Posted by terabytest 10/24/2024
Even after all these years, that experience still feels a bit surreal to me. I’m deeply grateful to everyone who connected with the game, whether in small or significant ways, and for the stories shared along the way. Some people expressed how they were going through tough times and found some comfort, however small, in playing 2048.
At the start of last year, I wanted to breathe new life into the game as it was starting to show its age. I quit my job last October to work on 2048 full time and spent a year building this new version (the original took just 5 days!). I wanted to pay tribute to what made 2048 great while modernizing and polishing the experience.
The idea of adding powerups came when Prime Gaming and I connected to see if we could create a special version of 2048 for their members, with some exclusive extras. Some of those powerups made it into the main game, though there’s still a Classic[3] mode just like the original for those who prefer a more hardcore experience. The old site is also still online[4].
2048 is now my full-time focus, and I’m excited about the ways it can keep improving. I wanted to share this update with the community where it all began, both for a bit of nostalgia and to hear your thoughts and feedback!
Thank you all so much!
— Gabriele
[1]: https://news.ycombinator.com/item?id=7373566
[2]: https://medium.com/@gabrielecirulli/2048-success-and-me-7dc6...
Was at 4096, and I tend to bunch up all of my numbers in sequential order like a snake, with the metaphorical head being the bottom left. Well, I was no longer able to avoid swiping down or left, so I had to swipe up. I had the full complement of two undos left, and 8 spare squares for numbers to appear.
Three times in a row, a number appeared in the bottom left when I swiped up. Odds of which should be 1/512 unless the game biases in favor of certain squares for hidden difficulty.
I pretty much decided not to play after that, because it was the third time that's happened. Not yet knowing what the actual code is that decides where new numbers appear, it frustrated me enough to not want to revisit this version of the game.
Source: https://github.com/dev-family/wasm-2048
Playable here: https://2048.dev.family/
I expect it to just render with my chosen fonts. That's what everything else does.
I remember a coworker who said something along the lines of "I am free!" when he finally got 2048, and then never touched the game again. I hope the new power ups will make the game less addictive.
I like the game though, but I use the PWA made by Opera team at https://2048-opera-pwa.surge.sh/
I found it a while ago when looking for the source of xjumpjump and instantly liked it. Thanks for creating 2048.
Every so often I try and see if xjumpjump is available on cell phones, but none yet.
There's value in that. There's massive value in 2048 that Threes! does not capture. Just because someone spends a lot of time designing something, it does not entitle them to attention or praise. Many great artists get famous for works they absolutely hate. Gabriele has been consistently courteous about all of this for 10 years, and I'd suggest people here could be a bit more courteous to him too.
https://news.ycombinator.com/item?id=41406645
All: please don't repeat the usual Wolfram trope. (If you don't know what I mean by that, a decade's worth of explanation can be found via https://hn.algolia.com/?dateRange=all&page=0&prefix=true&que....) The issue is not that it's wrong, it's that it's extremely repetitive and we want fresh discussion on HN, preferably about the specific content of an article.
I didn't realize Stephen Wolfram was dang's personal We Do Not Mention the Orangutan. I suppose that given the inevitable prevalence of clichéd back-and-forth tropes and exchanges on HN, there's little choice but to draw a line in the sand on specific versions and hope it serves as a stand-in for all of them.
They can't be stopped but one can maybe dampen them a bit sometimes. Or not.
https://www.reddit.com/r/EdgarAllanPoe/comments/17cehq8/we_d...
(no matter whether it's true or not)
To answer your sort-of question:
> Ok? But lots of people do want that “middle ground” game…
Those lots of people can play threes, or other games that exist in such a middle ground.
Not every game needs to support every play style, nor does every person need to like every game.
Or to be facetious and answer you in your own style:
> Ok? But lots of people do want that “middle ground” game…
OK? But lots of people don't want the “middle ground” game, especially people who like more complex games on desktop/console and only simpler time-fillers on mobile.
Or even more so:
> Ok? But lots of people do want that “middle ground” game…
Yes… and?