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Posted by QuadrupleA 10/25/2024

Battleships Logic Puzzle(lukerissacher.com)
254 points | 87 commentspage 4
throwaway313373 10/26/2024|
It's a fun game, but the instructions are unclear. Took me a while to figure it out.
tgeery 10/25/2024||
this is really nice. well done
sans_souse 10/26/2024||
I would vote for this in place of minesweeper on any OS install. Love it!
jader201 10/25/2024||
Do some puzzles require trial and error solving? I’m in a 7x7 that doesn’t seem to have a way to 100% rule in/out squares early on.

Good chance I’m not seeing one, but I’ve been staring at it for a while, and not seeing it.

If someone told me “yeah, all puzzles have exactly one solution, but may require trial and error”, I would feel (only slightly) less dumb.

The puzzle is:

Ships: 4, 3, 2, 2, 1, 1, 1

Top numbers: 4 2 1 2 1 1 3

Left numbers: 2 1 4 2 0 4 1

Freebie ship square: col 4, row 3

Edit: one thing I just realized is that I could have eliminated the diagonal squares from the freebie.

Side suggestion: I can’t go back to my puzzle — would be nice if the puzzle was hashed into the URL somehow.

Edit 2: Also just realized that the freebie square(s) may point in a direction, so the adjacent square is guaranteed a ship. Don’t know why I didn’t figure that out sooner. I assumed it wouldn’t hint at that or else it would’ve just filled it in for you.

bsammon 10/26/2024||
An important detail is what kind of ship piece was pictured in the freebie square. It could be an entire-size-one-ship (a circle), the end of a ship (which would indicate what direction the rest of the ship would continue in), or the middle of a ship (which indicates a size 3 or 4 ship).

I decided to go with the assumption that it was a middle-of-a-ship square, thinking you would more likely have mentioned if it was one of the other two types. Then, based on the numbers around the outside, you can quickly determine whether the ship is horizontally or vertically oriented, and fill in two more squares as a result (and rule out a few more squares as a result of that). the rest of the solution proceeded quickly after that.

I used to do these Battleships puzzles regularly around 15 years ago, when I regularly bought/read Games magazine, which included them. My process, especially for harder puzzles, involved darkening (or otherwise tagging) the boundary between pairs of squares, as I determine that a 2-or-longer ship could not span that particular boundary. Usually based on a logic of "Well, if there was a 2 or longer ship there, there'd be a problem for the next row/column over" or just "there can't be a 2 or longer ship because I'm only allowed to darken one more square in that row/column"

This web-app version doesn't appear to have a mechanic for marking boundaries -- I frequently find electronic versions of traditional puzzles to (understandably) lack the flexibility to support the ad-hoc annotative solving process I developed over the years of solving these kind of puzzles on paper.

tpstevens 10/26/2024||
You can link to a specific puzzle through the share link in the settings menu, but it won’t save your state.
captaincrowbar 10/26/2024||
Broken in Safari on Sequoia, unfortunately.
frank90lee 10/26/2024||
I've been using Simon Tatham's Puzzles for years, but I appreciate this clean, web-based implementation of Battleships. The mobile responsiveness is particularly well done. One suggestion: it would be great to have a 'pencil mark' feature for noting potential ship locations, similar to how Sudoku puzzles handle candidates.
foxhop 10/26/2024|
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