Posted by ranuzz 10/28/2024
Ask HN: What's your favorite text-based adventure game?
With generative AI it feels like they can easily make a come back !!
https://store.steampowered.com/app/376240/Hadean_Lands/
You are an alchemist whose spacecraft crashed at a nexus between worlds. You need to discover and perform alchemical rituals to explore and try to escape.
It has some great quality of life features, such as allowing you to re-perform any ritual you have successfully completed in a single command, and allowing you to recall any significant information you have deduced.
On top of this, some great writing and a very strange atmosphere.
There are several competitions each year for new text based games and an active community.
Tooting my own horn, if you like retro Star Trek-like things then here is a short somewhat randomized choice-based text game I entered in a competition a few months back.
I've played Star Trek: Resurgence a couple of months ago, and I must say I enjoyed your game much more than Resurgence, which is incredible considering that it was written just by you. IMO your game stays very close to spirit of the classic Trek I grew up with.
But my favorites were:
Photopia, 9:05, and I-0 by Adam Cadre
The Enchanter trilogy. My first introduction to Enchanter was actually this unofficial sequel: https://ifdb.org/viewgame?id=x6ne0bbd2oqm6h3a, which I loved.
Slouching Toward Bedlam: https://en.wikipedia.org/wiki/Slouching_Towards_Bedlam
If you like Zork, "Janitor" will make you laugh: https://ifdb.org/viewgame?id=utic1iedvvnnsf3a
Also have very fund memories of Humbug and Jacaranda Jim (wow it took me a very long internet search to find the names.. I forgot almost everything about what those games were about, and all I had to go on is that they were DOS executables and that the author was some anti-virus author).
I think the game came with some serious crutch / walkthrough otherwise I'd probably have never gotten my robe on, much less worked out the babel fish.
I suppose it was the inspiration for me to finally read it, though. So that paid off. :)
Emily Short can generally be relied upon of worthwhile games, but this IMHO is the most imaginative and engrossing. It has a really cool central mechanic and I found it really enjoyable.
I think that with the current state of the art I'd be wary of using gen AI for the output ... but for making the input more accommodating of actual human vocabulary and grammar (instead of the usual limitations) I do think that LLMs could be amazing.
I learned years later that the story changes according to your answer when a character asks you for your favorite color. It's such a simple trick but it keeps your friends from spoiling it for you.
I'm not sold on generative AI for this purpose -- maintaining a consistent character who remembers and reacts appropriately given past interactions seems tough.
I’ve played the old, text-only, Z-code version back in high school, around 1997, and the experience was so vivid and immersive that to this day I can draw a map of Anchorhead from memory and recite the lineage of the Verlac family. I think it’s still my favourite game of all time (although I spent much more time on some others).
These days, an illustrated version can be bought on Steam for something like $10. Highly recommended!