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Posted by todsacerdoti 13 hours ago

Nvidia is full of shit(blog.sebin-nyshkim.net)
673 points | 345 comments
__turbobrew__ 11 hours ago|
> With over 90% of the PC market running on NVIDIA tech, they’re the clear winner of the GPU race. The losers are every single one of us.

I have been rocking AMD GPU ever since the drivers were upstreamed into the linux kernel. No regrets.

I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy. But consumer gotta consoooooom and then cry and outrage when they are exploited instead of just walking away and doing something else.

Same with magic the gathering, the game went to shit and so many people got outraged and in a big huff but they still spend thousands on the hobby. I just stopped playing mtg.

reissbaker 8 minutes ago||
I want to love AMD, but they're just... mediocre. Worse for gaming, and much worse for ML. They're better-integrated into Linux, but given that the entire AI industry runs on:

1. Nvidia cards

2. Hooked up to Linux boxes

It turns out that Nvidia tends to work pretty well on Linux too, despite the binary blob drivers.

Other than gaming and ML, I'm not sure what the value of spending much on a GPU is... AMD is just in a tough spot.

duckmysick 1 hour ago|||
> I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy.

I'd really love to try AMD as a daily driver. For me CUDA is the showstopper. There's really nothing comparable in the AMD camp.

delusional 19 minutes ago||
ROCM is, to some degree and in some areas, a pretty decent alternative. Developing with it is often times a horrible experience, but once something works, it works fine.
darkoob12 5 hours ago|||
I am not a gamer and don't why AMD GPUs aren't good enough. It's weird since both Xbox and PlayStation are using AMD GPUs.

I guess there games that you can only play on PC with Nvidia graphics. That begs the question why someone create a game and ignore large console market.

datagram 3 hours ago|||
AMD cards are fine from a raw performance perspective, but Nvidia has built themselves a moat of software/hardware features like ray-tracing, video encoding, CUDA, DLSS, etc where AMD's equivalents have simply not been as good.

With their current generation of cards AMD has caught up on all of those things except CUDA, and Intel is in a similar spot now that they've had time to improve their drivers, so it's pretty easy now to buy a non-Nvidia card without feeling like you're giving anything up.

jezze 3 hours ago|||
I have no experience of using it so I might be wrong but AMD has ROCm which has something called HIP that should be comparable to CUDA. I think it also has a way to automatically translate CUDA calls into HIP as well so it should work without the need to modify your code.
tankenmate 1 hour ago|||
`I think it also has a way to automatically translate CUDA calls`

I suspect the thing you're referring to is ZLUDA[0], it allows you to run CUDA code on a range of non NVidia hardware (for some value of "run").

[0] https://github.com/vosen/ZLUDA

StochasticLi 3 hours ago|||
it's mostly about AI training at this point. the software for this only supports CUDA well.
SSLy 3 hours ago|||
AMD RT is still slower than Nvidia's.
PoshBreeze 5 hours ago||||
Nvidia is the high end, AMD is the mid segment and Intel is the low end. In reality I am playing 4K on HellDivers with 50-60FPS on a 6800XT.

Traditionally the NVIDIA drivers have been more stable on Windows than the AMD drivers. I choose an AMD card because I wanted a hassle free experience on Linux (well as much as you can).

npteljes 2 hours ago||||
What I experienced is that AI is a nightmare on AMD in Linux. There is a myriad of custom things that one needs to do, and even that just breaks after a while. Happened so much on my current setup (6600 XT) that I don't bother with local AI anymore, because the time investment is just not worth it.

It's not that I can't live like this, I still have the same card, but if I were looking to do anything AI locally with a new card, for sure it wouldn't be an AMD one.

eden-u4 1 hour ago||
I don't have much experience with ROCm for large trainings, but NVIDIA is still shit with driver+cuda version+other things. The only simplification is due to ubuntu and other distros that already do the heavy lift by installing all required components, without much configuration.
npteljes 23 minutes ago||
Oh I'm sure. The thing is that with AMD I have the same luxury, and the wretched thing still doesn't work, or has regressions.
ErrorNoBrain 5 hours ago||||
ive used an amd card for a couple years

its been great. flawless in fact.

senko 4 hours ago|||
> AMD GPUs aren't good enough.

Software. AMD has traditionally been really bad at their drivers. (They also missed the AI train and are trying to catch up).

I use Linux and have learned not to touch AMD GPUs (and to a lesser extent CPUs due to chipset quality/support) a long time ago. Even if they are better now, (I feel) Intel integrated (if no special GPU perf needed) or NVidia are less risky choices.

ho_schi 3 hours ago|||
This is wrong. For 14 years the recommendation on Linux is:

    * Purchase always AMD.      
    * Purchase never Nvidia.
    * Intel is also okay.
Because the AMD drivers are good and open-source. And AMD cares about bug reports. The one from Nvidia can and will create issues because they’re closed-source and avoided for years to support Wayland. Now Nvidia published source-code and refuses to merge it into Linux and Mesa facepalm

While Nvidia comes up with proprietary stuff AMD brought us Vulkan, FreeSync, supported Wayland well already with Implicit-Sync (like Intel) and used the regular Video-Acceleration APIs for long time.

Meanwhile Nvidia:

https://registry.khronos.org/OpenGL/extensions/NV/NV_robustn...

    It’s not a bug, it’s a feature!

Their bad drivers still don’t handle simple actions like a VT-Switch or Suspend/Resume. If a developer doesn’t know about that extension the users suffer for years.

Okay. But that is probably only a short term solution? It is Nvidias short term solution since 2016!

https://www.phoronix.com/news/NVIDIA-Ubuntu-2025-SnR

josephg 7 minutes ago||
I've been using a 4090 on my linux workstation for a few years now. Its mostly fine - with the occasional bad driver version randomly messing things up. I'm using linux mint. Mint uses X11, which, while silly, means suspend / resume works fine.

NVIDIA's drivers also recently completely changed how they worked. Hopefully that'll result in a lot of these long term issues getting fixed. As I understand it, the change is this: The nvidia drivers contain a huge amount of proprietary, closed source code. This code used to be shipped as a closed source binary blob which needed to run on your CPU. And that caused all sorts of problems - because its linux and you can't recompile their binary blob. Earlier this year, they moved all the secret, proprietary parts into a firmware image instead which runs on a coprocessor within the GPU itself. This then allowed them to - at last - opensource (most? all?) of their remaining linux driver code. And that means we can patch and change and recompile that part of the driver. And that should mean the wayland & kernel teams can start fixing these issues.

In theory, users shouldn't notice any changes at all. But I suspect all the nvidia driver problems people have been running into lately have been fallout from this change.

rewgs 4 hours ago|||
> I use Linux and have learned not to touch AMD GPUs (and to a lesser extent CPUs due to chipset quality/support) a long time ago. Even if they are better now, (I feel) Intel integrated (if no special GPU perf needed) or NVidia are less risky choices.

Err, what? While you're right about Intel integrated GPUs being a safe choice, AMD has long since been the GPU of choice for Linux -- it just works. Whereas Nvidia on Linux has been flaky for as long as I can remember.

senko 3 hours ago|||
Had major problems with xinerama, suspend/resume, vsync, probably a bunch of other stuff.

That said, I've been avoiding AMD in general for so long the ecosystem might have really improved in the meantime, as there was no incentive for me to try and switch.

Recently I've been dabbling in AI where AMD GPUs (well, sw ecosystem, really) are lagging behind. Just wasn't worth the hassle.

NVidia hw, once I set it up (which may be a bit involved), has been pretty stable for me.

tankenmate 1 hour ago||
I run llama.cpp using Vulkan and AMD CPUs, no need to install any drivers (or management software for that matter, nor any need to taint the kernel meaning if I have an issue it's easy to get support). For example the other day when a Mesa update had an issue I had a fix in less than 36 hours (without any support contract or fees) and `apt-mark hold` did a perfect job until there was a fix. Performance for me is within a couple of % points, and with under-volting I get better joules per token.
simion314 3 hours ago||||
>Err, what? While you're right about Intel integrated GPUs being a safe choice, AMD has long since been the GPU of choice for Linux -- it just works. Whereas Nvidia on Linux has been flaky for as long as I can remember.

Not OP, I had same experience in the past with AMD,I bought a new laptop and in 6 months the AMD decided that my card is obsolete and no longer provided drivers forcing me to be stuck with older kernel/X11 , so I switched to NVIDIA and after 2 PC changes I still use NVIDIA since the official drivers work great, I really hope AMD this time is putting the effort to keep older generations of cards working on latest kernels/X11 maybe next card will be AMD.

But this is an explanations why us some older Linux users have bad memories with AMD and we had good reason to switch over to NVIDIA and no good reason to switch back to AMD

michaelmrose 4 hours ago|||
They have never been flaky on the x11 desktop
xg15 14 minutes ago|||
> I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy.

I'm with you - in principle. Capital-G "Gamers" who see themselves as the real discriminated group have fully earned the ridicule.

But I think where the criticism is valid is how NVIDIA's behavior is part of the wider enshittification trend in tech. Lock-in and overpricing in entertainment software might be acceptance, but it gets problematic when we have the exact same trends in actually critical tech like phones and cars.

surgical_fire 10 hours ago|||
> I have also realized that there is a lot out there in the world besides video games

My main hobby is videogames, but since I can consistently play most games on Linux (that has good AMD support), it doesn't really matter.

mathiaspoint 10 hours ago|||
AMD isn't even bad at video games, it's just pytorch that doesn't work so well.
kyrra 10 hours ago||
Frame per watt they aren't as good. But they are still decent.
trynumber9 9 hours ago|||
They seem to be close? The RX 9070 is the 2nd most efficient graphics card this generation according to TechPowerUp and they also do well when limited to 60Hz, implying their joules per frame isn't bad either.

Efficiency: https://tpucdn.com/review/gigabyte-geforce-rtx-5050-gaming-o...

Vsync power draw: https://tpucdn.com/review/gigabyte-geforce-rtx-5050-gaming-o...

The variance within Nvidia's line-up is much larger than the variance between brands, anyway.

tankenmate 1 hour ago|||
I run 9070s (non XT) and in combination with under-volting it is very efficient in both joules per frame and joules per token. And in terms of purchase price it was a steal compared to similar class of NVidia cards.
docmars 8 hours ago|||
The RX 9070XT goes toe-to-toe with the RTX 4080 in many benchmarks, and costs around 2/3 MSRP. I'd say that's a pretty big win!
msgodel 10 hours ago|||
TCO per FPS is almost certainly cheaper.
klipklop 4 hours ago|||
You are certainly right that this group has little spending self-control. There is no limit just about to how abusive companies like Hasbro, Nvidia and Nintendo can be and still rake in record sales.

They will complain endlessly about the price of a RTX 5090 and still rush out to buy it. I know people that own these high end cards as a flex, but their lives are too busy to actually play games.

kevincox 50 minutes ago||
I'm not saying that these companies aren't charging "fair" prices (whatever that means) but for many hardcore gamers their spending per hour is tiny compared to other forms of entertainment. They may buyba $100 game and play to for over 100 hours. Maybe add another $1/hour for the console. Compared to someone who frequents the cinema goes to the pub or does many other common hobbies and it can be hard to say that games are getting screwed.

Now it is hard to draw a straight comparison. Gamers may spend a lot more time playing so $/h isn't a perfect metric. And some will frequently buy new games or worse things like microtransactions which quickly skyrocket the cost. But overall it doesn't seem like the most expensive hobby, especially if you are trying to spend less.

bob1029 11 hours ago|||
> I have also realized that there is a lot out there in the world besides video games

My favorite part about being a reformed gaming addict is the fact that my MacBook now covers ~100% of my computer use cases. The desktop is nice for Visual Studio but that's about it.

I'm still running a 5700XT in my desktop. I have absolutely zero desire to upgrade.

ThatPlayer 32 minutes ago|||
Put Linux on it, and you can even run software raytracing on it for games like Indiana Jones! It'll do something like ~70 fps medium 1080p IIRC.

No mesh shader supports though. I bet more games will start using that soon

leoapagano 10 hours ago||||
Same here - actually, my PC broke in early 2024 and I still haven't fixed it. I quickly found out that without gaming, I no longer have any use for my PC, so now I just do everything on my MacBook.
__turbobrew__ 9 hours ago||||
Im a reformed gaming addict as well and mostly play games over 10 years old, and am happy to keep doing that.
Mars008 5 hours ago||||
Still have 2080 RTX on primary desktop, it's more than enough for GUI.

Just got PRO 6000 96GB for models tuning/training/etc. The cheapest 'good enough' for my needs option.

pshirshov 10 hours ago||||
PCI reset bug makes it necessary to upgrade to 6xxx series at least.
nicce 10 hours ago||||
> I'm still running a 5700XT in my desktop. I have absolutely zero desire to upgrade.

Same boat. I have 5700XT as well and since 2023, used mostly my Mac for gaming.

Finnucane 10 hours ago|||
Same here. I got mine five years ago when I needed to upgrade my workstation to do work-from-home, and it's been entirely adequate since then. I switched the CPU from an AMD 3900 to a 5900, but that's the only upgrade. The differences from one generation to the next are pretty marginal.
flohofwoe 34 minutes ago|||
> I have also realized that there is a lot out there in the world besides video games

...and even if you're all in on video games, there's a massive amount of really brilliant indie games on Steam that run just fine on a 1070 or 2070 (I still have my 2070 and haven't found a compelling reason to upgrade yet).

stodor89 4 hours ago|||
> I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy.

I think more and more people will realize games are a waste of time for them and go on to find other hobbies. As a game developer, it kinda worries me. As a gamer, I can't wait for gaming to be a niche thing again, haha.

whatevertrevor 4 hours ago|||
The games industry is now bigger than the movies industry. I think you're very wrong about this, as games are engaging in a way other consumption based media simply cannot replicate.
padjo 4 hours ago||
I played video games since I was a teenager. Loved them, was obsessed with them. Then sometime around 40 I just gave up. Not because of life pressure or lack of time but because I just started to find them really boring and unfulfilling. Now I’d much rather watch movies or read. I don’t know if the games changed or I changed.
whatevertrevor 1 hour ago||
I get that, I go through periods of falling in and out of them too after having grown up with them. But there is a huge fraction of my age group (and a little older) that have consistently had games as their main "consumption" hobby throughout.

And then there's the age group younger than me, for whom games are not only a hobby but also a "social place to be", I doubt they'll be dropping gaming entirely easily.

esseph 4 hours ago||||
"it's just a fad"

Nah. Games will always be around.

immibis 2 hours ago|||
Fortunately for your business model, there's a constant stream of new people to replace the ones who are aging out. But you have to make sure your product is appealing to them, not just to the same people who bought it last decade.
frollogaston 11 hours ago||
Also playing PC video games doesn't even require a Nvidia GPU. It does sorta require Windows. I don't want to use that, so guess I lost the ability to waste tons of time playing boring games, oh no.
snackbroken 11 hours ago|||
Out of the 11 games I've bought through Steam this year, I've had to refund one (1) because it wouldn't run under Proton, two (2) had minor graphical glitches that didn't meaningfully affect my enjoyment of them, and two (2) had native Linux builds. Proton has gotten good enough that I've switched from spending time researching if I can play a game to just assuming that I can. Presumably ymmv depending on your taste in games of course, but I'm not interested in competitive multiplayer games with invasive anticheat which appears to be the biggest remaining pain point.

My experience with running non-game windows-only programs has been similar over the past ~5 years. It really is finally the Year of the Linux Desktop, only few people seem to have noticed.

PoshBreeze 4 hours ago|||
It depends on the games you play and what you are doing. It is a mixed bag IME. If you are installing a game that is several years old it will work wonderfully. Most guides assume you have Arch Linux or are using one of the "gaming" distros like Bazzite. I use Debian (I am running Testing/Trixie RC on my main PC).

I play a lot of HellDivers 2. Despite what a lot of Linux YouTubers say. It doesn't work very well on Linux. The recommendations I got from people was to change distro. I do other stuff on Linux. Game slows down when you need it to be running smoothly doesn't matter what resolution/settings you set.

Anything with anti-cheat probably won't work very well if at all.

I also wanted to play the old Command and Conquer games. Getting the fan made patchers (not the games itself) to run properly that fix a bunch of bugs that EA/Westwood never fixed and mod support is more difficult than I cared to bother with.

esseph 4 hours ago||
Fedora 42, Helldivers 2

Make sure to change your Steam launch options to:

PULSE_LATENCY_MSEC=84 gamemoderun %command%

This will use gamemode to run it, give it priority, put the system in performance power mode, and will fix any pulse audio static you may be having. You can do this for any game you launch with steam, any shortcut, etc.

It's missing probably 15fps on this card between windows and Linux, and since it's above 100fps I really don't even notice.

It does seem to run a bit better under gnome with Variable Refresh Rate than KDE.

PoshBreeze 3 hours ago||
I will be honest, I just gave up. I couldn't get consistent performance on HellDivers 2. Many of the things you have mentioned I've tried and found they don't make much of a difference or made things worse.

I did get it running nice for about a day and then an update was pushed and it ran like rubbish again. The game runs smoothly when initially running the map and then massive dip in frames for several seconds. This is usually when one of the bugs is jumping at you.

This game may work better on Fedora/Bazzite or <some other distro> but I find Debian to be super reliable and don't want to switch distro. I also don't like Fedora generally as I've found it unreliable in the past. I had a look at Bazzite and I honestly just wasn't interested. This is due to it having a bunch of technologies that I have no interest in using.

There are other issues that are tangential but related issues.

e.g.

I normally play on Super HellDive with other players in a Discord VC. Discord / Pipewire seems to reset my sound for no particular reason and my Plantronics Headset Mic (good headset, not some gamer nonsense) will be not found. This requires a restart of pipewire/wireplumber and Discord (in that order). This happens often enough I have a shell script alias called "fix_discord".

I have weird audio problems on HDMI (AMD card) thanks to a regression in the kernel (Kernel 6.1 with Debian worked fine).

I could mess about with this for ages and maybe get it working or just reboot into Windows which takes me all of a minute.

It is just easier to use Windows for Gaming. Then use Linux for work stuff.

esseph 2 hours ago||
I used Debian for about 15 years.

Honestly? Fedora is really the premier Linux distro these days. It's where the most the development is happening, by far.

All of my hardware, some old, some brand new (AMD card), worked flawlessly out of the box.

There was a point when you couldn't get me to use an rpm-based distro if my life depended on it. That time is long gone.

PoshBreeze 1 hour ago||
I don't want to use Fedora. Other than I've found it unreliable I switched to Debian because I was fed up of all the Window-isms/Corporate stuff in the distro that was enabled by default that I was trying to get away from.

It the same reason I don't want to use Bazzite. It misses the point of using a Linux/Unix system altogether.

I also learned a long time ago Distro Hopping doesn't actually fix your issues. You just end up either with the same issues or different ones. If I switched from Debian to Fedora, I suspect I would have many of the same issues.

e.g. If a issue is in the Linux kernel itself such as HDMI Audio on AMD cards having random noise, I fail to see how changing from one distro to another would help. Fedora might have a custom patch to fix this, however I could also take this patch and make my own kernel image (which I've done in the past btw).

The reality is that most people doing development for various project / packages that make the Linux desktop don't have the setup I have and some of the peculiarities I am running into. If I had a more standard setup, I wouldn't have an issue.

Moreover, I would be using FreeBSD/OpenBSD or some other more traditional Unix system and ditch Linux if I didn't require some Linux specific applications. I am considering moving to something like Artix / Devuan in the future if I did decide to switch.

proc0 5 hours ago||||
My hesitation is around high end settings, can Proton run 240hz on 1440p and high settings? I'm switching anyway soon and might just have a separate machine for gaming but I'd rather it be Linux. SteamOS looks promising if they release for PC.
onli 4 hours ago||
Proton has often better performance than gaming under Windows - partly because Linux is faster - so sure it can run those settings.
mystified5016 10 hours ago|||
The only games in my library at all that don't work on linux are indie games from the early 2000s, and I'm comfortable blaming the games themselves in this case.

I also don't play any games that require a rootkit, so..

globalnode 10 hours ago||
good move, thats why i treat my windows install as a dumb game box, they can steal whatever data they want from that i dont care. i do my real work on linux, as far away from windows as i can possibly get.
theshackleford 4 hours ago||
Same way I treat my windows machine, but also the reason I wont be swapping it to linux any time soon. I use different operating systems for different purposes for a reason. It's great for fompartmentalization.

When I am in front of windows, I know I can permit myself to relax, breath easy and let off some steam. When I am not, I know I am there to learn/earn a living/produce something etc. Most probably do not need this, but my brain does, or I would never switch off.

duckmysick 1 hour ago||
What works for me is having different Activities/Workspaces in KDE - they have different wallpapers, pinned programs in the taskbar, the programs themselves launch only in a specific Activity. I hear others also use completely different user accounts.
surgical_fire 10 hours ago||||
> It does sorta require Windows.

The vast majority of my gaming library runs fine on Linux. Older games might run better than on Windows, in fact.

JeremyNT 6 hours ago||
True for single player, but if you're into multiplayer games anti-cheat is an issue.
surgical_fire 2 hours ago||
If a game requires invasive anticheat, it is probably something I won't enjoy playing. Most likely the game will be full of cheaters anyway.

And yes, I rarely play anything online multiplayer.

esseph 4 hours ago||||
Proton/Steam/ Linux works damn nearly flawlessly for /most/ games. I've gone through a Nvidia 2060, a 4060, and now an AMD 6700 XT. No issues even for release titles at launch.
rightbyte 11 hours ago|||
Steam's Wine thing works quite well. And yes you need to fiddle and do work arounds including giving up getting some games to work.
cosmic_cheese 11 hours ago|||
Yeah Proton covers a lot of titles. It’s mainly games that use the most draconian forms of anticheat that don’t work.
y-curious 9 hours ago||||
It's Linux, what software doesn't need fiddling to work?
msgodel 28 minutes ago||
Other than maybe iOS what OSes in general don't need fiddling these days to be usable?
frollogaston 11 hours ago|||
Yeah, but it's not worth. Apparently the "gold" list on ProtonDB is games that allegedly work with tweaks. So like, drop in this random DLL and it might fix the game. I'm not gonna spend time on that.

Last one I ever tried was https://www.protondb.com/app/813780 with comments like "works perfectly, except multiplayer is completely broken" and the workaround has changed 3 times so far, also it lags no matter what. Gave up after stealing 4 different DLLs from Windows. It doesn't even have anticheat, it's just cause of some obscure math library.

surgical_fire 10 hours ago|||
> Yeah, but it's not worth. Apparently the "gold" list on ProtonDB is games that allegedly work with tweaks. So like, drop in this random DLL and it might fix the game. I'm not gonna spend time on that.

I literally never had to do that. Most tweaking I needed to do was switching proton versions here and there (which is trivial to do).

webstrand 10 hours ago|||
I've been running opensuse+steam and I never had to tweak a dll to get a game running. Albeit that I don't exactly chase the latest AAA, the new releases that I have tried have worked well.

Age of empires 2 used to work well, without needing any babying, so I'm not sure why it didn't for you. I will see about spinning it up.

neuroelectron 11 hours ago||
Seems a bit calculated and agreed across the industry. What can really make sense of Microsoft's acquisitions and ruining of billion dollar IPs? It's a manufactured collapse of the gaming industry. They want to centralize control of the market and make it a service based (rent seeking) sector.

I'm not saying they all got together and decided this together but their wonks are probably all saying the same thing. The market is shrinking and whether it's by design or incompetence, this creates a new opportunity to acquire it wholesale for pennies on the dollar and build a wall around it and charge for entry. It's a natural result of games requiring NVidia developers for driver tuning, bitcoin/ai and buying out capacity to prevent competitors.

The wildcard I can't fit into this puzzle is Valve. They have a huge opportunity here but they also might be convinced that they have already saturated the market and will read the writing on the wall.

bob1029 10 hours ago||
I think the reason you see things like Blizzard killing off Overwatch 1 is because the Lindy effect applies in gaming as well. Some things are so sticky and preferred that you have to commit atrocities to remove them from use.

From a supply/demand perspective, if all of your customers are still getting high on the 5 (or 20) year old supply, launching a new title in the same space isn't going to work. There are not an infinite # of gamers and the global dopamine budget is limited.

Launching a game like TF2 or Starcraft 2 in 2025 would be viewed as a business catastrophe by the metrics most AAA studios are currently operating under. Monthly ARPU for gamers years after purchasing the Orange Box was approximately $0.00. Giving gamers access to that strong of a drug would ruin the demand for other products.

aledalgrande 7 hours ago|||
Petition related to companies like Blizzard killing games: https://eci.ec.europa.eu/045/public/#/screen/home
a_wild_dandan 9 hours ago|||
I purchased "approximately $0.00" in TF2 loot boxes. How much exactly? Left as an exercise to the reader.
KeplerBoy 4 hours ago|||
When were microtransactions added to TF2? Probably years after the initial launch, and they worked so well the game became f2p.
bigyabai 8 hours ago||||
People forget that TF2 was originally 20 dollars before hitting the F2P market.
ThrowawayTestr 7 hours ago||
I paid full price for the orange box
refulgentis 9 hours ago|||
This is too clever for me, I think - 0?
simonh 3 hours ago||
Approximately. +/- 0
kbolino 10 hours ago|||
The video game industry has been through cycles like this before. One of them (the 1983 crash) was so bad it killed most American companies and caused the momentum to shift to Japan for a generation. Another one I can recall is the "death" of the RTS (real-time strategy) genre around 2010. They have all followed a fairly similar pattern and in none of them that I know of have things played out as the companies involved thought or hoped they would.
georgeecollins 10 hours ago|||
I worked in the video game industry from the 90s through to today. I think you are over generalizing or missing the original point. It's true that there have been boom and busts. But there are also structural changes. Do you remember CD-ROMs? Steam and the iPhone were structural changes.

What Microsoft is trying to do with Gamepass is a structural change. It may not work out the way that they plan but the truth is that sometimes these things do change the nature of the games you play.

kbolino 9 hours ago|||
But the thing is that Steam didn't cause the death of physical media. I absolutely do remember PC gaming before Steam, and between the era when it was awesome (StarCraft, Age of Empires, Unreal Tournament, Tribes, etc.) and the modern Steam-powered renaissance, there was an absolutely dismal era of disappointment and decline. Store shelves were getting filled with trash like "40 games on one CD!" and each new console generation gave retailers an excuse to shrink shelf space for PC games. Yet during this time, all of Valve's games were still available on discs!

I think Microsoft's strategy is going to come to the same result as Embracer Group. They've bought up lots of studios and they control a whole platform (by which I mean Xbox, not PC) but this doesn't give them that much power. Gaming does evolve and it often evolves to work around attempts like this, rather than in favor of them.

georgeecollins 8 hours ago||
I am not saying that about Steam. In fact Steam pretty much saved triple A PC gaming. Your timeline is quite accurate!

>> Microsoft's strategy is going to come to the same result as Embracer Group.

I hope you are right.

If I were trying to make a larger point, I guess it would be that big tech companies (Apple, MSFT, Amazon) don't want content creators to be too important in the ecosystem and tend to support initiatives that emphasize the platform.

ethbr1 7 hours ago||
> big tech companies (Apple, MSFT, Amazon) don't want content creators to be too important in the ecosystem

100%. The platforms' ability to monetize in their factor is directly proportional to their relative power vs the most powerful creatives.

Thus, in order to keep more money, they make strategic moves that disempower creatives.

IgorPartola 9 hours ago|||
Not in the game industry but as a consumer this is very true. One example: ubiquitous access to transactions and payment systems gave a huge rise to loot boxes.

Also mobile games that got priced at $0.99 meant that only the unicorn level games could actually make decent money so In-App Purchases were born.

But also I suspect it is just a problem where as consumers we spend a certain amount of money on certain kinds of entertainment and if as a content producer you can catch enough people’s attention you can get a slice of that pie. We saw this with streaming services where an average household spent about $100/month on cable so Netflix, Hulu, et al all decided to price themselves such that they could be a portion of that pie (and would have loved to be the whole pie but ironically studios not willing to license everything to everyone is what prevented that).

the__alchemist 8 hours ago|||
Thankfully, RTS is healthy again! (To your point about cycles)
needcaffeine 8 hours ago||
What RTS games are you playing now, please?
sgarland 8 hours ago||
AoE2, baby. Still going strong, decades after launch.
KeplerBoy 4 hours ago||
And AoE4, one of the few high profile RTS games of the past years, is dead.
pointlessone 3 hours ago|||
If it’s manufactured it implies intent. Someone at Microsoft is doing it on purpose and, presumably, thinks it’ll benefit them. I’m not sure how this can be seen as a win for them. They invested a massive amount of money into buying all those game studios. They also admitted Xbox hardware is basically dead. So the only way they can any return on that investment is third party hardware: either PlayStation or PC. If I were to choose it would be pc for MS. They already have game pass and windows is the gaming OS. By giving business to Sony they would undermine those.

I don’t think nVidia wants gaming collapse either. They might not prioritize it now but they definitely know that it will persist in some form. They bet on AI (and crypto before it) because those are lucrative opportunities but there’s no guarantee they will last. So they squeeze as much as they can out of those while they can. They definitely want gaming as a backup. It might be not as profitable and more finicky as it’s a consumer market but it’s much more stable in the long run.

layoric 11 hours ago|||
Valve is a private company so doesn’t have the same growth at all costs incentives. To Microsoft, the share price is everything.
MangoToupe 9 hours ago|||
> It's a manufactured collapse of the gaming industry. They want to centralize control of the market and make it a service based (rent seeking) sector.

It also won’t work, and Microsoft has developed no way to compete on actual value. As much as I hate the acquisitions they’ve made, even if Microsoft as a whole were to croak tomorrow I think the game industry would be fine.

ehnto 3 hours ago||
New stars would arise, others suggesting the games industry would collapse and go away is like saying the music industry collapsing would stop people from making music.

Yes games can be expensive to make, but they don't have to be, and millions will still want new games to play. It is actually a pretty low bar for entry to bring an indie game to market (relative to other ventures). A triple A studio collapse would probably be an amazing thing for gamers, lots of new and unique indie titles. Just not great for profit for big companies, a problem I am not concerned with.

keyringlight 10 hours ago|||
As much as they've got large resources, I'm not sure what projects they could reasonably throw a mountain of money at and expect to change things, and presumably benefit from in the future instead of doing it to be a a force of chaos in the industry. Valve's efforts all seem to orbit around the store, that's their main business and everything else seems like a loss-leader to get you buying through it even if it comes across as a pet project of a group of employees.

The striking one for me is their linux efforts, at least as far as I'm aware they don't do a lot that isn't tied to the steam deck (or similar devices) or running games available on steam through linux. Even the deck APU is derived from the semi-custom work AMD did for the consoles, they're benefiting from a second later harvest that MS/Sony have invested (hundreds of millions?) in many years earlier. I suppose a lot of it comes down to what Valve needs to support their customers (developers/publishers), they don't see the point in pioneering and establishing some new branch of tech with developers.

proc0 5 hours ago|||
I've always played a few games for many hours as opposed to many games for one playthrough. Subscription just does not make sense for me, and I suspect that's a big part of the market. Add to this the fact that you have no control over it and then top it off with potential ads and I will quit gaming before switching to subs only. Luckily there is still GoG and Steam doesn't seem like it will change but who knows.
beefnugs 9 hours ago||
This post is crazy nonsense: Bad games companies have always existed, and the solution is easy: dont buy their trash. I buy mostly smaller indie games these days just fine.

nvidia isn't purposely killing anything, they are just following the pivot into the AI nonsense. They have no choice, if they are in a unique position to make 10x by a pivot they will, even if it might be a dumpsterfire of a house of cards. Its immoral to just abandon the industry that created you, but companies have always been immoral.

Valve has an opportunity to what? Take over video card hardware market? No. AMD and Intel are already competitors in the market and cant get any foothold (until hopefully now consumers will have no choice but to shift to them)

strictnein 10 hours ago||
This really makes no sense:

> This in turn sparked rumors about NVIDIA purposefully keeping stock low to make it look like the cards are in high demand to drive prices. And sure enough, on secondary markets, the cards go way above MSRP

Nvidia doesn't earn more money when cards are sold above MSRP, but they get almost all the hate for it. Why would they set themselves up for that?

Scalpers are a retail wide problem. Acting like Nvidia has the insight or ability to prevent them is just silly. People may not believe this, but retailers hate it as well and spend millions of dollars trying to combat it. They would have sold the product either way, but scalping results in the retailer's customers being mad and becoming some other company's customers, which are both major negatives.

solatic 41 minutes ago||
Scalpers are only a retail-wide problem if (a) factories could produce more, but they calculated demand wrong, or (b) factories can't produce more, they calculated demand wrong, and under-priced MSRP relative to what the market is actually willing to pay, thus letting scalpers capture more of the profits.

Either way, scalping is not a problem that persists for multiple years unless it's intentional corporate strategy. Either factories ramp up production capacity to ensure there is enough supply for launch, or MSRP rises much faster than inflation. Getting demand planning wrong year after year after year smells like incompetence leaving money on the table.

The argument that scalping is better for NVDA is coming from the fact that consumer GPUs no longer make a meaningful difference to the bottom line. Factory capacity is better reserved for even more profitable data center GPUs. The consumer GPU market exists not to increase NVDA profits directly, but as a marketing / "halo" effect that promotes decision makers sticking with NVDA data center chips. That results in a completely different strategy where out-of-stock is a feature, not a bug, and where product reputation is more important than actual product performance, hence the coercion on review media.

kbolino 10 hours ago|||
Scalping and MSRP-baiting have been around for far too many years for nVidia to claim innocence. The death of EVGA's GPU line also revealed that nVidia holds most of the cards in the relationship with its "partners". Sure, Micro Center and Amazon can only do so much, and nVidia isn't a retailer, but they know what's going on and their behavior shows that they actually like this situation.
amatecha 4 hours ago||
Yeah wait, what happened with EVGA? (guess I can search it up, of course) I was browsing gaming PC hardware recently and noticed none of the GPUs were from EVGA .. I used to buy their cards because they had such a good warranty policy (in my experience)... :\
izacus 4 hours ago|||
EVGA was angry because nVidia wouldn't pay them for attempts at scalping which failed.
theshackleford 4 hours ago|||
In 2022 claiming a lack of respect from Nvidia, low margins, and Nvidia's control over partners as just a few of the reasons, EVGA ended its partnership with Nvidia and ceased manufacturing Nvidia GPUs.

> I used to buy their cards because they had such a good warranty policy (in my experience)... :\

It's so wild to hear this as in my country, they were not considered anything special over any other third party retailer as we have strong consumer protection laws which means its all much of a muchness.

adithyassekhar 8 hours ago|||
Think of it this way, the only reason 40 series and above are priced like they are is because they saw how willing people were to pay dueing 30 series scalper days. This over representation by the rich is training other customers that nvidia gpus are worth that much so when they increase it again people won't feel offended.
KeplerBoy 3 hours ago|||
Did you just casually forget about the AI craze we are in the midst of? Nvidia still selling GPUs for gamers at all is a surprise to be honest.
Mars008 5 hours ago|||
Is AMD doing the same? From another post in this thread:

> Nowadays, $650 might get you a mid-range RX 9070 XT if you miraculously find one near MSRP.

If yes then it's industry wide phenomena.

lmm 9 hours ago|||
> Nvidia doesn't earn more money when cards are sold above MSRP

How would we know if they were?

rubyn00bie 9 hours ago|||
> Scalpers are a retail wide problem. Acting like Nvidia has the insight or ability to prevent them is just silly.

Oh trust me, they can combat it. The easiest way, which is what Nintendo often does for the launch of its consoles, is produce an enormous amount of units before launch. The steady supply to retailers, absolutely destroys folks ability to scalp. Yes a few units will be scalped, but most scalpers will be underwater if there is a constant resupply. I know this because I used to scalp consoles during my teens and early twenties, and Nintendo's consoles were the least profitable and most problematic because they really try to supply the market. The same with iPhones, yeah you might have to wait a month after launch to find one if you don't pre-order but you can get one.

It's widely reported that most retailers had maybe tens of cards per store, or a few hundred nationally, for the 5090s launch. This immediately creates a giant spike in demand, and drove prices up along with the incentive for scalpers. The manufacturing partners immediately saw what (some) people were willing to pay (to the scalpers) and jacked up prices so they could get their cut. It is still so bad in the case of the 5090 that MSRP prices from AIBs skyrocketed 30%-50%. PNY had cards at the original $1999.99 MSRP and now those same cards can't be found for less than $2,999.99.

By contrast look at how AMD launched it's 9000 series of GPUS-- each MicroCenter reportedly had hundreds on hand (and it sure looked like by pictures floating around). Folks were just walking in until noon and still able to get a GPU on launch day. Multiple restocks happened across many retailers immediately after launch. Are there still some inflated prices in the 9000 series GPUs? Yes, but we're not talking a 50% increase. Having some high priced AIBs has always occurred but what Nvidia has done by intentionally under supplying the market is awful.

I personally have been trying to buy a 5090 FE since launch. I have been awake attempting to add to cart for every drop on BB but haven't been successful. I refuse to pay the inflated MSRP for cards that haven't been been that well reviewed. My 3090 is fine... At this point, I'm so frustrated by NVidia I'll likely just piss off for this generation and hope AMD comes out with something that has 32GB+ of VRAM at a somewhat reasonable price.

cherioo 6 hours ago|||
Switch 2 inventory was amazing, but how did RX 9070 inventory remotely sufficient? News at the time were all about how limited its availability https://www.tweaktown.com/news/103716/amd-rx-9070-xt-stock-a...

Not to mention it's nowhere to be found on Steam Hardware Survey https://store.steampowered.com/hwsurvey/videocard/

Rapzid 4 hours ago||
The 9070 XT stock situation went about like this; I bought a 5070 Ti instead.
ksec 8 hours ago||||
>Oh trust me, they can combat it.

As has been explained by others. They cant. Look at the tech which is used by Switch 2 and then look at the tech by Nvidia 50 series.

And Nintendo didn't destroy scalpers, they are still in many market not meeting demand despite "is produce an enormous amount of units before launch".

pshirshov 8 hours ago|||
W7900 has 48 Gb and is reasonably priced.
kouteiheika 5 hours ago||
It' $4.2k on Newegg; I wouldn't necessarily call it reasonably priced, even compared to NVidia.

If we're looking at the ultra high end, you can pay double that and get an RTX 6000 Pro with double the VRAM (96GB vs 48GB), double the memory bandwidth (1792 GB/s vs 864 GB/s) and much much better software support. Or you could get an RTX 5000 Pro with the same VRAM, better memory bandwidth (1344 GB/s vs 864 GB/s) at similar ~$4.5k USD from what I can see (only a little more expensive than AMD).

Why the hell would I ever buy AMD in this situation? They don't really give you anything extra over NVidia, while having similar prices (usually only marginally cheaper) and much, much worse software support. Their strategy was always "slightly worse experience than NVidia, but $50 cheaper and with much worse software support"; it's no wonder they only have less than 10% GPU market share.

thaumasiotes 8 hours ago|||
> Nvidia doesn't earn more money when cards are sold above MSRP, but they get almost all the hate for it. Why would they set themselves up for that?

If you believe their public statements, because they didn't want to build out additional capacity and then have a huge excess supply of cards when demand suddenly dried up.

In other words, the charge of "purposefully keeping stock low" is something NVidia admitted to; there was just no theory of how they'd benefit from it in the present.

rf15 5 hours ago||
which card's demand suddenly dried up? Can we buy their excess stock already? please?
thaumasiotes 5 hours ago||
I didn't say that happened. I said that was why NVidia said they didn't want to ramp up production. They didn't want to end up overextended.
whamlastxmas 7 hours ago||
Nvidia shareholders make money when share price rises. Perceived extreme demand raises share prices
cherioo 12 hours ago||
High end GPU has over the last 5 years slowly turning from an enthusiast product into a luxury product.

5 or maybe 10 years ago, high-end GPU are needed to run games at reasonably eye candy setting. In 2025, $500 mid-range GPUs are more than enough. Folks all over can barely tell between High and Ultra settings, DLSS vs FSR, or DLSS FG and Lossless Scaling. There's just no point to compete at $500 price point any more, that Nvidia has largely given up and relegating to the AMD-built Consoles, and integrated graphics like AMD APU, that offer good value in low-end, medium-end, and high-end.

Maybe the rumored Nvidia PC, or the Switch 2, can bring some resurgence.

datagram 3 hours ago||
The fact that we're calling $500 GPUs "midrange" is proof that Nvidia's strategy is working.
WithinReason 2 hours ago||
What strategy? They charge more because manufacturing costs are higher, cost per transistor haven't changed much since 28nm [0] but chips have more and more transistors. What do you think that does to the price?

[0]: https://www.semiconductor-digest.com/moores-law-indeed-stopp...

piperswe 8 hours ago|||
10 years ago, $650 would buy you a top-of-the-line gaming GPU (GeForce GTX 980 Ti). Nowadays, $650 might get you a mid-range RX 9070 XT if you miraculously find one near MSRP.
ksec 8 hours ago|||
That is $880 dollars in today's term. And 2015 Apple was already shipping a 16nm SoC. The GeForce GTX 980 Ti was still on 28nm. Two generation Node behind.
conception 8 hours ago||||
Keeping with inflation (650 to 880) it’d get you a 5070TI.
wasabi991011 8 hours ago|||
$650 of 2015 USD is around $875 of 2025 USD fwiw
dukeyukey 11 hours ago|||
I bought a new machine with an RTX 3060 Ti back in 2020 and it's still going strong, no reason to replace it.
rf15 5 hours ago||
same, 2080 Super here, I even do AI with it
gxs 10 hours ago|||
I think this is the even broader trend here

In their never ending quest to find ways to suck more money out of people, one natural extension is to just turn the thing into a luxury good and that alone seems to justify the markup

This is why new home construction is expensive - the layout of a home doesn’t change much but it’s trivial to throw on some fancy fixtures and slap the deluxe label on the listing.

Or take a Toyota, slap some leather seats on it, call it a Lexus and mark up the price 40% (I get that these days there are more meaningful differences but the point stands)

This and turning everything into subscriptions alone are responsible for 90% of the issues I have as a consumer

Graphics cards seem to be headed in this direction as well - breaking through that last ceiling for maximum fps is going to be like buying a bentley (if it isn’t already) where as before it was just opting for the v8

bigyabai 9 hours ago||
Nvidia's been doing this for a while now, since at least the Titan cards and technically the SLI/Crossfire craze too. If you sell it, egregiously-compensated tech nerds will show up with a smile and a wallet large enough to put a down-payment on two of them.

I suppose you could also blame the software side, for adopting compute-intensive ray tracing features or getting lazy with upscaling. But PC gaming has always been a luxury market, at least since "can it run Crysis/DOOM" was a refrain. The homogeneity of a console lineup hasn't ever really existed on PC.

Tadpole9181 10 hours ago|||
Just going to focus on this one:

> DLSS vs FSR, or DLSS FG and Lossless Scaling.

I've used all of these (at 4K, 120hz, set to "balanced") since they came out, and I just don't understand how people say this.

FSR is a vaseline-like mess to me, it has its own distinct blurriness. Not as bad as naive upscaling, and I'll use it if no DLSS is available and the game doesn't run well, but it's distracting.

Lossless is borderline unusable. I don't remember the algorithm's name, but it has a blur similar to FSR. It cannot handle text or UI elements without artifacting (because it's not integrated in the engine, those don't get rendered at native resolution). The frame generation causes almost everything to have a ghost or afterimage - UI elements and the reticle included. It can also reduce your framerate because it's not as optimized. On top of that, the way the program works interferes with HDR pipelines. It is a last resort.

DLSS (3) is, by a large margin, the best offering. It just works and I can't notice any cons. Older versions did have ghosting, but it's been fixed. And I can retroactively fix older games by just swapping the DLL (there's a tool for this on GitHub, actually). I have not tried DLSS 4.

cherioo 8 hours ago|||
Maybe I over exaggerated, but I was dumbfounded myself reading people’s reaction to Lossless Scaling https://www.reddit.com/r/LinusTechTips/s/wlaoHl6GAS

Most people either can’t tell the difference, don’t care about the difference, or both. Similar discourse can be found about FSR, frame drop, and frame stutter. I have conceded that most people do not care.

paulbgd 9 hours ago|||
I’ve used fsr 4 and dlss 4, I’d say fsr 4 is a bit ahead of dlss 3 but behind dlss 4. No more vaseline smear
ohdeargodno 11 hours ago||
Not quite $500, but at $650, the 9070 is an absolute monster that outperforms Nvidia's equivalent cards in everything but ray tracing (which you can only turn on with full DLSS framegen and get a blobby mess anyways)

AMD is truly making excellent cards, and with a bit of luck UDNA is even better. But they're in the same situation as Nvidia: they could sell 200 GPUs, ship drivers, maintain them, deal with returns and make $100k... Or just sell a single MI300X to a trusted partner that won't make any waves and still make $100k.

Wafer availability unfortunately rules all, and as it stands, we're lucky neither of them have abandoned their gaming segments for massively profitable AI things.

cosmic_cheese 11 hours ago|||
Some models of 9070 use the well-proven old style PCI-E power connectors too, which is nice. As far as I'm aware none of the current AIB midrange or high end Nvidia cards do this.
Henchman21 5 hours ago||
As I understand it, for the 50-series nvidia requires the 12VHPWR connector
enraged_camel 11 hours ago|||
I have a 2080 that I'm considering upgrading but not sure which 50 series would be the right choice.
magicalhippo 9 hours ago|||
I went from a 2080 Ti to a 5070 Ti. Yes it's faster, but for the games I play, not dramatically so. Certainly not what I'm used to doing such a generational leap. The 5070 Ti is noticeably faster at local LLMs, and has a bit more memory which is nice.

I went with the 5070 Ti since the 5080 didn't seem like a real step up, and the 5090 was just too expensive and wasn't in stock for ages.

If I had a bit more patience, I would have waited till the next node refresh, or for the 5090. I don't think any of the other current 50-series cards are worth besides the 5090 it if you're coming from a 2080. And by worth it I mean will give you a big boost in performance.

Rapzid 4 hours ago||||
I went from a 3070 to 5070 Ti and it's fantastic. Just finished Cyberpunk Max'd out at 4k with DLSS balanced, 2x frame gen, and reflex 2. Amazing experience.
thway15269037 11 hours ago|||
Grab a used/refurb 3090 then. Probably as legendary card as a 1080Ti.
k12sosse 10 hours ago||
Just pray that it's a 3090 under that lid when you buy it second hand
Kon5ole 3 hours ago||
TSMC can only make about as many Nvidia chips as OpenAI and the other AI guys wants to buy. Nvidia releases gpus made from basically the shaving leftovers from the OpenAI products, which makes them limited in supply and expensive.

So gamers have to pay much more and wait much longer than before, which they resent.

Some youtubers make content that profit from the resentment so they play fast and loose with the fundamental reasons in order to make gamers even more resentful. Nvidia has "crazy prices" they say.

But they're clearly not crazy. 2000 dollar gpus appear in quantities of 50+ from time to time at stores here but they sell out in minutes. Lowering the prices would be crazy.

xiphias2 38 minutes ago|
This is one reason, and another is that both Dennard scaling has stopped and GPUs hit a memory wall for DRAM. The only reason AI hardware gets the significant improvements is that they are using big matmuls and a lot of research has been in getting lower precision (now 4bit) training working (numerical precision stability was always a huge problem with backprop).
snitty 11 hours ago||
NVIDIA is, and will be for at least the next year or two, supply constrained. They only have so much capacity at TSMC for all the chips, and the lion's share of that is going to be going enterprise chips, which sell for an order of magnitude more than the consumer chips.

It's hard to get too offended by them shirking the consumer marker right now when they're printing money with their enterprise business.

davidee 11 hours ago||
Not personally offended, but when a company makes a big stink around several gross exaggerations (performance, price, availability) it's not hard to understand why folks are kicking up their own stink.

Nvidia could have said "we're prioritizing enterprise" but instead they put on a big horse and pony show about their consumer GPUs.

I really like the Gamer's Nexus paper launch shirt. ;)

nicce 10 hours ago||
They could rapidly build new own factories but they don’t.
axoltl 10 hours ago|||
Are you saying Nvidia could spin up their own chip fabs in short order?
benreesman 9 hours ago||
If they believed they were going to continue selling AI chips at those margins they would:

- outbid Apple on new nodes

- sign commitments with TSMC to get the capacity in the pipeline

- absolutely own the process nodes they made cards on that are still selling way above retail

NVIDIA has been posting net earnings in the 60-90 range over the last few years. If you think that's going to continue? You book the fab capacity hell or high water. Apple doesn't make those margins (which is what on paper would determine who is in front for the next node).

ksec 8 hours ago||
And what if Nvidia booked but the order didn't come. What if Nvidia's customer isn't going to commit? How expensive and how much prepayment is needed for TSMC to break a new Fab?

These are the same question Apple Fans asking Apple to buy TSMC. The fact is isn't so simple. And even if Nvidia were willing to pay for it TSMC wouldn't do it just for Nvidia alone.

benreesman 8 hours ago||
Yeah, I agree my "if" is doing a lot of lifting there. As in, "if Jensen were being candid and honest when he goes on stage and said things".

Big if, I I get that.

selectodude 9 hours ago|||
Somebody should let Intel know.
wmf 11 hours ago|||
They could be more honest about it though.
msgodel 10 hours ago|||
I was under the impression that a ton of their sales growth last quarter was actually from consumers. DC sales growth was way lower than I expected.
scrubs 10 hours ago||
"It's hard to get too offended by them shirking the consumer"

BS! Nvidia isn't entitled. I'm not obligated. Customer always has final say.

The problem is a lot of customers can't or don't stand their ground. And the other side knows that.

Maybe you're a well trained "customer" by Nvidia just like Basil Fawlty was well trained by his wife ...

Stop excusing bs.

liendolucas 37 minutes ago||
I haven't read the whole article but a few things to remark:

* The prices for Nvidia GPUs are insane. For that money you can have an extremely good PC with a good non Nvidia GPU.

* The physical GPU sizes are massive, even letting the card rest on a horizontal motherboard looks like scary.

* Nvidia has still issues with melting cables? I've heard about those some years ago and thought it was a solved problem.

* Proprietary frameworks like CUDA and others are going to fall at some point, is just a matter of time.

Looks as if Nvidia at the moment is only looking at the AI market (which as a personal belief has to burst at some point) and simply does not care the non GPU AI market at all.

I remember many many years ago when I was a teenager and 3dfx was the dominant graphics card manufacturer that John Carmack profethically in a gaming computer magazine (the article was about Quake I) predicted that the future wasn't going to be 3dfx and Glide. Some years passed by and effectively 3dfx was gone.

Perhaps is just the beginning of the same story that happened with 3dfx. I think AMD and Intel have a huge opportunity to balance the market and bring Nvidia down, both in the AI and gaming space.

I have only heard excellent things about Intel's ARC GPUs in other HNs threads and if I need to build a new desktop PC from scratch there's no way to pay for the prices that Nvidia is pushing to the market, I'll definitely look at Intel or AMD.

spoaceman7777 10 hours ago||
The real issue here is actually harebrained youtubers stirring up drama for views. That's 80% of the problem. And their viewers (and readers, for that which makes it into print) eat it up.

Idiots doing hardware installation, with zero experience, using 3rd party cables incorrectly, posting to social media, and youtubers jumping on the trend for likes.

These are 99% user error issues drummed up by non-professionals (and, in some cases, people paid by 3rd party vendors to protect those vendors' reputation).

And the complaints about transient performances issues with drivers, drummed up into apocalyptics scenarios, again, by youtubers, who are putting this stuff under a microscope for views, are universal across every single hardware and software product. Everything.

Claiming "DLSS is snakeoil", and similar things are just an expression of the complete lack of understanding of the people involved in these pot-stirring contests. Like... the technique obviously couldn't magically multiply the ability of hardware to generate frames using the primary method. It is exactly as advertised. It uses machine learning to approximate it. And it's some fantastic technology, that is now ubiquitous across the industry. Support and quality will increase over time, just like every _quality_ hardware product does during its early lifespan.

It's all so stupid and rooted in greed by those seeking ad-money, and those lacking in basic sense or experience in what they're talking about and doing. Embarrassing for the author to so publicly admit to eating up social media whinging.

grg0 10 hours ago||
If you've ever watched a GN or LTT video, they never claimed that DLSS is snakeoil. They specifically call out the pros of the technology, but also point out that Nvidia lies, very literally, about its performance claims in marketing material. Both statements are true and not mutually exclusive. I think people like in this post get worked up about the false marketing and develop (understandably) a negative view of the technology as a whole.

> Idiots doing hardware installation, with zero experience, using 3rd party cables incorrectly

This is not true. Even GN reproduced the melting of the first-party cable.

Also, why shouldn't you be able to use third-party cables? Fuck DRM too.

spoaceman7777 10 hours ago||
I'm referring to the section header in this article. Youtubers are not a truly hegemonic group, but there's a set of ideas and narratives that pervade the group as a whole that different subsets buy into, and push, and that's one that exists in the overall sphere of people who discuss the use of hardware for gaming.
grg0 9 hours ago||
Well, I can't speak for all youtubers, but I do watch most GN and LTT videos and the complaints are legitimate, nor are they random jabronis yolo'ing hardware installations.
spoaceman7777 9 hours ago||
As far as I know, neither of them have had a card unintentionally light on fire.

The whole thing started with Derbauer going to bat for a cable from some 3rd party vendor that he'd admitted he'd already plugged in and out of various cards something like 50 times.

The actual instances that youtubers report on are all reddit posters and other random social media users who would clearly be better off getting a professional installation. The huge popularity for enthusiast consumer hardware, due to the social media hype cycle, has brought a huge number of naive enthusiasts into the arena. And they're getting burned by doing hardware projects on their own. It's entirely unsurprising, given what happens in all other realms of amateur hardware projects.

Most of those who are whinging about their issues are false positive user errors. The actual failure rates (and there are device failures) are far lower, and that's what warrantys are for.

grg0 9 hours ago||
I'm sure the failure rates are blown out of proportion, I agree with that.

But the fact of the matter is that Nvidia has shifted from a consumer business to b2b, and they don't even give a shit about pretending they care anymore. People take beef with that, understandably, and when you couple that with the false marketing, the lack of inventory, the occasional hardware failure, missing ROPs, insane prices that nobody can afford and all the other shit that's wrong with these GPUs, then this is the end result.

Rapzid 3 hours ago||
GN were the OG "fake framers" going back to their constant casting shade on DLSS, ignoring it on their reviews, and also crapping on RT.

AI upscaling, AI denoising, and RT were clearly the future even 6 years ago. CDPR and the rest of the industry knew it, but outlets like GN pushed a narrative(borderline conspiracy) the developers were somehow out of touch and didn't know what they were talking about?

There is a contingent of gamers who play competitive FPS. Most of which are, like in all casual competitive hobbies, not very good. But they ate up the 240hz rasterization be-all meat GN was feeding them. Then they think they are the majority and speak for all gamers(as every loud minority on the internet does).

Fast forward 6 years and NVidia is crushing the Steam top 10 GPU list, AI rendering techniques are becoming ubiquitous, and RT is slowly edging out rasterization.

Now that the data is clear the narrative is most consumers are "suckers" for purchasing NVidia, Nintendo, and etc. And the content creator economy will be there to tell them they are right.

Edit: I believe too some of these outlets had chips on their shoulder regarding NVidia going way back. So AMDs poor RT performance and lack of any competitive answer the the DLSS suite for YEARS had them lying to themselves about where the industry was headed. Essentially they were running interference for AMD. Now that FSR4 is finally here it's like AI upscaling is finally ok.

monster_truck 11 hours ago||
Remember when nvidia got caught dropping 2 bits of color information to beat ati in benchmarks? I still can't believe anyone has trusted them since! That is an insane thing to do considering the purpose of the product.

For as long as they have competition, I will support those companies instead. If they all fail, I guess I will start one. My spite for them knows no limits

827a 6 hours ago||
People need to start asking more questions about why the RTX 50 series (Blackwell) has almost no performance uplift over the RTX 40 series (Ada/Hopper), and also conveniently its impossible to find B200s.
ragequittah 11 hours ago||
[flagged]
Spivak 11 hours ago||
> https://linustechtips.com/topic/1497989-amd-caught-cheating-...

The forum post you linked was an april fools joke.

qualeed 10 hours ago|||
It's sort of funny, because the second comment is:

"Kinda rather not do april 1st jokes like this as it does get cached and passed around after the fact without it being clear."

ulrashida 9 hours ago|||
Egg, meet face. Pretty funny that this was obviously "Google, find posts that prove my point" with nary a further shred of investigation.
rkagerer 9 hours ago|
I am a volunteer firefighter and hold a degree in electrical engineering. The shenanigans with their shunt resistors, and ensuing melting cables, is in my view criminal. Any engineer worth their salt would recognize pushing 600W through a bunch of small cables with no contingency if some of them have failed is just asking for trouble. These assholes are going to set someone's house on fire.

I hope they get hit with a class action lawsuit and are forced to recall and properly fix these products before anyone dies as a result of their shoddy engineering.

rkagerer 9 hours ago||
Apparently somebody did sue a couple years back. Anyone know what happened with the Lucas Genova vs. nVidia lawsuit?

EDIT: Plantiff dismissed it. Guessing they settled. Here are the court documents (alternately, shakna's links below include unredacted copies):

https://www.classaction.org/media/plaintiff-v-nvidia-corpora...

https://www.classaction.org/media/plaintiff-v-nvidia-corpora...

A GamersNexus article investigating the matter: https://gamersnexus.net/gpus/12vhpwr-dumpster-fire-investiga...

And a video referenced in the original post, describing how the design changed from one that proactively managed current balancing, to simply bundling all the connections together and hoping for the best: https://youtu.be/kb5YzMoVQyw

shakna 8 hours ago|||
> NOTICE of Voluntary Dismissal With Prejudice by Lucas Genova (Deckant, Neal) (Filed on 3/10/2023) (Entered: 03/10/2023)

Sounds like it was settled out of court.

[0] https://www.docketalarm.com/cases/California_Northern_Distri...

middle-aged-man 8 hours ago||||
Do those mention failing to follow Underwriters Laboratory requirements?

I’m curious whether the 5090 package was not following UL requirements.

Would that make them even more liable?

Part of me believes that the blame here is probably on the manufacturers and that this isn’t a problem with Nvidia corporate.

autobodie 7 hours ago|||
GamersNexus ftw as always
lukeschlather 8 hours ago|||
Also, like, I kind of want to play with these things, but also I'm not sure I want a computer that uses 500W+ in my house, let alone just a GPU.

I might actually be happy to buy one of these things, at the inflated price, and run it at half voltage or something... but I can't tell if that is going to fix these concerns or they're just bad cards.

wasabinator 7 hours ago|||
It's not the voltage, it's the current you'd want to halve. The wire gauge required to carry power is dependent on the current load. It's why when i first saw these new connectors and the loads they were being tasked with it was a wtf moment for me. Better to just avoid them in the first place though.
dietr1ch 7 hours ago||
It's crazy, you don't even need to know about electricity after you see a thermal camera on them operating at full load. I'm surprised they can be sold to the general public, the reports of cables melting plus the high temps should be enough to force a recall.
izacus 3 hours ago|||
With 5080 using 300W, talking about 500W is a bit of an exaggeration, isn't it?
ryao 8 hours ago||
Has anyone made 12VHPWR cables that replace the 12 little wires with 2 large gauge wires yet? That would prevent the wires from becoming unbalanced, which should preempt the melting connector problem.

As a bonus, if the gauge is large enough, the cable would actually cool the connectors, although that should not be necessary since the failure appears to be caused by overloaded wires dumping heat into the connector as they overheat.

alright2565 8 hours ago|||
Might help a little bit, by heatsinking the contacts better, but the problem is the contact resistance, not the wire resistance. The connector itself dangerously heats up.

Or at least I think so? Was that a different 12VHPWR scandal?

bobmcnamara 8 hours ago|||
Contact resistance is a problem.

Another problem is when the connector is angled, several of the pins may not make contact, shoving all the power through as few as one wire. A common bus would help this but the contact resistance in this case is still bad.

ryao 8 hours ago||
A common bus that is not also overheating would cool the overheating contact(s).
alright2565 8 hours ago||
It would help, but my intuition is that the thin steel of the contact would not move the heat fast enough to make a significant difference. Only way to really know is to test it.
chris11 3 hours ago||||
I think it's both contact and wire resistance.

It is technically possible to solder a new connector on. LTT did that in a video. https://www.youtube.com/watch?v=WzwrLLg1RR4

ryao 7 hours ago||||
I thought that the contact resistance caused the unbalanced wires, which then overheat alongside the connector, giving the connector’s heat nowhere to go.
bobmcnamara 8 hours ago||||
Or 12 strands in a single sheath so it's not overly rigid.
AzN1337c0d3r 5 hours ago|||
They don't just specify 12 smaller cables for nothing if 2 larger ones will do. There are concerns here with mechanical compatibility (12 wires have smaller allowable bend radius than 2 larger ones with the same ampacity).
kuschku 4 hours ago||
One option is to use two very wide, thin insulated copper sheets as cable. Still has a good bend radius in one dimension, but is able to sink a lot of power.
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