Posted by todsacerdoti 22 hours ago
* The prices for Nvidia GPUs are insane. For that money you can have an extremely good PC with a good non Nvidia GPU.
* The physical GPU sizes are massive, even letting the card rest on a horizontal motherboard looks like scary.
* Nvidia has still issues with melting cables? I've heard about those some years ago and thought it was a solved problem.
* Proprietary frameworks like CUDA and others are going to fall at some point, is just a matter of time.
Looks as if Nvidia at the moment is only looking at the AI market (which as a personal belief has to burst at some point) and simply does not care the non GPU AI market at all.
I remember many many years ago when I was a teenager and 3dfx was the dominant graphics card manufacturer that John Carmack profethically in a gaming computer magazine (the article was about Quake I) predicted that the future wasn't going to be 3dfx and Glide. Some years passed by and effectively 3dfx was gone.
Perhaps is just the beginning of the same story that happened with 3dfx. I think AMD and Intel have a huge opportunity to balance the market and bring Nvidia down, both in the AI and gaming space.
I have only heard excellent things about Intel's ARC GPUs in other HNs threads and if I need to build a new desktop PC from scratch there's no way to pay for the prices that Nvidia is pushing to the market, I'll definitely look at Intel or AMD.
Deceptive marketing aside, it's true that it's sad that we can't get 4K 60 Hz with ray tracing with current hardware without some kind of AI denoising and upscaling, but ray tracing is really just _profoundly_ hard so I can't really blame anyone for not having figured out how to put it in a consumer pc yet. There's a reason why pixar movies need huge render farms that take lots of time per frame. We would probably sooner get gaussian splatting and real time diffusion models in games than nice full resolution ray tracing tbh.
Maybe another regression in Blackwell.
Open is good, but the open standard itself is not enough. You need some kind of testing/certification, which is built in to the G-Sync process. AMD does have a FreeSync certification program now which is good.
If you rely on just the standard, some manufacturers get really lazy. One of my screens technically supports FreeSync but I turned it off day one because it has a narrow range and flickers very badly.
If you want to hate on Nvidia, there'll be something for you in there.
An entire section on 12vhpwr connectors, with no mention of 12V-2x6.
A lot of "OMG Monopoly" and "why won't people buy AMD" without considering that maybe ... AMD cards are not considered by the general public to be as good _where it counts_. (Like benefit per Watt, aka heat.) Maybe it's all perception, but then AMD should work on that perception. If you want the cooler CPU/GPU, perception is that that's Intel/Nvidia. That's reason enough for me, and many others.
Availability isn't great, I'll admit that, if you don't want to settle for a 5060.
Not for me. I prefer Intel offerings. Open and Linux friendly.
I even hope they would release the next gen Risc-V boards with Intel Graphics.
NVIDIA Keynote from the upcoming RISC-V Summit China: "Enabling RISC-V application processors in NVIDIA compute platforms"
The two largest supercomputers in the world are powered by AMD. I don't think it's accurate to say Nvidia has monopoly on HPC
- Government-funded outliers don’t disprove monopoly behavior. The two AMD-powered systems on the TOP500 list—both U.S. government funded—are exceptions driven by procurement constraints, not market dynamics. NVIDIA’s pricing is often prohibitive, and its dominance gives it the power to walk away from bids that don’t meet its margins. That’s not competition—it’s monopoly leverage.
- Market power isn't disproven by isolated wins. Monopoly status isn’t defined by having every win, but by the lack of viable alternatives in most of the market. In commercial AI, research, and enterprise HPC workloads, NVIDIA owns an overwhelming share—often >90%. That kind of dominance is monopoly-level control.
- AMD’s affordability is a symptom, not a sign of strength. AMD's lower pricing reflects its underdog status in a market it struggles to compete in—largely because NVIDIA has cornered not just the hardware but the entire CUDA software stack, developer ecosystem, and AI model compatibility. You don't need 100% market share to be a monopoly—you need control. NVIDIA has it.
In short: pointing to a couple of symbolic exceptions doesn’t change the fact that NVIDIA’s grip on the GPU compute stack—from software to hardware to developer mindshare—is monopolistic in practice.
Breaking a monopoly can be a solution to that, however. But having a large part of a market by itself doesn't trigger anti trust legislation.
https://stockanalysis.com/stocks/nvda/metrics/revenue-by-seg...
As someone who filed the AMD/ATi ecosystems due to their quirky unreliability, Nvidia and Intel have really shit the bed these days (I also had the misfortune of "upgrading" to a 13th gen Intel processor just before we learned that they cook themselves)
I do think DLSS supersampling is incredible but Lord almighty is it annoying that the frame generation is under the same umbrella because that is nowhere near the same, and the water is awful muddy since "DLSS" is often used without distinction