It think it was Theodore Sturgeon that said "90% of everything is crap."
For myself, I enjoy what I do. I write software that I want to use, in a way that makes me feel good.
I have no illusions that I would be allowed to work like this, if I were still in the workforce, though.
in my experience, those times have been with the most talented and productive people. perhaps they don't need the crutch of process
it is rare, and does not last forever. as teams scale up, this is gradually lost. regression to the mean?
leading with feeling is vulnerable. it can be very rewarding when met with like or very damaging when crushed under the corporate wheel
The people in those pockets will have to use their discernment to figure out where the next pocket is located. But it can't be something that everyone can easily do.
Yes in the sense Kano refered to as 'delight' [1]. An unexpected or tacit feeling of quality in an interaction with a product.
No, because for whatever reason we sadly have become prone to spurious and unbridled emotion, making mountains out of molehills at the slightest friction. I sometimes feel what now passes as acceptable is what used to be borderline bipolar disorders.
At the last hackathon I went to I was sitting in the audience at the presentation at the end with one teammate while the other one was upstairs pounding away at last minute revisions. We were scheduled last but I still had to make excuses to the organizers.
He showed up with something that basically worked but I kept cool under pressure, made sure I didn't commit to anything until I was sure about it, and used good showmanship. We were all shocked when we won the 'player's choice' award. Mind you, it helped that he was experienced at writing platformers in Unity and the other student could draw, but thanks to my showmanship people saw everything that didn't worked and didn't notice the bugs and people were left with the impression that 'wow that looked like a polished game' whereas the main author said 'I don't think I'd want to play it' afterwards. My continuous push towards a 'minimum viable product' combined with their push to make something that looked polish really helped that showmanship work.
It's hard to feel the feelings of many types of users.
Devs who work on customer-reported tickets end up knowing a lot more about customer needs than some of the pms I have worked with.
Also, the feeling he’s referring to is what sold me on Ghostty. It was clear that he’d thought quite a bit about good defaults. Performance is great without having to tweak anything. In a way, I love that this sort of thing cannot be qualified, because it means that it cannot be commoditized or democratized. It either connects with someone, or it doesn’t.
Doing my taxes felt the same as getting a degree and publishing a book.