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Posted by arch_deluxe 9/10/2025

I didn't bring my son to a museum to look at screens(sethpurcell.com)
1185 points | 392 commentspage 4
d3k 9/11/2025|
I totally agree with the post. The definition of a museum is "an institution dedicated to displaying or preserving culturally or scientifically significant objects", according to Wikipedia. Most of the time I do not see anything significant on these screens in museums, since equivalent content can be easily reached on any phone. Real, relevant objects are much harder to find and find a way to create interest around them. But that is exactly what makes a museum a good museum, not the screen.
pneill 9/10/2025||
What I don't understand is why science museums aren't more geared toward adults. For me, it's hard to tell the difference between a children's museum and a science museum.
IshKebab 9/10/2025|
Probably a combination of factors:

* Fewer adults interested in science than children. Children are learning new things. Magnets! Pulleys! Not many adults (outside HN) are going to get excited about a pulley.

* The people making the museums don't have sufficient scientific knowledge to do science for grown ups.

* Exhibits for children are much easier to make robust, and probably cheaper to make.

That said I do think it would be really cool if there was a science museum for adults. There's all sorts of things you could show.

programmertote 9/10/2025||
I generally agree with the thesis of the blog post.

I'd like to add that I feel frustrated when try out a screen at a museum and it not working (malfunctioning). I have been to NASA's Kennedy's Space Center (KSC) many times (like 5-6). Although they have got most of the exhibits working in good order, some of them are broken or not functioning well anymore. I still appreciate KSC (am an annual member), but I wish there is some philanthropist or the government fund to renovate these museums periodically...

CM30 9/10/2025||
Feels like you could write the same article about theme parks nowadays too. Okay, there are still a fair few physical attractions there, but the likes of Universal Studios were infamous for having 'rollercoaster' like rides which were just simulators on a screen rather than relying on physical scenery, animatronics, etc.

Feels like there's a lot of attempts to integrate smartphones into the parks too, like through activities that involve using a mobile app instead of a physical prop or console.

dangus 9/11/2025||
The pendulum is swinging back on this, thankfully. Epic Universe is proof, and I think recently even Disney stopped being so drastically cheap.
gorfian_robot 9/10/2025||
yeah those rides for the most part suck.

I worked at disney when they were developing what became "Avatar Flight of Passage" where you ride a dragon wearing 3d headset. The ride vehicle moved in sync so it was pretty immersive.

On the other side "Toy Story Midway Mania" totally sucks

dangus 9/11/2025||
Basically, there’s nothing wrong with screens if they’re used thoughtfully, but they can be overused especially if they’re being used in an environment of budget pressures.

Just a nitpick though, Avatar Flight of Passage is just 3D glasses. The ride system actually suspends everyone in a vertical moving theater in front of a spherical theater screen similar to IMAX Omni.

It’s basically Soarin’ on steroids.

gorfian_robot 9/19/2025||
oh interesting! I never went to the final ride. all the prototypes had controls on individual 'dragons' that each rider could control.
boredinstapanda 9/11/2025||
Seeing his description about the early visits when he was a child reminded me of the City Museum in St Louis.

Kid sized interactive art museum. A place I wish were around when I was grade school age.

RankingMember 9/10/2025||
The Franklin Institute was in dire straits during COVID (as many similar institutions were), but has by all accounts recovered nicely financially. It felt pretty dumpy the last few times I've been there, with broken exhibits and the aforementioned screen-based exhibits. Hopefully they'll loosen those purse-strings eventually and put some money into the more expensive but much more tactile physical exhibits that had always been one of their big strengths.
QuadmasterXLII 9/10/2025||
The franklin institute hosted yearly robot fights for a long time, which I was going to present as evidence that they aren't completely screen-pilled but it looks like that has ended sometime in the last 5 years. It's a shame- I competed one year and it was an all time favorite museum experience.

https://www.youtube.com/watch?v=H-vmSDgnlbg

letqin 9/11/2025||
Reminds me of the Ann Arbor Hands-on Museum I went to a few times as a kid. Some of my fondest memories of any museum or other similar activity are there. There were countless things to do and when I was young there were no screens to be had. I would be curious to go check it out and see if they are still following the same sort of idea or if they have fallen victim to the popularization of the screen.
divbzero 9/10/2025||
> I remember running through the gigantic model heart with other kids.

This is one of the most memorable exhibits in TFI and thankfully still exists today.

madcaptenor 9/10/2025|
I am from Philly but don't live there any more and was a little bit sad when I took my kid to the Franklin Institute and she didn't want to go in the giant heart. It scared her. I'm hoping we can go again next time we visit and she won't be scared.
rob_c 9/10/2025|
In the UK it comes off the back of "decolonize this" and "imperialism bad that".

Frankly I'm fed up of it over here and it's a shame this is being replicated in countries built a lot more strongly on actual modern scientific progress.

There's plenty of affordable interactive exhibits (the cost of crayons and paper hasn't inflated that much since the 90s!), but there's this false b$ that interactive digital media or 3d VR wish-wash is what people want. This mostly comes from asking the wrong people, the great unwashed who you were never going to attract away from the latest Disney flop.

As is being played out en-masse within hollywood and the wider entertainment industry. Ask the people who were your strongest supporters and original fans what they liked about your thing and you'll cut through all the noise and know where your priorities should be. Stop tyring to please everyone and focus on doing what you do well, growth and expansion numbers are good for one place the valley, and lets look where that got social media...

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