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Posted by hudsongr 2 days ago

Conway's Game of Life, but musical(www.hudsong.dev)
207 points | 35 commentspage 2
gobdovan 2 days ago|
Pretty cool! How do you decide what tone to play on birth/death? Is it based on the position in the grid or do you just pick from a simple scale at random?
WhitneyLand 2 days ago||
Very cool Hudson.

“each cell birth plays a harmonic note and each death plays a complementary tone”

How are you deciding which notes to play?

Is it a function that somehow depends on generations or position?

hudsongr 2 days ago|
Yes it's based on the position. The column determines the note and the row determines the octave.
tetris11 2 days ago||
The soundtrack for Conway's Game of Life that I've always had in my head is John Carpenters' Wraith

https://www.youtube.com/watch?v=21NIxhWQrIU

renewiltord 2 days ago||
There was a cellular automata music sequencer once that I enjoyed. https://earslap.com/page/otomata.html

Needs flash or iOS. Simple mechanics but lots of fun music. Good design.

jMyles 2 days ago||
Super interesting. Is there a dedicated place where I can just play with Melody Breeder?
anjel 2 days ago||
30 years later, I still miss double muffled dolphin cellular automata ambient synth... https://www.muffled.dk/map.php
rbongers 2 days ago|
All of this guy's software and music seems so cool, and there's so little information on it. Can you share anything else?
rbongers 2 days ago||
Sounds lovely, I'd love to hear what it's like when the number of living cells on screen controls the length of the note so it's not just a constant rhythm, even though it is hypnotizing.
gbertasius 2 days ago||
Reaktor vst has a drum synthesizer that generates midi patterns from a small grid that simulates Conway's Game of Life. It's pretty fun to play with.
testaccount28 2 days ago||
interesting! a sort of digital windchimes.

do you expect that in a blind trial it could be distinguished from playing a statistically similar number of tones chosen randomly from the available cells?

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