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Posted by charles_irl 9/13/2025

Safe C++ proposal is not being continued(sibellavia.lol)
184 points | 223 commentspage 2
motorest 9/14/2025|
From the article:

> Profiles seem less radical and more adoptable, a safer-by-default C++ without forcing the Rust model that aims to tackle the most common C++ pitfalls.

strus 9/13/2025||
I don’t think anyone is surprised.
nechuchelo 9/14/2025||
I do want C++ to be a safer language, but I don't think inheriting the Rust safety model is the way to go. It is in a way revolutionary but has major downsides like inability to deal with cyclic data structures without clumpsy workarounds.

I don't want to play with a plastic sword, just put it in a sheath.

juliangmp 9/14/2025||
I'm unsure a bout the profiles. If they add restrictions and need to be enabled as a compiler flag, no legacy project I'll use them since they'd probably get like 4 errors and say "oh this options breaks my code, but the code has been running for years so its fine".
vdfs 9/14/2025|
Neither will those projects use Safe C++
tiberius_p 9/13/2025||
I'm not up to date with the latest developments in C++ but would't it be straightforward to do something like "#pragma pointer_safety strong" which would force the compiler to only accept the use of smart pointers or something along those lines. Was anything like this proposed so far?
favorited 9/13/2025||
You might be interested in this talk[0] by a WebKit engineer on how they're implementing similar approaches using libTooling and their own smart pointer types.

For example, their tooling prevents code like this:

    if (m_weakMember) { m_weakMember->doThing(); }
from compiling, forcing you to explicitly create an owning local reference, like so:

    if (RefPtr strongLocal = m_weakMember.get()) { strongLocal->doThing(); }
unless it's a trivial inlined function, like a simple getter.

[0]https://www.youtube.com/watch?v=RLw13wLM5Ko

pizlonator 9/13/2025||
I was going to link to this.

My interpretation of Geoff's presentation is that some version of profiles might work, at least in the sense of making it possible to write C++ code that is substantially safer than what we have today.

tialaramex 9/14/2025||
Geoff's stuff is mostly about heuristics. For his purpose that makes sense. If Apple are spending say $1Bn on security problems and Geoff spends $1M cutting such problems by 90% that's money well spent. The current direction of profiles is big on heuristics. Easy quick wins to maybe get C++ under the "Radioactively unsafe" radar even if it can't pass for safe.

The most hopeful thing I saw in Geoff's talk was cultural. It sounds like Geoff's team wanted to get to safer code. Things went faster than expected, people landed "me too" unsolicited patches, that sort of thing. Of course this is self-reported, but assuming Geoff wasn't showing us a very flattering portrait of a grim reality, which I can't see any incentive for, this team sounds like while they'd get value from Rust they're delivering many of the same security benefits in C++ anyway.

Bureaucrats don't like culture because it's hard to measure. "Make sure you hire programmers with a good culture" is hard to chart. You're probably going to end up running some awful quiz your team hates "Answer D, A, B, B, E, B to get 100%". Whereas "Use Rust not C++" is measurable, team A has 93% of code in Rust, but team B scored 94.5% so that's more Rust, they win.

pizlonator 9/14/2025||
> Geoff's stuff is mostly about heuristics.

That's not true at all.

- The bounds safety part of it prevents those C operations that Fil-C or something like it would dynamically check. You can to use hardened API instead.

- The cast safety part of it prevents C casts except if they're obviously safe.

- The lifetime safety part of it forces you to use WebKit's smart pointers except when you have an overlooking root.

Those are type safety rules. It's disingenuous to call them heuristics.

It is true, however, that Geoff's rules don't go to 100% because:

- There are nasty corners of C that aren't covered by any of those rules.

- WebKit still has <10% ish code that isn't opted into those rules.

- WebKit has JITs.

tialaramex 9/14/2025||
I can't rationalize how "prevents... except" isn't still just heuristics.

r/cpp is full of people with such heuristics, ways that they personally have fewer safety bugs in their software. That's how C++ got its "core guidelines", and it is clearly the foundation of Herb's profiles. You can't get to safety this way, you can get closer than you were in a typical C++ codebase and for Geoff that was important.

pizlonator 9/14/2025||
> I can't rationalize how "prevents... except" isn't still just heuristics.

“Prevent something unless obviously safe” is a core pattern of rules in type systems. For example variable assignment in Java. If it’s possibly unsafe (RHS is not a subtype of LHS) then it’s prevented.

Are you saying Java and all of classic type theory is just heuristics?

recursivecaveat 9/13/2025|||
I don't think that really accomplishes anything. If you interpret it broadly enough to meaningfully improve safety you have to ban so much stuff that no codebase will ever turn it on. It's a pretty straightforward locally-verifiable property as well, so people who really want it don't need a pragma to enforce it.
randomNumber7 9/13/2025|||
The problem with this would probably be that you usually have to use some libraries with C APIs and regular pointers.

You could compile your program with address sanitizer then it at least crashes in a defined way at runtime when memory corruption would happen. TCC (tiny C compiler initially written by fabrice bellard) also has such a feature I think.

This of course makes it significantly slower.

BoxFour 9/13/2025|||
> pragma pointer_safety strong" which would force the compiler to only accept the use of smart pointers

You’d possibly just be trading one problem for another though - ask anyone who’s had to debug a shared ownership issue.

quotemstr 9/13/2025||
That's what the "Profiles" feature is. The problem is that any nontrivial real world program in a non-GC language needs non-owning reference types to perform well, and you can't express the rules for safe use of non-owning references without augmenting the language. People have tried. You need something more sophisticated than using smart pointers for everything. In the limit, smart pointers for everything is just called "Python".

What infuriates me about the C++ safety situation is that C++ is by and large a better, more expressive language than Rust is, particularly with respect to compile time type level metaprogramming. And I am being walked hands handcuffed behind my back, alongside everyone else, into the Rust world with its comparatively anemic proc macro shit because the C++ committee can't be bothered to care about memory safety.

Because of the C++ standards committee's misfeasance, I'm going to have to live in a world where I don't get to use some of my favorite programming techniques.

int_19h 9/14/2025|||
> You need something more sophisticated than using smart pointers for everything. In the limit, smart pointers for everything is just called "Python".

I don't see how that follows at all. What makes Python Python (and slow!) is dynamic dispatch everywhere down to the most primitive things. Refcounted smart pointers are a very minor thing in the big picture, which is why we've seen Python implementations without them (Jython, IronPython). Performance-wise, yes, refcounting certainly isn't cheap, but you just do that and keep everything else C++-like, the overall performance profile of such a language is still much closer to C++ than to something like Python.

You can also have refcounting + something like `ref` types in modern C# (which are essentially restricted-lifetime zero-overhead pointers with inferred or very simplistic lifetimes):

https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...

It doesn't cover all the cases that a full-fledged borrow checked with explicit lifetime annotations can, but it does cover quite a few; perhaps enough to adopt the position that refcounting is "good enough" for the rest.

seanbax 9/14/2025|||
Python doesn't have lvalues in the way that C++ and Rust do. You can't refcount everything and still pass lvalues to subobjects. If lvalues to subobjects are important, you need borrow checking.
int_19h 9/19/2025||
Yes, which is why I mentioned C# "ref" which is not refcounting but zero-overhead pointers with a simplistic borrow checker that covers most practical scenarios.
quotemstr 9/14/2025|||
> Jython, IronPython

Both of which have modern, concurrent, parallel, and generational garbage collectors.

int_19h 9/19/2025||
When you wrote "smart pointers" I naturally assumed refcounting specifically. If you include traced GC references in this category, then sure. Although even then languages like Java and Go are much closer in their performance to C++ than to Python, so even with this definition it's an odd comparison.
Yoric 9/13/2025|||
> In the limit, smart pointers for everything is just called "Python".

To be more precise, it's old Python. Recent versions of Python use a gc.

> And I am being walked hands handcuffed behind my back, alongside everyone else, into the Rust world with its comparatively anemic proc macro shit because the C++ committee can't be bothered to care about memory safety.

Out of curiosity (as someone working on static analysis), what properties would you like your compiler to check?

quotemstr 9/13/2025|||
I've been thinking for a while now about using dependant typing to enforce good numerics in numerics kernels. Wouldn't it be nice if we could propagate value bounds and make catastrophic cancellation a type error?

Have you worked much with SAL and MIDL from Microsoft? Using SAL (an aesthetically hideous but conceptually beautiful macro based gradual typing system for C and C++) overlay guarantees about not only reference safety but also sign comparison restriction, maximum buffer sizes, and so on.

zevets 9/13/2025|||
Please do this.

But first: we need to take step-zero and introduce a type "r64": a "f64" that is not nan/inf.

Rust has its uint-thats-not-zero - why not the same for floating point numbers??

tialaramex 9/13/2025|||
You can write your "r64" type today. You would need a perma-unstable compiler-only feature to give your type a huge niche where the missing bit patterns would go, but otherwise there's no problem that I can see, so if you don't care about the niche it's just another crate - there is something similar called noisy_float
zevets 9/13/2025||
I can do it, and I do similar such things in C++ - but the biggest benefit of "safe defaults" is the standardization of such behaviors, and the resultant expectations/ecosystem.
1718627440 9/13/2025|||
> Rust has its uint-thats-not-zero

Why do we need to single out a specific value. It would be way better if we also could use uint-without-5-and-42. What I would wish for is type attributes that really belong to the type.

    typedef unsigned int __attribute__ ((constraint (X != 5 && X != 42))) my_type;
int_19h 9/14/2025|||
Proper union types would get you there. If you have them, then each specific integer constant is basically its own type, and e.g. uint8 is just (0|1|2|...|255). So long as your type algebra has an operator that excludes one of the variants from the union to produce a new one, it's trivial to exclude whatever, and it's still easy for the compiler to reason about such types and to provide syntactic sugar for them like 0..255 etc.
steveklabnik 9/13/2025|||
Those are the unstable attributes that your sibling is talking about.
1718627440 9/13/2025||
Yeah of course I can put what I want in my toy compiler. My statement was about standard C. I think that's what Contracts really are and hope this will be included in C.
steveklabnik 9/13/2025||
Oh sure, I wouldn’t call rustc a “toy compiler” but yeah, they’d be cool in C as well.
Yoric 9/14/2025|||
Dependent types in well-behaved, well-defined snippets of C++ dedicated to numeric kernels?

While I think it's a great idea, this also sounds like it would require fairly major rewrites (and possibly specialized libraries?), which suggests that it would be hard to get much buy-in.

ranger_danger 9/14/2025|||
To be even more precise:

> Reference counting is the primary mechanism of garbage collection, however, it doesn’t work when the references have cycles between them and for handling such cases it employs the GC.

lallysingh 9/14/2025||
Call me stupid for asking, but what is "safe" here? I get the length-checked buffer copies and accesses, is there anything else? Less allowed type conversions?
MForster 9/14/2025||
You are talking about spatial safety. There are a few other types of memory safety:

- temporal safety (e.g. no use after free) - initialization safety (no read of initialized memory) - thread safety (no data races) - type safety (accessing memory with the correct type)

burakemir 9/14/2025||
There is an old definition of language safety which means "no untrapped execution errors". It is not the only way to define safety, but it is a good way that you can adapt to various kinds of x-safety, such as memory safety.

I have a little post that explains this using a few more words, if interested: https://burakemir.ch/post/memory-safety-the-missing-def/

Panzerschrek 9/14/2025||
The mentioned proposal isn't really that great. It basically tries to make C++ to Rust by blindly copying many its ideas. Many of them aren't strictly necessary to achieve safety in C++. There are different proposals for safety, which are way smaller and simpler than this one.
seanbax 9/14/2025|
Which ideas aren't strictly necessary to achieve safety in C++?
Panzerschrek 9/14/2025||
Porting Rust enums and pattern matching isn't necessary (C++ already has std::variant).

Lifetime parameters aren't necessary, lifetime contracts may be implemented in a different and much easier way. This may be expressed in form of a function attribute, which may be calculated via constexpr code.

Special operators for borrowing just add more complexity. C++ already achieves same behavior by normal references (which may be mutable and non-mutable).

Introducing immutability by default isn't strictly necessary for achieving safety. C++ developers are already mostly fine writing "const" almost everywhere.

purplesyringa 9/14/2025|||
> Lifetime parameters aren't necessary, lifetime contracts may be implemented in a different and much easier way. This may be expressed in form of a function attribute, which may be calculated via constexpr code.

Wouldn't that just be slightly different syntax for the same idea? If you want to represent relationships like "the pointer in the field Struct::field_name within this argument is linked with the lifetime of the returned pointer" and you want them to be reusable across functions and contexts, isn't the most obvious way to write that a variant of

    struct Struct<'a> {
        char *'a field_name;
    };

    char *'a f<'a>(Struct<'a>& struct);

?
Panzerschrek 9/15/2025||
Using tags like 'a may work, but it's not flexible in templated code. A better approach is to allow calculating such tags in compilation time. But in such way you don't even need named tags, you can just use pairs of integers, like reference #n of param #m.
seanbax 9/14/2025|||
Lifetime parameters are necessary for borrow checking. And you need a special operator for initiating a borrow. You need immutability by default, because mutability everywhere violates exclusivity.
Panzerschrek 9/15/2025||
You don't need special operator for initializing borrow. Calling a function like Foo(a) will initialize such borrow, if function parameter is mutable reference. The same is for creating local mutable reference.

Mutability by default is good, but it's not strictly necessary. I repeat, you can just write "const" everywhere manually, except places, where mutation is needed.

Davidbrcz 9/14/2025|
You can't convince me that 'safe c++' is not an oxymoron.