Top
Best
New

Posted by caminanteblanco 23 hours ago

Nicu's test website made with SVG (2007)(svg.nicubunu.ro)
162 points | 91 commentspage 3
behnamoh 23 hours ago|
At this point just bring back Flash...

It was so nice and unlocked so much creativity among early web developers. unfortunately Apple contributed to its demise

lpln3452 22 hours ago||
Flash did not disappear because of an unfortunate accident. It disappeared because Adobe was unwilling to fix its outdated system and rampant security flaws.
lucasverra 22 hours ago||||
Jobs, 2010 https://www.webdesignmuseum.org/web-design-history/steve-job...
hedora 22 hours ago|||
Anyone remember the flash-block plugins to keep browsers from auto rendering malicious flash content?
foofoo12 22 hours ago|||
I did wonder why they didn't just switch out actionscript for js and use plain html/svg/canvas. I'm kind of glad they didn't but I think there would have been money in doing so.
PaulHoule 22 hours ago||
Actually they did, Adobe still makes the Flash authoring tool but they call it Animate, it exports files that work with an HTML/JS player that does almost everything Flash did.
foofoo12 21 hours ago||
That was news to me!
wslh 22 hours ago|||
For the web you can now use Cocos2d-x[1], Godot Engine[2], PixiJS[3], and/or Phaser[4].

[1] https://www.cocos.com/en/cocos2d-x

[2] https://godotengine.org/

[3] https://pixijs.com/

[4] https://phaser.io/

bob1029 22 hours ago||
Unity also has a very good pipeline for building webgl targets. You can virtually ignore the platform concern until the very end, as long as you aren't being ridiculous with real time lighting and texture resolution.
papichulo2023 22 hours ago||
Why we would do that when canvas related apis support gpu acceleration?
ascorbic 21 hours ago||
(2007)
arewethereyeta 18 hours ago||
isn't this basically what flutter does?
chrismorgan 12 hours ago|
No.

SVG is a proper part of the browser. You get native text rendering, real links, real text selection, stuff like that.

Flutter is pure-canvas. You get no accessibility (unless you duplicate everything, in which case why even bother?), fake links which don’t behave properly, incorrect text rendering, megabytes of overhead, slow startup, &c.

fractallyte 22 hours ago||
Svija honed the process of creating SVG websites: https://svija.com/

There are some very nice showcases at the bottom of the page. For example, 2021: https://2021.svija.love/

Previously featured on HN: https://news.ycombinator.com/item?id=33518845 [Show HN: All-SVG websites with complex animation]

lutusp 22 hours ago||
> [ ... ] and instatisfaction [sic] for the users

In-what? Unhappiness with a statistical outcome? Discouragement with events in one's home state?

Based on the many other uncorrected typos in the example SVG, I suspect that Inkscape has everything but a spell checker.

Apropos, Inkscape is a big app and does practically everything.

OutOfHere 22 hours ago||
I have used an LLM to write code in web servers to generate data plots using SVG embedded directly in web pages. This bypasses the need for PNG generation, Javascript for rendering a plot, and also the need for a plotting library. You can see two examples in the gist d29164051477ce1b2b95b788297a1932.
pbsurf 22 hours ago||
Another SVG website: https://styluslabs.com/
chrismorgan 21 hours ago||
Though Stylus Labs’ site is not pure SVG, but a collection of SVGs embedded in an HTML container, which makes life quite a bit easier (applying a page background and embedding a video iframe are easier, and proper sizing and centring the column is not otherwise possible without scripting).
p0w3n3d 22 hours ago||
awful readibility tbh, and not accessible at all I guess