Posted by AndrewDucker 4 days ago
I have memory and training enabled. What I can objectively say about Atlas is that I’ve been using it and I’m hooked. It’s made me roughly twice as productive — I solved a particular problem in half the time because Atlas made it easy to discover relevant information and make it actionable. That said, affording so much control to a single company does make me uneasy.
With my repo connected via the GitHub app, I asked Atlas about a problem I was facing. After a few back-and-forth messages, it pointed me to a fork I might eventually have found myself — but only after a lot more time and trial-and-error. Maybe it was luck, but being able to attach files, link context from connected apps, and search across notes and docs in one place has cut a lot of friction for me.
I also need to laugh. Wasn't open AI just crying about people copying them not so long ago?
https://www.womenslaw.org/about-abuse/forms-abuse/emotional-...
So I guess the only logical next step for Big AI is to destroy the web, once they have squeezed every last bit out of it. Or at least make it dependent on them. Who needs news sites when OpenAI can do it? Why blog - just prompt your BlogLLM with an idea. Why comment on blogs - your agent will do it for you. All while avoid child porn with 97% accuracy - somerhing human curated content surely cannot be trusted to do.
So I am 0% surprised.
I imagine a future where websites (like news outlets or blogs) will have something like a “100% human created” label on it. It will be a mark of pride for them to show off and they’ll attract users because of it
If they don't put AI in every tool, they won't get new training data.
Sounds like the browser did you a favor. Wonder if she'll be suing.
'Modern' Z-Machine games (v5 version compared to the original v3 one from Infocom) will allow you to do that and far more. By 'modern' I meant from the early 90's and up. Even more with v8 games.
>This was also why people hated operating systems like MS-DOS, and why even all the Linux users reading this right now are doing so in a graphical user interface.
The original v3 Z Machine parser (raw one) was pretty much limited compared to the v5 one. Even more with against the games made with Inform6 and the Inform6 English library targetting the v5 version.
Go try yourself. Original Zork from MIT (Dungeon) converted into a v5 ZMachine game:
https://iplayif.com/?story=https%3A%2F%2Fifarchive.org%2Fif-...
Spot the differences. For instance, you could both say 'take the rock' and, later, say 'drop it'.
>take mat
Taken.
>drop it
Dropped.
>take the mat
Taken.
>drop mat
Dropped.
>open mailbox
You open the mailbox, revealing a small leaflet.
>take leaftlet
You can't see any such thing.
>take leaflet
Taken.
>drop it
Dropped.
Now, v5 games are from late 80's/early 90's. There's Curses, Jigsaw, Spider and Web ... v8 games are like Anchorhead, pretty advanced for its time:https://ifdb.org/viewgame?id=op0uw1gn1tjqmjt7
You can either download the Z8 file and play it with Frotz (Linux/BSD), WinFrotz, or Lectrote under Android and anything else. Also, online with the web interpreter.
Now, the 'excuses' about the terseness of the original Z3 parser are now nearly void; because with Puny Inform a lot of Z3 targetting games (for 8086 DOS PC's, C64's, Spectrums, MSX'...) have a slightly improved parser against the original Zork game.