I’m guessing even this still requires that I use XCode.
dadoum 6 days ago||
It probably doesn't, as you practically never need Xcode for simple apps. From my experience, currently, you need Xcode to compile storyboards (NIB/XIB files) and bundle Assets.car (macOS BOM files); and compile Xcode projects, btw. I may be missing another important feature used in a lot of apps but otherwise for the most part you can build an iOS app without Xcode (or even macOS).
pjmlp 6 days ago||
The command line tools are still XCode, in a way.
abnercoimbre 6 days ago||
Is that true? What about the command-line version?
klausa 6 days ago||
The Command Line Tools doesn't include the iOS SDK; or a simulator; or any of the other tools required to get it deployed to actual device.
Ecco 6 days ago|
Feels like a disassembly of a boilerplate app, as opposed to handcrafted, minimal assembly code.
For instance I’m pretty sure the autorelease pool is unnecessary as long as you don’t use the autorelease mechanism of Objective-C, which you’re most likely not going to do if you’re writing assembly in the first place.