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Posted by ForHackernews 2 days ago

SailfishOS: A Linux-based European alternative to dominant mobile OSes(sailfishos.org)
352 points | 165 commentspage 3
hecturchi 1 day ago|
I used Sailfish.

Then I discovered that "encryption" for them was using Luks with the numeric unlock pin as encryption key (which most people sets to 4 digits). They marketed themselves as a secure OS.

No passphrase option. I brought up that it was trivially brute-forceable in the forums and they vehemently fought the idea. My post eventually disappeared.

They were doing government contracts in Russia etc. Iirc. I put some dots together and phone rests in a drawer ever since. I have no idea how things are now though.

kosolam 2 days ago||
Why did it cost nokia and intel 1B to build the original os? Or does this figure actually include hardware dev as well?
eth0up 2 days ago||
I was really excited about the Jolla, which fizzled out before I could grab one.

The deghoulgled cellphone sphere (us) is pretty depressing if affordability is a factor.

stuaxo 2 days ago||
Given Android closing itself down I can see myself revisiting this relatively soon.
dredmorbius 2 days ago||
What distinguishes, say, a mobile OS from a more traditional desktop OS?

What would not be acceptable in a tuned/configured Linux / Windows OS on a smaller-form-factor touch- and voice-enabled device?

I'm excepting the obvious issue raised elsewhere of closed app stores and the tendency for ever more interactions (commercial, government, educational, institutional) to rely on these. That discussion has been had many times and is if I may suggest relevant, but stale.

poetaster 2 days ago|
The main distinguishing feature is that you generally lack a keyboar / mouse /pointer thing. Hence, the window manager and interaction in general are tuned for touch interactions, single handed use and the like.

It's for this reason I like SFOS. I've tried android and ios. But they suck.

As a developer, I also appreciate the flexibility even within the limits. Gradle and co. suck.

dredmorbius 2 days ago||
Thanks, that was on my list. And itself could fairly easily be addressed through a window manager or contained environment which served touch-only apps.

Other factors so far as I can read them:

- Insanely good power management, particularly relative to features. A dumb/feature phone can of course see much better battery life, but offering a small fraction of the services of a smartphone. (Whether or not this is a reasonable trade-off is another question.) Much of this is through chip hardware optimisation (meaning that emulated Android environments would perform poorly), and aggressive culling of background processes (which means that a full-featured desktop OS would perform much more poorly on its own as well).

- Various HW phone features, particularly display quality and cameras. To a lesser extent, audio output.

- Extreme wireless data dependency, whether cellular networking (4/5G) or WiFi.

- Cloud-based storage of virtually all data, largely implemented/enforced at the app level. Corrolary is that it's quite difficult/challenging to share data or files between applications, not to mention that it's often a bad idea to do so.

- Identity attestation, including at the network (SIM) and hardware level. I'd think that an NFC chip, identity token (e.g., Yubikey), or worn identity token (e.g., NFCRing) could stand in for this.

- Generally an update/upgrade model that the mass public seems to find acceptable (though I ... have my doubts).

And, though I said I'd exclude it: the apps ecosystem, both in terms of popular social networking tools, and a rich market for developing highly-specific applications for particular niche needs, whether commercial, institutional, activity-specific, or recreational.

The touch-based environment really seems like it should be possible to meet within a desktop/laptop context, and given existence of AndroidOS (or similar/compatible) emulators / environments, I suspect is.

Battery life is probably the biggest direct technical challenge. While reading your reply the thought occurs that with SoC/SBC systems, it might be possible to run a low-power mobile module which is independently active when mobile-only services are required, with data sharing through storage to the main system.

Further offloading comms load (4/5G networking, voice comms) to external devices (mobile hotspot, dedicated feature phone) could provide yet further optimisations.

tdhz77 2 days ago||
Read this as to dominate mobile OSes, and thought that’s a different Linux attitude
katsura 2 days ago||
Last I heard of them they filed for bankruptcy. Are they back then?
dredmorbius 2 days ago||
Yes, article in Finnish: <https://www.is.fi/taloussanomat/art-2000010451277.html>

Via Wikipedia: <https://en.wikipedia.org/wiki/Jolla#History>

m4rtink 2 days ago||
I thin tjey did that twice by this point and it both cases survived. :-)
fithisux 2 days ago||
Is it running on Raspberry Pi 5?
grigio 2 days ago||
a bet on GNOME mobile + PostmarketOS would be less risky
zer0zzz 2 days ago|
I thought this was vaporware?
lproven 2 days ago||
Jolla has been selling on real hardware since the Nokia N900 of which it's a direct descendant. That platform has been shipping for 20 years. It's been around longer than iOS or Android. What on Earth do you mean "vapourware"?

I have 2 handsets here currently. It is completely real.

zer0zzz 1 day ago||
Are there any made in the last 5 years? I too was a huge fan of Maemo but where can I buy hardware made in recent years that runs this as well as my Maemo experience in 2008?
mrbn100ful 1 day ago||
Last year, with the C2 https://commerce.jolla.com/products/jolla-community-phone
zer0zzz 1 day ago||
Thank you sir.
poetaster 2 days ago||
I've also been using hardware that some of the Jolla team worked on 20+ years ago. N9, N900 to currently Sony and Volla/Gigaset devices.
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