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Posted by david927 11/9/2025

Ask HN: What Are You Working On? (Nov 2025)

What are you working on? Any new ideas that you're thinking about?
464 points | 1369 commentspage 32
dmitrygr 11/10/2025|
Porting antique operating systems (PalmOS) into antique kids’ toys (Fisher-Price Pixter Color): https://x.com/dmitrygr/status/1986329723224441227?s=46
yetihehe 11/10/2025||
Finally making a simulation of my heat engine. It's kind of like stirling engine, but working on entirely novel cycle, theoretically should be able to achieve over 80-90% efficiency (yes, more than Carnot theorem says). I had this idea for 15 years already, but didn't have enough free time to make prototype. Now I don't have much time, but thanks to AI I have kickstarted simulation program (it told me which equations to use and how, I do most of my programming myself), turns out it's not as hard as I've imagined when you know which equations to use. Still working on it at max several hours a week because I have two other programming jobs. If it works, it will noticeably bump humanity on Kardashev scale.
arbitrandomuser 11/10/2025|
carnot theorem does not put an absolute limit , a carnot cycle can have any efficiency as long as you have reservoirs hot and cold enough ,

besides that if you could be more efficient than carnots cycle at two temperature you can spontaneously extract heat from a cold object and out it in a hot object without any input energy , this would mean you can have perpetual motion . we are not just going to bump a kardashev scale , were going to truly max out and go beyond.

fun fact the U S patent office has been bogged down by so many perpetual motion applications they have made it policy to outright reject such applications without a working model satisfactorily demonstrating it

yetihehe 11/10/2025||
It is not a carnot cycle. It will NOT be able to pump heat, it's not a reversible cycle (it's not even a single cycle, it's a series of open-ended heat and pressure transformations). And using a heat-pump will also not make it a perpetual motion. Heat pump can be used as a kind of heat-transformer here, so if you have a lot of low temperature air (but higher than your ambient temp), you could use heat pump to gather energy from that air and present a higher-temperature air for my engine (losing some small amount of heat in the process, but heat pump will reuse heat wasted in it's own electric engine).

It should achieve such efficiency with air heated to 150C and ambient temp of 20C. If you heat air so that it expands more than 2x, it will start to lose efficiency.

BUT - this is all theoretical, I work on simulation that will confirm if it works. It might not, I might have made some big error in thinking how it works, but I searched for 15 years on some way this should not work. I contacted two physics professors specializing in thermodynamics and they couldn't find a way this won't work, both said "Yeah, but to tell more, we need prototype or simulation".

tismyname 11/15/2025||
Working on a meal tracking app (iOS/SwiftUI) that helps you understand eating patterns - mood, hunger levels, where you eat, etc. Built it to learn Swift and shipping to the App Store.

Honestly struggling with whether it's solving a real problem though. The detailed tracking with quantities and calories feels like too much friction.

Would love to hear if anyone actually tracks their meal habits and what works for them.

omgbear 11/10/2025||
I'm making a game finally! Merge-three + village sim.

Hoping to actually take this one to something polished as opposed to the many half-finished prototypes littering my git repo over the years. I've discovered (always knew?) that heavily cutting scope is the best way, and been successful thus far.

It gets pretty boring/unbalanced by ~150 turns, but I have some ideas on how to fix. I'm still playing with ways to help de-clutter the board and make use of the economy aspects.

After some false starts with ai-gen art, I had fun learning to color the pixels myself. The process wasn't as scary as I'd thought and the results are better than I hoped.

https://tower3.dreamofninjas.com/

Inspired by TripleTown from the wonderful studio Spry Fox.

nidnogg 11/10/2025||
I'm wrapping up a v0 of a personal website soon [1]. This has been kinda "coming soon" for almost 7 years now - every single time I attempted it in the past, I would stop it prematurely due to a lot of yak shaving and I could never finish it fully. Or more commonly, I would get bombarded with busy times as well.

I'm happy where it's landing so far but also appreciate any actionable feedback to make it better (!). Under the hood, it packs a Rust Axum API, plenty of ffmpeg, and some hobo infrastructure [2] here and there.

[1] - https://nid.nogg.dev

[2] - https://github.com/nidnogg/hobo-infra-manifesto

fredwu 11/11/2025||
Have been working on three micro-saas, all built in Elixir/Phoenix:

https://feedbun.com - a browser extension that decodes food labels and recipes on any website for healthy eating, with science-backed research summaries and recommendations.

https://rizz.farm - a lead gen tool for Reddit that focuses on helping instead of selling, to build long-lasting organic traffic.

https://persumi.com - a blogging platform that turns articles into audio, and to showcase your different interests or "personas".

ElasticBottle 11/11/2025|
wow, lots going on.

I'm actually curious how you get the data from reddit! Are you running your own scrapers or buying the data?

also small typo `State of art AI agents` -> State of the art AI agents

heliographe 11/9/2025||
Working on developing a suite of apps around photography, from cameras to editors and utilities.

https://heliographe.studio

The goal is lightweight, composable tools with clean interfaces that respect user agency and privacy, provide technical clarity, and make you a better photographer by encouraging mastery over your tools and offering new ways to approach picture making. Also broadly honoring the (almost) 2 century old history of the craft and drawing inspiration from pre-digital processes and approaches.

Got a number of updates to existing apps and new ones in the works, I’m excited for the full long term vision I have that I plan to sum up in an essay at some point.

Currently Apple platforms only but the plan is also to break out of that down the line.

bodhi_mind 11/10/2025||
TinyETL. Fast, zero-config ETL in a single binary.

Transform and move data between any format or database instantly. No dependencies, no config files, just one command.

https://github.com/alrpal/TinyETL

teleforce 11/10/2025|
Really nice idea.

Have you tried tabsdata and they're implementing with Rust with Python binding, with around 100 MB standalone binary [1].

It advertised as pub/sub for tables but it can perform ETL as well.

[1] Tabsdata: Pub/Sub for Tables:

https://tabsdata.com/

bodhi_mind 11/10/2025||
Thank you. I’ll check that out. Are you the developer? Are you in the data engineering space?
capten 11/10/2025||
I've been working on a ttrpg site for the last year with my own IP. The intent is to create an experience that makes an intuitive UI that minimizes tedious tasks.

You need to know "does this guy look hurt"? The enemy HP bar can be set to either an actual percentage, or set to have cracks in the bar to signify a range of damage. Does only person take notes? Personal notes are shareable and there's a section for community notes. Do you have enough perception to notice a hidden door? The UI can be set to go off passive perception and give you those notifications automatically.

It's still in early alpha testing with friends, but it should eliminate general GM pain points to encourage more groups to form.

teoriket 11/10/2025|
https://unskip.me

Currently working on a website that lets you add any form of troll CAPTCHA to your website or allows you to create a redirection with shortened link.

It is a fun project and oh boy I really enjoy solving CAPTCHAs on random websites.

KomoD 11/10/2025|
I don't get it, how do I shorten a link?
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