Top
Best
New

Posted by Philpax 1 day ago

Steam Frame(store.steampowered.com)
1805 points | 656 commentspage 11
kerenbs 17 hours ago|
[dead]
dev0p 1 day ago||
WHAT'S THE PRICE

GABEN

GABEN DON'T LEAVE ME HANGING WHAT IS THE PRICEEEEEEEE

martin82 19 hours ago||
People warn to not hold smartphones near the head for too long due to too strong signal strenghts...

Is it not a concern to strap such a powerful defive that receives super strong signals right onto the head for hours??

Tadpole9181 19 hours ago|
No.
Pet_Ant 1 day ago|
Saw that the Steam Frame was wireless and lost interest. Wireless is always an extra complication that never improves things. I've learned lots about framing to hardwire my home network. Sure, make it an option, but I won't pay for latency, battery life, battery weight, cost, or pairing issues of wireless solutions. Give me (replaceable, standard) cables anyday!

That said, there is hope, because if there is a wireless version and it takes off, it can't be hard to make a wired version.

wlesieutre 1 day ago||
It doesn't improve quality and latency, but for VR it absolutely improves not dealing with a cable that you can't see and will tangle yourself up with if you turn either direction more than once

Two notes on how Steam Frame is handling this

- It's a standalone headset, less demanding games run directly on the Steam Frame and the wireless connection doesn't factor in to anything.

- It makes two simultaneous wifi connections, one on 5 ghz for connecting to your wifi network / internet, and another on 6 ghz for connecting to your streaming PC. They include an official 6 ghz USB dongle for the PC so you don't have to deal with finding which 3rd party option will work reliably.

p1necone 1 day ago|||
I agree with you for most things, but a VR headset is definitely something where the pros outweigh the cons vis a vis avoiding wires for me.
ZeWaka 1 day ago||
It's also wired, and you could even take out the battery for the weight.