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Posted by ano-ther 2 days ago

Rats Play DOOM(ratsplaydoom.com)
421 points | 156 comments
godelski 2 days ago|
I absolutely love this!

# Suggestion:

You really should release parts as parametric or at least the source files. I see everything is an STL and STLs are just a pain to work with. Suppose we want to try with mice? Or what about my cat? I do not expect just scaling in my slicer is going to end up with a good result, I'll need to redo everything from scratch. But parametric parts? That gives us a lot faster iteration. That gives you a lot faster iteration too! I highly recommend taking that approach when designing and I find it is worth it more often than not.

Could you add cost estimates to the BOM? These never need to be accurate but I always find it helpful when estimating a project. You're just saving people from the time it takes to click every single link and throw them into a calculator. And informs people very quickly what to innovate on to drive costs down. (Sorry, BOMs without cost estimates are a big pet peeve of mine)

# Questions:

- Do the rats enjoy playing Doom?

- Are there specific games the rats like to play?

I've never thought about what types of videogames other animals would enjoy, but damn if you didn't just open Pandora's Box here. I actually think we could learn a lot about them (and even their specific personalities) from this question. It gives a whole other level of refinement than just knowing what my cat's favorite toys and games are...

And also, thanks for open sourcing this! I'm excited to see what comes of it!

chickenhun 2 days ago||
Gonna be honest here, I've worked on this for so long, so many iterations, lots of versions for each 3D part, software and all, at this point I just wanted to publish everything I had and do it fast. And you are totally right, publishing without parametric source files was a mistake, I'll upload everything I have shortly, prices included. Note: mice require smaller setups and that just leads to the redesign of most parts - smaller ball, ball driver, lever with weaker springs... training cats prompts for a larger ball, same issue. VR setups for cats though would be super cool!

On this setup my rats were only habituated, they did not end up playing Doom. Even habituation seamed super slow, they were a year old when I started it. On the previous setup though, when they learnt to run on the ball and how that influences their reward, they got hooked. I believe they enjoy not just the reward, they get a sense of how their actions influence the game and they like that. They would run on the ball so much at some point they wouldn't even bother drinking all the juice and it was just dripping on the setup.

No idea what they would best like to play. It needs to be a first person game though, that's what they are able to understand how to handle, it's more natural to them.

Thank you for taking the time to give feedback! I also hope pet VRs become a thing and people can connect with their pets virtually too!

xeonmc 2 days ago|||
Is the graphics rendering modified to output actual barrel projection to match the display, or did you just take the original perspective projection and stick it on a distorted screen?

Consider making the screen panoramic around a larger radius rather than just around the head, perhaps on the order of ball diameter. This reduces the visual stereodisparity mismatch and lowers the cognitive load for habituation.

Consider also making the trigger chin- or bite-activated to allow simultaneous shooting and moving.

godelski 2 days ago|||
Oh, I hope you don't take this as me being upset. I'm super happy and totally get the motivation. I a fan of the adage "better to do something half assed than no assed" (not that this is half-assed). Just wanted to make the comment to help drive motivation and let you know there's a demand. Releasing the sources could really help too just so people don't have to work with the mesh.

But on the rat part, that is super interesting! I was suspecting they might not like Doom because shooting a gun might be such a foreign concept to them that it breaks immersion. But it seems like you say they like running around in the simulated environment? (Time for Cheeze-Doom? lol)

Again, super cool and thank for releasing things! This is that crazy stuff I just love to see people exploring.

chickenhun 2 days ago|||
Thank you! <3 On shooting: exactly that, it is so foreign to them, I doubt they could grasp the concept, but they can understand the loop of: pull lever -> audiovisual feedback of shooting with monster disappearing -> reward. Biting or scratching a surface as a form of attack may work better, but the audiovisual + reward response should help them to understand at what visual signals to pull the lever to make it go boom.
sdenton4 2 days ago|||
This mod includes collecting cheese (though it's a side activity, and maybe too subtle for the rats): https://youtu.be/qPRvw6kRN-8?si=j9iuTuiHerm0AhQ2

And here's a thing I knew had to exist: a doom mod/level set on a moon made of cheese... https://youtu.be/XxdeUbE9kvw?si=_cpJQKuDy87BN7EP&t=10m20s

godelski 1 day ago||
They missed a real opportunity for "Omelette Doom Fromage" there

But yeah, I'd wager too subtle. I'm also questioning now how much rats use smell for navigating their environments. I notice that my cat is a lot more smell oriented than I initially thought and I think it makes a big difference. Hard to tell though.

sdenton4 17 hours ago||
Humans are /extremely/ visual compared to other animals: this tends to make us underestimate the intelligence of other animals (when we use visual intelligence as a proxy for general intelligence) and miss out on smart uses of other senses entirely. Rats are well-known for thwarting maze studies using things like fine sensitivity to slope, directional orientation using smell gradients across a room, or detecting the direction of researchers outside the maze based on micro-vibrations.

(Good book on the general topic of measuring animal intelligence: "Are We Smart Enough to Know How Smart Animals Are?" by Frans de Waal)

DANmode 2 days ago||
Anecdotally: Cats like fruit ninja.
yareally 2 days ago||
Funny enough, so does my green cheek conure (small parrot about the side of a fist). Their beaks are made from keratin, like our nails, so it's conductive when touching the screen.

The hiss of the bombs gets him a bit angry though. Parrots hiss and it kind of sounds like that.

apt-apt-apt-apt 2 days ago||
As an evolutionary cousin of a rat, the half-second delay after firing my weapon and the response would make me want to eat my whiskers.

This would completely kill any potential reward (and replace it with the opposite, frustration) you're trying to train me with, please fix immediately.

chickenhun 2 days ago||
Lol you are correct! At least training them becomes smoother the faster you administer reward. Learning happens at different timescales in the brain, and immediate feedback (about <300 ms) yields the most reliable neural updates.
Buttons840 2 days ago||
One of the most important traits of intelligence is understanding and appreciating delayed reward.

I saw a gambler win the jackpot. He was really excited and started gathering up all the chips he'd won. Why he was so excited to win a bunch of plastic chips, I'll never know. What's so great about plastic chips? Why was his brain so excited when all he was doing was gathering plastic chips? ...

A half-second delay doesn't mean your brain can't learn to make the precursor feel good.

komali2 2 days ago||
The colorful plastic chips work well enough to trick our dumb monkey brains, just like red notification bubbles.
theultdev 2 days ago||
You missed the point. The chips are exchanged for money shortly after. The brain knows this.

Similar to the rat knowing the sugar comes very shortly after the task.

eloisius 2 days ago|||
I think that’s the same idea behind clicker training for dogs. There’s a delay in giving them the actual treat, but the instantaneous click sound lets them now they did the thing that results in a treat
theultdev 2 days ago||
pavlov conditioning
richardatlarge 2 days ago||
not pavlov conditioning -- in Skinner's three term contingency, the stimulus context acquires meaning/significance related to the consequences of a response. a neutral or even negative stimulus (context) can become it's own reward through this process. this conditioned stimulus explains most animal and human experience. Humans are especially prone to constructing meaning based on the primal.

Think of the senses: sound becomes talking, music, etc. food become cuisine, obesity, and anorexia. eyes becomes art, movies, etc. desire becomes porn, s@m, etc.

meaning is constructed, socially constructed, or what skinner call "learning." His masterwork, long forgotten, is the "generic nature of stimulus and response." Generic as it open to near total manipulation

skinner was the man

Buttons840 2 days ago|||
Yep. And money is just another kind of chip. What's so great about money?
cylemons 1 day ago||
It gets exchanged for hamburgers
aw124 2 days ago||
I'm opposed to this project because it involves using animals in medical experiments, which I believe is never ethically justifiable. It goes against basic moral and ethical principles regarding animal treatment. If the project were designed to allow animals to choose whether or not to participate, it would be more acceptable. Some scientists have already explored such approaches. By not giving animals a choice, you're limiting their freedom and potentially exposing them to physical or psychological harm through your simulation. As someone who advocates for animal rights, I'd prefer to see alternative methods that don't involve animals or allow them to participate voluntarily
mmooss 2 days ago||
You have interesting points but I feel you are jumping to conclusions. 'Curiosity not judgment' is a great rule for me, at least, because I rarely know enough to judge. Criticizing without knowing almost certainly makes me wrong, produces nothing, and costs me the opportunity to do something useful. It also wastes time and energy for multiple people.

It also is unfair to the experimenters and alienates them, when they could become allies and improve their methods. It alienates others; it makes you seem defensive and someone who lashes out unfairly - who wants to be involved with that? Even if the researchers agreed, would they want to have this judgmental, attacking person around?

For example, someone could ask: 'Hi - This is quite innovative. How are the animals introduced to the setup, trained, and experimented with? Are they basically required to play? What if they stop? Do they want to stop at the end of the session? Do they seek it out? Are there signs of stress or enjoyment? There is a bunch of innovation in animal research on giving them choices, and as we learn more about animal emotions and intelligence it makes much more sense to consider these things. This experiment seems like a perfect setup to explore some of those things; I'd love to engage with you on it, and/or here are some links to learn about it ...'. The researchers might love to help.

Maybe you know all that. I just hate to see good causes turned into alienation.

hashstring 1 day ago|||
> Even if the researchers agreed, would they want to have this judgmental, attacking person around?

1. You calling the person above judgmental and attacking is not as tolerant either.

2. What about things that are morally wrong? Slave owners wouldn’t want to have a judgmental attacking person around either. Does that mean we have to have curious-discussions about slavery?

mmooss 1 day ago||
Your comment finds ways to make it adversarial. What are you trying to build?

> What about things that are morally wrong?

That takes possibly the most certain path toward evil: I think what they do is morally wrong so I can act without morality toward them. It's the rationalization of many awful acts and people and ideologies. Just look at the worst of what religions do.

We should not think we are somehow above or exempt from that error, or so above sin generally that we can preach.

hashstring 22 hours ago||
> I think what they do is morally wrong so I can act without morality toward them.

I never said that this is how we should treat immorality. That’s somehow your interpretation of what I wrote.

> We should not think we are somehow above or exempt from that error, or so above sin generally that we can preach.

Preach.

cindyllm 2 days ago|||
[dead]
blobbers 1 day ago|||
Given that we're not great at communicating with animals, what level of reward would be considered justifiable for participating in the study?

As in they could get a reward for starting the study...

Also, isn't this sort of "voluntary" testing a little unethical in itself? For example, testing an addictive drug on a rat, they don't know the downstream consequences since there is limited communication, but the immediate effects might be incredibly gratifying. It would lead to high "volunteer" rates but still expose them to massive harm.

account42 5 hours ago|||
We don't even give human beings that choice. Everyone gets to be part of the rat race, whether they like it or not.
buttercraft 2 days ago|||
From the author's comment up thread:

"when they learnt to run on the ball and how that influences their reward, they got hooked. I believe they enjoy not just the reward, they get a sense of how their actions influence the game and they like that. They would run on the ball so much at some point they wouldn't even bother drinking all the juice and it was just dripping on the setup."

ponow 2 days ago|||
Then make your own world where you don't benefit from the knowledge gained by means you don't approve of. This world is not that world.
bloq66 2 days ago|||
I agree with you, but I would add that even so, it is still far better than 99.99% of scientific animal experiments, in which animals are usually subjected to severe suffering (for example, through the injection of human tumors) and are almost always killed at the end, as their tissues have to be examined.
cube00 2 days ago|||
I struggle to see how it's a acceptance that it's done at someone's home without the animal experiment safe guards and ethics oversight you'd get at a research facility.

Topped off with a plug to get your email address for their new startup.

senderista 1 day ago|||
Do your pets give you consent for everything you do with them?
bayesnet 2 days ago|||
I rolled my eyes at this at first but after looking at the setup they have I have to agree with you… there’s something viscerally horrifying about hooking something sentient up to a trackball with a VR “headset” with no way out.
ctenb 2 days ago||
What about work horses?
bayesnet 2 days ago||
It’s something about messing with reality. Obviously I can’t know this since (as far as I know) I am not a rat, but I have to believe it’s profoundly disorienting for their little rat brains to interact with VR. At least a work horse can trust its senses.
hashstring 2 days ago||
Thank you, it’s good to read a thoughtful response instead of the median “ooh I love this” “i love rats and I love doom too”.

Human self-centredness is often insufferable.

quasarj 2 days ago||
How can he not include a video of it working? D:
purplecats 2 days ago||
i think its just people being out of touch with reality. perhaps engineering minds not thinking enough product. its too commonplace for me to even complain about. someone builds something primarily visual - a robot, a GUI application, etc. and links to their github/etc but they ensure that there are no visuals included.
chickenhun 2 days ago|||
This is far from primarily visual, but I do understand your point. I could not take videos unfortunately. I mentioned it in other places, but this project took so long, I just wanted to put it out there and get some feedback. I'm glad that people are this receptive to it, and I hope someone would take the project over!
theultdev 2 days ago|||
You built all this and saw a mouse rolling on a ball playing Doom, but didn't record it?
notfed 2 days ago|||
> I could not take videos unfortunately

Why?

d-lisp 2 days ago|||
At least there are 3d models of the dispositive and some pictures !
raldi 2 days ago|||
https://www.youtube.com/watch?v=y0wjaeEiin8&t=17s
camtarn 2 days ago||
That's the previous setup from four years ago, where the rats just run down a straight corridor.
karlitooo 2 days ago||
This is the new YouTube, though not much on the account

https://www.youtube.com/shorts/mq2yfy23j7s

why_at 2 days ago|||
In the results section it looks like there's supposed to be an image of it but the link "placeholder_rat_playing.png" returns a 404 :(
slim 1 day ago||
because there's nothing to show

  We reached the point of rat habituation but didn’t start training. Our rats (Todd, Kojima, Gabe) aged out before full testing. The setup works, but behavioral validation is pending.
shmeeed 2 days ago||
>We reached the point of rat habituation but didn’t start training. Our rats (Todd, Kojima, Gabe) aged out before full testing. The setup works, but behavioral validation is pending.

Ah man, what a pity. That VR rig is awesome, but it doesn't really seem to me they are planning to continue these experiments, or do they?

mikestorrent 2 days ago|
How could you go to this amount of work and not continue??? Probably just waiting for other people to get mad at the lack of progress so that they attempt this themselves, and then he can challenge them to a deathmatch with his highly trainer ringer rats
chickenhun 2 days ago|||
When rats gaming championships become a thing, I will have the top team for sure! Seriously though, this project took way too much time. We built 2 versions of the setup, lots of hardware, software building, testing. I hope a behavioral lab or hardware enthusiasts would take it over and scale it. I did learn a lot in the process and would gladly support anyone who would continue it. In fact, I have a setup now laying around in my living room up for the taking :D
mikestorrent 2 days ago||
Seriously impressive work, and I do hope someone runs with the torch, it's always fascinating to see what our little rodent buddies are capable of.

Even if you're sort of like an alien abducting them for experiments.... if you offered me a sugar drip to play doom in VR, I'd be there

xorbax 1 day ago|||
They also seemed to basically do it for two weeks and then stop because the rats "aged out" - despite it supposedly working well and achieving concrete results.

I know rats aren't long-lived, but I would be interested to know how they determined the rats 'aged out'.

Could also be a complete failure they spent considerable effort in with zero results, and are hand waving and constructing a way to quit while claiming success.

I could see the rats not really connecting things and just puttering around. It's a pretty involved setup and I poor uptake on the part of the rats would be a steep disappointment.

dinobones 2 days ago||
The year is 2034. Countless attempts at re-producing the sophisticated wetware of the brain have failed. Modeling research has proved unfruitful, with the curse of dimensionality afflicting every attempt at breaking the walls of general intelligence. With only a few million of capital left, and facing bankruptcy, they knew that only one option remained.

"Bring me the rats."

leoc 2 days ago||
Douglas Adams would point out that this is just why the rats already trained us to play DOOM.
sadeshmukh 2 days ago||
The mice, actually; the rats are never mentioned.
leoc 2 days ago||
That I remember, but I have to work with the material I am given …
k0ba 2 days ago||
finally somebody gets it.
delegate 2 days ago||
I wonder if the team at id considered this when they released Doom: In 30 years rats will be forced to play it in exchange for sugar water.
shmeeed 2 days ago|
I don't think they considered it, but I'm positive they would have found it absolutely hilarious
InMice 2 days ago||
This is the coolest thing Ive seen in a long time. I wonder if we could use this to train squirrels to not get hit by cars.
ArekDymalski 2 days ago||
That might be easier than training people to slow down and take caution when driving.
InMice 1 day ago||
It absolutely would be easier
crackez 2 days ago||
I think there would be more money saved by making sure deer don't get hit by cars...
vee-kay 2 days ago|||
Such technology already exists. https://en.wikipedia.org/wiki/Wildlife_crossing
InMice 6 hours ago||
Im talking about squirrels and modern suburbia. That's a protected crossing
InMice 2 days ago|||
It's not about the money, it's about the squirrels!
rendall 2 days ago||
I think there is probably an anthropocentric flaw in the rat display.

Human eyes are side-by-side and forward, with a big binocular overlap and a clear vanishing point. A forward-facing curved screen fits that geometry well.

Rats' eyes, by contrast, are lateral. They have a much wider field of view, a tiny binocular zone, and use motion and contrast more than neat perspective lines. A single human-style "cinema screen" isn't laid out for a rat's optics or brain.

Perhaps if the scenes were rendered with a much wider, 250° FOV, it would help the rat understand what it was seeing better.

Or even rendered with two virtual cameras offset and angled apart, then stitch their outputs into one extra-wide view wrapped onto the curved display. That would approximate the rat’s much wider horizontal field of view and reduce the mismatch between where its eyes are actually looking and where the important visual information appears.

There are other differences in perception of color and motion, but fixing the FOV would be an immediate and relatively easy software fix.

donbrae 2 days ago|
Also in the genre of animals playing video games: ‘Pigs can play video games with their snouts, scientists find’ https://www.bbc.com/news/technology-56023720
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