Posted by ee64a4a 12/18/2025
Open source Mesa Turnip drivers fixes a lot of problems with Snapdragon GPUs, but the drivers don't cover every available chipset from Qualcomm.
The GPU driver issues leads to situations like the Snapdragon 8 Gen 2 (released in 2022) + Mesa drivers often getting better gaming compatibility/performance than the newer Snapdragon 8 Elite (released in 2025)
I'd love to believe Steam will keep being the market leader because they haven't really enshittified yet. I'd love to believe that Tim Sweeney and Epic games are so unable to read the room and so blinded by being a public company that consumers just aren't interested. But considering their biggest game is Fortnite, they are practically selling to kids, who lack any sort of market opinion of that regard. Regardless, consumers don't really buy with their wallet unless there are immediate, solvable problems in front of them.
Regarding metaverse, I believe anyone who has been on VRChat instinctively understands why metaverse was doomed to fail from the get-go. I wrote some notes about my experiences which I released while doing winter-cleaning of my notes recently: https://petterroea.com/blogs/2025/living-a-second-life-in-vr.... There just simply isn't a market for what Meta are trying to sell.
And this is why I'll always trust and prefer Valve over Apple.
No iOS, no Android, just raw SteamOS with gaming and privacy focus, and fully customizable by users if they want.
Make it look really sleek and cool, and dockable.
Secondly, the AOSP already ticks all these boxes while also supporting the apps users expect. Valve is not going to waste money tailoring SteamOS to fill a gap that an APK file could do equally as well. I understand the general disappointment with Google and Apple as smartphone vendors, but you're ignoring Valve's strategy if you're convinced that a Steam Phone is in the cards.
Making competitive phones is even harder than making a desktop, and they aren't investing in Linux desktop itself either, just the components they need. SteamOS works by not running a desktop in its default mode.
I don’t think they want to wander further into malware arms races. They don’t seem to really want to maintain their anti-cheat currently, it’s notoriously poor. I love Valve but I’m not sure I’d trust them with a platform I log into my bank with.
First-gen product that seemed to not know where it's going? Check.
Continued quiet iteration behind closed doors despite first-gen being a flop? Check.
Sticking with the product line over many years, where most other companies would have written off and thrown in the towel? Check.
Multi-pronged GTM strategy where other products prove out key bits of next product? Check. (see: SteamOS and Proton setting the stage for Steam Deck, which in turn sets the stage for Steam Machine 2)
Deep software-hardware integration in ways that are highly salient to users? Check (see: foviated streaming for Steam Frame, Steam Deck "just works")
Otherwise, I do think a lot of what you say is true, and some of it is in the article (e.g. the software "just works").
The reverse playbook then is that Apple is trying to make every option other than staying in the Apple ecosystem a bad choice, while Valve is trying to make Steam the best option in every scenario. The difference in base philosophy is the important part.
(Of course as a profit-seeking corporation there's no guarantee they'll stay this way, particularly after gaben leaves, but I'll appreciate it while it's here at least.)