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Posted by Venn1 4 days ago

Quake Brutalist Jam III(www.slipseer.com)
216 points | 38 commentspage 2
sigmonsays 1 day ago|
so excited to try this, quake1 and quake2 have been my jam for far too long. I still play once in a while these days.
crimsoneer 1 day ago||
Worth pointing out this is a single player total conversion, not just a bunch of maps. It's also absolutely banging.
divan 1 day ago||
Any chance to play this on Quest 3? (Quake 1-3 is available via SideQuest)
hnlmorg 1 day ago|
This is a Q1 mod, so if sidequest supports modding games and Q1 on there is a source port, then yes this should work
boomlinde 1 day ago||
"Quake Brutalist Jam III was created for explicit use with the Ironwail source port, version 0.8.1 and above. If using other engines, especially the Quake Remaster, expect issues."
tyfighter 4 days ago||
Another amazing piece of gaming and art by an incredible, dedicated community. I'm thoroughly enjoying it so far, and I've still got a long way to go.
kogasa240p 1 day ago||
Looks gorgeous, will try on Darkplaces.
antonhand 1 day ago||
[dead]
rcarmo 1 day ago|
Wow. And yet, no Mac version. Anyone got it to work on Linux/Proton?
hnlmorg 1 day ago||
It’s a mod so you can run it against a Quake source port, of which there are Apple Silicon ports:

https://www.macsourceports.com/game/quake?pubDate=20250318

There are also Linux native ports too, so no need to use Proton.

CyberDildonics 1 day ago||
Run it against a source port or with a source port?
aclark 1 day ago|||
With vkQuake on macOS (qbj3 and id1 in /Applications), I get "HOST_ERROR: Model progs/v_axe2.mdl not found"... their docs say if it's not ironwail then "expect issues". :-\
fosron 2 hours ago||
Got the same error, but you just press Esc and you are in the game though.
klaussilveira 1 day ago|||
https://www.macsourceports.com/game/quake

https://github.com/Novum/vkQuake

pttrn 1 day ago|||
vkQuake.app works great on Apple silicon Macs.
empressplay 1 day ago||
should run fine with crossover / wine