Posted by rafaepta 5 days ago
Years later that game was turned into a DVD film by choosing specific story paths. You can find it online at ok.ru, but don't click that link without a really, really strong adblocker. The Russian site tries to install malware. https://ok.ru/video/3334939150907
The real game Bandersnatch (as a business folly) was something else - the "coming soon" advert from just before Imagine's bankruptcy would probably ring an alarm bell now - https://nosher.net/archives/computers/imagine_eugeneevans_yo...
Some of the programmers of Bandersnatch did release Gift From The Gods from the ashes of Bandersnatch - which I definitely had on my Spectrum! But it was very confusing - https://www.crashonline.org.uk/13/giftgod.htm
This 1984 documentary from the BBC archive covers Imagine's growth & demise, must have been a great visual reference for Brooker making the show, and the top comment has some more detail on Imagine's hiring spree - https://www.youtube.com/watch?v=buuUZFh_pyk also also check out 4:30 or so, where they show the game and the device that will "eventually be reduced to a small cartridge and sold with the game"!!
Also also the name Ritman is probably a reference to Jon Ritman, programmer of the brilliant Head Over Heels. But he was nothing to do with Imagine. He still gives interviews and seems lovely.
The hosts often focus on his Exegesis, mentioned in the article. It feels like a privilege to hear two very smart academics engage in longform discussion - in which they're unconstrained, and clearly having genuine fun - about Dick's work.
More broadly, the non-Dick episodes are also wonderful, and often cover the kind of art I typically see discussed here.
You can dip in for times they cover work you love already, to hear their interesting (and academically, often quite new) perspectives on your favourites, or listen from the start, chronologically, as a kind of curriculum in the weird. Which I found to be an incredibly useful thing.
I'm not associated in any way, just a fan, and think a lot of users here would enjoy it: https://www.weirdstudies.com/10
But why not try? It is history, and you are a unique witness of it
My AI dungeon master is just what you seek- but it will kill you... so you tell me if its "tripe" Lisa Simpson.
X to doubt. The tech worked fine. The real issue is that nobody wants choose-your-own-adventure TV, which has been proven again and again.
But surely Netflix could have setup 1 to 3 of the "best" variants of the Bandersnatch and let people watch those? Even a "directors cut" based on how the director chose the path, would suffice.
The content is entirely gone right now. Which is pretty tragic as it was excellent.
It's officially gone, but you can acquire the raw video through other means and plug it into this open source reimplementation of the frontend: https://mehotkhan.github.io/BandersnatchInteractive/
Your theory fits fine with “We’re not going to make a series like this or turn it into a genre”, but not so well with “we already made this thing and it was really popular, but we’ve decided to take it off the platform”
https://www.polygon.com/22286070/netflix-interactive-shows-m...
The guy who coded the actual Nohzdyve game (that runs on real ZX Spectrum hardware) is Matt Westcott aka Gasman. He's a demoscener and has made some brilliant speccie demos. https://demozoo.org/sceners/5879/