Posted by lastdong 8 hours ago
That means it doesn’t need depth. Depth is helpful for getting good point locations, but SLAM on multiple frames should also work.
I’m guessing that they are researching this for AR or robot navigation. Otherwise, the focus on accurately dividing the scene into objects wouldn’t make sense for me.
Also, can it run on Apple silicon?
its designed to be run on top of a SLAM system that outputs a sparse point cloud.
on page 4 on the top right you can see how the point cloud is used to then feed into the object generator: https://cdn.jsdelivr.net/gh/facebookresearch/ShapeR@main/res...
> Furthermore, by leveraging tools like MapAnything to generate metric points, ShapeR can even produce metric 3D shapes from monocular images without retraining.