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Posted by indigodaddy 3 days ago

4x faster network file sync with rclone (vs rsync) (2025)(www.jeffgeerling.com)
201 points | 99 comments
digiown 6 hours ago|
Note there is no intrinsic reason running multiple streams should be faster than one [EDIT: "at this scale"]. It almost always indicates some bottleneck in the application or TCP tuning. (Though, very fast links can overwhelm slow hardware, and ISPs might do some traffic shaping too, but this doesn't apply to local links).

SSH was never really meant to be a high performance data transfer tool, and it shows. For example, it has a hardcoded maximum receive buffer of 2MiB (separate from the TCP one), which drastically limits transfer speed over high BDP links (even a fast local link, like the 10gbps one the author has). The encryption can also be a bottleneck. hpn-ssh [1] aims to solve this issue but I'm not so sure about running an ssh fork on important systems.

1. https://github.com/rapier1/hpn-ssh

Aurornis 5 hours ago||
> Note there is no intrinsic reason running multiple streams should be faster than one.

The issue is the serialization of operations. There is overhead for each operation which translates into dead time between transfers.

However there are issues that can cause singular streams to underperform multiple streams in the real world once you reach a certain scale or face problems like packet loss.

nh2 4 hours ago|||
Is it certain that this is the reason?

rsync's man page says "pipelining of file transfers to minimize latency costs" and https://rsync.samba.org/how-rsync-works.html says "Rsync is heavily pipelined".

If pipelining is really in rsync, there should be no "dead time between transfers".

dekhn 2 hours ago|||
The simple model for scp and rsync (it's likely more complex in rsync): for loop over all files. for each file, determine its metadata with fstat, then fopen and copy bytes in chunks until done. Proceed to next iteration.

I don't know what rsync does on top of that (pipelining could mean many different things), but my empirical experience is that copying 1 1 TB file is far faster than copying 1 billion 1k files (both sum to ~1 TB), and that load balancing/partitioning/parallelizing the tool when copying large numbers of small files leads to significant speedups, likely because the per-file overhead is hidden by the parallelism (in addition to dealing with individual copies stalling due to TCP or whatever else).

I guess the question is whether rsync is using multiple threads or otherwise accessing the filesystem in parallel, which I do not think it does, while tools like rclone, kopia, and aws sync all take advantage of parallelism (multiple ongoing file lookups and copies).

nh2 2 hours ago||
> I guess the question is whether rsync is using multiple threads or otherwise accessing the filesystem in parallel

No, that is not the question. Even Wikipedia explains that rsync is single-threaded. And even if it was multithreaded "or otherwise" used concurent file IO:

The question is whether rsync _transmission_ is pipelined or not, meaning: Does it wait for 1 file to be transferred and acknowledged before sending the data of the next?

Somebody has to go check that.

If yes: Then parallel filesystem access won't matter, because a network roundtrip has brutally higher latency than reading data sequentially of an SSD.

dekhn 2 hours ago||
Note that rsync on many small files is slow even within the same machine (across two physical devices), suggesting that the network roundtrip latency is not the major contributor.
spockz 2 hours ago|||
I’m not sure why, but just like with scp, I’ve achieved significant speeds ups by tarring the directory first (optionally compressing it), transferring and then decompressing. Maybe because it makes the tar and submit, and the receive, untar/uncompress, happen on different threads?
lelandbatey 2 hours ago||
It's typically a disk-latency thing, as just stat-ing the many files in a directory can have significant latency implications (especially on spinning HDDs) vs opening a single file (the tar) and read-()ing that one file in memory before writing to the network.

If copying a folder with many files is slower than tarring that folder and the moving the tar (but not counting the untar) then disk latency is your bottleneck.

ahartmetz 53 minutes ago||
Not useful very often, but fast and kind of cool: You can also just netcat the whole block device if you wanted a full filesystem copy anyway. Optionally zero all empty space before using a tool like zerofree and use on-the-fly compression / decompression with lz4 or lzo. Of course, none of the block devices should be mounted, though you could probably get away with a source that's mounted read-only.

dd is not a magic tool that can deal with block devices while others can't. You can just cp myLinuxInstallDisk.iso to /dev/myUsbDrive, too.

wmf 4 hours ago|||
The ideal solution to that is pipelining but it can be complex to implement.
mprovost 6 hours ago|||
In general TCP just isn't great for high performance. In the film industry we used to use a commercial product Aspera (now owned by IBM) which emulated ftp or scp but used UDP with forward error correction (instead of TCP retransmission). You could configure it to use a specific amount of bandwidth and it would just push everything else off the network to achieve it.
nh2 3 hours ago|||
What does "high performance" mean here?

I get 40 Gbit/s over a single localhost TCP stream on my 10 years old laptop with iperf3.

So the TCP does not seem to be a bottleneck if 40 Gbit/s is "high" enough, which it probably is currently for most people.

I have also seen plenty situations in which TCP is faster than UDP in datacenters.

For example, on Hetzner Cloud VMs, iperf3 gets me 7 Gbit/s over TCP but only 1.5 Gbit/s over UDP. On Hetzner dedicated servers with 10 Gbit links, I get 10 Gbit/s over TCP but only 4.5 Gbit/s over UDP. But this could also be due to my use of iperf3 or its implementation.

I also suspect that TCP being a protocol whose state is inspectable by the network equipment between endpoints allows implementing higher performance, but I have not validated if that is done.

digiown 5 hours ago||||
There's an open source implementation that does something similar but for a more specific use case: https://github.com/apernet/tcp-brutal

There's gotta be a less antisocial way though. I'd say using BBR and increasing the buffer sizes to 64 MiB does the trick in most cases.

tclancy 4 hours ago||
Have you tried searching for "tcp-kind"?
pezgrande 5 hours ago||||
Was the torrent protocol considered at some point? Always surprised how little presence has in the industry considering how good the technology is.
gruez 4 hours ago|||
If you strip out the swarm logic (ie. downloading from multiple peers), you're just left with a protocol that transfers big files via chunks, so there's no reason that'd be faster than any other sort of download manager that supports multi-thread downloads.

https://en.wikipedia.org/wiki/Download_manager

ambicapter 5 hours ago|||
torrent is great for many-to-one type downloads but I assume GP is talking about single machine to single machine transfers.
adolph 4 hours ago|||
Aspera's FASP [0] is very neat. One drawback to it is that the TCP stuff not being done the traditional way must be done on CPU. Say if one packet is missing or if packets are sent out of order, the Aspera client fixes those instead of all that being done as TCP.

As I understand it, this is also the approach of WEKA.io [1]. Another approach is RDMA [2] used by storage systems like Vast which pushes those order and resend tasks to NICs that support RDMA so that applications can read and write directly to the network instead of to system buffers.

0. https://en.wikipedia.org/wiki/Fast_and_Secure_Protocol

1. https://docs.weka.io/weka-system-overview/weka-client-and-mo...

2. https://en.wikipedia.org/wiki/Remote_direct_memory_access

nh2 2 hours ago|||
> has a hardcoded maximum receive buffer of 2MiB

For completeness, I want to add:

The 2MiB are per SSH "channel" -- the SSH protocol multiplexes multiple independent transmission channels over TCP [1], and each one has its own window size.

rsync and `cat | ssh | cat` only use a single channel, so if their counterparty is an OpenSSH sshd server, their throughput is limited by the 2MiB window limit.

rclone seems to be able to use multiple ssh channels over a single connection; I believe this is what the `--sftp-concurrency` setting controls.

Some more discussion about the 2MiB limit and links to work for upstreaming a removal of these limits can be found in my post [3].

Looking into it just now, I found that the SSH protocol itself already supports dynamically growing per-channel window sizes with `CHANNEL_WINDOW_ADJUST`, and OpenSSH seems to generally implement that. I don't fully grasp why it doesn't just use that to extend as needed.

I also found that there's an official `no-flow-control` extension with the description

> channel behaves as if all window sizes are infinite. > > This extension is intended for, but not limited to, use by file transfer applications that are only going to use one channel and for which the flow control provided by SSH is an impediment, rather than a feature.

So this looks exactly as designed for rsync. But no software implements this extension!

I wrote those things down in [4].

It is frustrating to me that we're only a ~200 line patch away from "unlimited" instead of shitty SSH transfer speeds -- for >20 years!

[1]: https://datatracker.ietf.org/doc/html/rfc4254#section-5

[2]: https://rclone.org/sftp/#sftp-concurrency

[3]: https://news.ycombinator.com/item?id=40856136

[4]: https://github.com/djmdjm/openssh-portable-wip/pull/4#issuec...

einpoklum 9 minutes ago|||
> Note there is no intrinsic reason running multiple streams should be faster than one

Inherent reasons or no, it's been my experience across multiple protocols, applications, network connections and environments, and machines on both ends, that, _in fact_, splitting data up and operating using multiple streams is significantly faster.

So, ok, it might not be because of an "inherent reason", but we still have to deal with it in real life.

softfalcon 4 hours ago|||
> It almost always indicates some bottleneck in the application or TCP tuning.

Yeah, this has been my experience with low-overhead streams as well.

Interestingly, I see a ubiquity of this "open more streams to send more data" pattern all over the place for file transfer tooling.

Recent ones that come to mind have been BackBlaze's CLI (B2) and taking a peek at Amazon's SDK for S3 uploads with Wireshark. (What do they know that we don't seem to think we know?)

It seems like they're all doing this? Which is maybe odd, because when I analyse what Plex or Netflix is doing, it's not the same? They do what you're suggesting, tune the application + TCP/UDP stack. Though that could be due to their 1-to-1 streaming use case.

There is overhead somewhere and they're trying to get past it via semi-brute-force methods (in my opinion).

I wonder if there is a serialization or loss handling problem that we could be glossing over here?

digiown 3 hours ago|||
Tuning on Linux requires root and is systemwide. I don't think BBR is even available on other systems. And you need to tune the buffer sizes of both ends too. Using multiple streams is just less of a hassle for client users. It can also fool some traffic shaping tools. Internal use is a different story.
PunchyHamster 2 hours ago||||
that is a different problem. For S3-esque transfers you might very well be limited by ability for target to receive X MB/s and not more and so starting parallel streams will make it faster.

I used B2 as third leg for our backups and pretty much had to give rclone more connections at once because defaults were nowhere close to saturating bandwidth

akdev1l 3 hours ago|||
not sure about B2 but AWS S3 SDK not assuming that people will do any tuning makes total sense

cuz in my experience no one is doing that tbh

slightlygrilled 41 minutes ago||
I’ve found aws s3 it’s always been painful to get any good speed out of it unless it’s massive files you’re moving.

It’s base line tuning seems to just assume large files and does no auto scaling and it’s mostly single threaded.

Then even when tuning it’s still painfully slow, again seemly limited by its cpu processing and mostly on a single thread, highly annoying.

Especially when you’re running it on a high core, fast storage, large internet connection machine.

Just feels like there is a large amount of untapped potential in the machines…

odo1242 4 minutes ago||
It’s almost certainly also tuned to prevent excessive or “spiky” traffic to their service.
yegle 5 hours ago|||
The author tried running rsyncd demon so it's not _just_ the ssh protocol.
oceanplexian 5 hours ago|||
Uhh.. I work with this stuff daily and there are a LOT of intrinsic reasons a single stream would be slower than running multiple: MPLS ECMP hashing you over a single path, a single loss event with a high BDP causing congestion control to kick in for a single flow, CPU IRQ affinity, probably many more I’m not thinking like the inner workings of NIC offloading queues.

Source: Been in big tech for roughly ten years now trying to get servers to move packets faster

digiown 5 hours ago||
Ha, it sounds like the best way to learn something is to make a confident and incorrect claim :)

> MPLS ECMP hashing you over a single path

This is kinda like the traffic shaping I was talking about though, but fair enough. It's not an inherent limitation of a single stream, just a consequence of how your network is designed.

> a single loss event with a high BDP

I thought BBR mitigates this. Even if it doesn't, I'd still count that as a TCP stack issue.

At a large enough scale I'd say you are correct that multiple streams is inherently easier to optimize throughput for. But probably not a single 1-10gb link though.

PunchyHamster 2 hours ago||
> This is kinda like the traffic shaping I was talking about though, but fair enough. It's not an inherent limitation of a single stream, just a consequence of how your network is designed.

It is. one stream gets you traffic of one path to the infrastructure. Multiple streams get you multiple and possibly also hit different servers to accelerate it even more. Just the limitation isn't hardware but "our networking device have 4 10Gbit ports instead of single 40Gbit port"

Especially if link is saturated, you'd be essentially taking n-times your "fair share" of bandwidth on link.

yason 4 hours ago|||
Note there is no intrinsic reason running multiple streams should be faster than one

If the server side scales (as cloud services do) it might end up using different end points for the parallel connections and saturate the bandwidth better. One server instance might be serving other clients as well and can't fill one particular client's pipe entirely.

Saris 5 hours ago|||
Wouldn't lots of streams speed up transfers of thousands of small files?
digiown 5 hours ago||
If the application handles them serially, then yeah. But one can imagine the application opening files in threads, buffering them, and then finally sending it at full speed, so in that sense it is an application issue. If you truly have millions of small files, you're more likely to be bottlenecked by disk IO performance rather than application or network, though. My primary use case for ssh streams is zfs send, which is mostly bottlenecked by ssh itself.
catdog 4 hours ago||
It's an application issue but implementation wise it's probably way more straightforward to just open a separate network connection per thread.
dekhn 5 hours ago|||
Single file overheads (opening millions of tiny files whose metadata is not in the OS cache and reading them) appears to be an intrinsic reason (intrinsic to the OS, at least).
PunchyHamster 2 hours ago|||
the majority of that will be big files. And to NVMe it is VERY fast even if you run single threaded 10Gbit should be easy
pixl97 5 hours ago|||
IOPs and disk read depth are common limits.

Depending on what you're doing it can be faster to leave your files in a solid archive that is less likely to be fragmented and get contiguous reads.

patmorgan23 3 hours ago||
I mean isn't a single TCP connections throughput limited by the latency? Which is why in high(er) latency WAN links you generally want to open multiple connections for large file transfers.

https://wintelguy.com/wanperf.pl

ericpauley 6 hours ago||
Rclone is a fantastic tool, but my favorite part of it is actually the underyling FS library. I've started baking Rclone FS into internal Go tooling and now everything transparently supports reading/writing to either local or remote storage. Really great for being able to test data analysis code locally and then running as batch jobs elsewhere.
absoflutely 4 hours ago||
What kind of data analysis do you run with Go and do you use an open source library for it? My experience with stats libraries in Go has been lukewarm so far.
rsync 2 hours ago||
"Rclone is a fantastic tool, but my favorite part of it is actually the underyling FS library."

Related to this is the very useful:

  rclone serve restic ...
.. workflow that allows you to create append-only (immutable) backups.

This howto is not rsync.net-specific - you can follow this recipe at any standard SSH endpoint:

https://www.rsync.net/resources/notes/2025-q4-rsync.net_tech...

coreylane 6 hours ago||
RClone has been so useful over the years I built a fully managed service on top of it specifically for moving data between cloud storage providers: https://dataraven.io/

My goal is to smooth out some of the operational rough edges I've seen companies deal with when using the tool:

  - Team workspaces with role-based access control
  - Event notifications & webhooks – Alerts on transfer failure or resource changes via Slack, Teams, Discord, etc.
  - Centralized log storage
  - Vault integrations – Connect 1Password, Doppler, or Infisical for zero-knowledge credential handling (no more plain text files with credentials)
  - 10 Gbps connected infrastructure (Pro tier) – High-throughput Linux systems for large transfers
noname120 6 hours ago||
I hope that you sponsor the rclone project given that it’s the core of your business! I couldn’t find any indication online that you do give back to the project. I hope I’m wrong.
coreylane 5 hours ago|||
I'm certainly planning on sponsoring the project as soon as possible, but so far I have zero paying customers, hopefully that will change soon
znnajdla 3 hours ago||
first thing that popped into my mind is that your free plan is crazy generous. cut it out.
PunchyHamster 1 hour ago||
first thing that popped into mine is $30/mo for running a vm with a command is something people will now just tell LLM to do
stronglikedan 5 hours ago||||
that's just creepy and hella presumptuous
asacrowflies 4 hours ago||
Yeah I've seen this pop up in foss a lot lately and I don't like it.
sneak 4 hours ago||||
Gifts do not confer obligation. If you give me a screwdriver and I use it to run my electrical installation service business, I don’t owe you a payment.

This idea that one must “give back” after receiving a gift freely given is simply silly.

burnte 3 hours ago|||
Yes but thank-yous are always good. Making sure the project sticks around is just smart.
MattGrommes 3 hours ago|||
If your neighbor kept baking and giving you cookies, to the point where you were wrapping and reselling them at the market, don't you think you should do something for them in return?
jfbaro 6 hours ago|||
Me too!
plasticsoprano 5 hours ago||
How do you deal with how poorly rclone handles rate limits? It doesn't honor dropbox's retry-after header and just adds an exponential back off that, in my migrations, has resulted in a pause of days.

I've adjusted threads and the various other controls rclone offers but I still feel like I'm not see it's true potential because the second it hits a rate limit I can all but guarantee that job will have to be restarted with new settings.

darthShadow 4 hours ago|||
> doesn't honor dropbox's retry-after header

That hasn't been true for more than 8 years now.

Source: https://github.com/rclone/rclone/blob/9abf9d38c0b80094302281...

And the PR adding it: https://github.com/rclone/rclone/pull/2622

coreylane 5 hours ago|||
I honestly haven't used it with Dropbox before, have you tried adjusting --tpslimit 12 --tpslimit-burst 0 flags? Are you creating a dedicated api key for the transfer? Rate limits may vary between Plus/Advanced forum.rclone.org is quite active you may want to post more details there.
edvardsire 1 hour ago||
Interesting that nobody has mentioned: Warp speed Data Transfer (WDT)[1].

From the readme:

- Warp speed Data Transfer (WDT) is an embeddedable library (and command line tool) aiming to transfer data between 2 systems as fast as possible over multiple TCP paths.

- Goal: Lowest possible total transfer time - to be only hardware limited (disc or network bandwidth not latency) and as efficient as possible (low CPU/memory/resources utilization)

1. https://github.com/facebook/wdt

SloopJon 39 minutes ago||
The article links to a YouTube mini-review of USB enclosures from UGreen and Acasis, neither of which he loves.[1] I've been happy with the OWC 1M2 as a boot drive on a Mac Studio with Thunderbolt 5 ports.[2] I just noticed that there is an OWC 1M2 80G, based on USB4 v2.[3] I didn't know that was a thing, but I guess it's the USB cousin to Thunderbolt 5.

[1] https://www.youtube.com/watch?v=gaV-O6NPWrI

[2] https://eshop.macsales.com/shop/owc-express-1m2

[3] https://eshop.macsales.com/item/OWC/US4V2EXP1M2/

ftchd 3 hours ago||
Rclone is such an elegant piece of software, reminds me of the time where most software worked well most of the time. There's few people that wouldn't benefit from it, either as a developer or end-user.

I'm currently working on the GUI if you're interested: https://github.com/rclone-ui/rclone-ui

newsoftheday 5 hours ago||
I prefer rsync because of its delta transfer which doesn't resend files already on the destination, saving bandwidth. This combined with rsync's ability to work over ssh lets me sync anywhere rsync runs, including the cloud. It may not be faster than rclone but it is more conserving on bandwidth.
kbr2000 2 hours ago||
The delta-transfer algorithm [0] is about detecting which chunks of a file differ on source and target [1], and limiting the transfer to those chunks. The savings depend on how and where they differ, and ofcourse there's tradeoffs...

You seem to be referring to the selection of candidates of files to transfer (along several possible criteria like modification time, file size or file contents using checksumming) [2]

Rsync is great. However for huge filesystems (many files and directories) with relatively less change, you'll need to think about "assisting" it somewhat (by feeding it its candidates obtained in a more efficient way, using --files-from=). For example: in a renderfarm system you would have additions of files, not really updates. Keep a list of frames that have finished rendering (in a cinematic film production this could be eg. 10h/frame), and use it to feed rsync. Otherwise you'll be spending hours for rsync to build its index (both sides) over huge filesystems, instead of transferring relatively few big and new files.

In workloads where you have many sync candidates (files) that have a majority of differing chunks, it might be worth rather disabling the delta-transfer algorithm (--whole-file) and saving on the tradeoffs.

[0] https://www.andrew.cmu.edu/course/15-749/READINGS/required/c...

[1] https://en.wikipedia.org/wiki/Rsync#Determining_which_parts_...

[2] https://en.wikipedia.org/wiki/Rsync#Determining_which_files_...

HPsquared 5 hours ago|||
Rclone can "sync" with a range of different ways to check if the existing files are the same. If no hashes are available (e.g. WebDAV) I think you can set it to check by timestamp (with a tolerance) and size.

Edit: oh I see, delta transfer only sends the changed parts of files?

newsoftheday 4 hours ago||
It only sends the changed parts of files (the diffs) is my understanding which saves bandwidth.
plagiarist 4 hours ago||
Does rclone not do that? I thought they were specifically naming themselves similarly because they also did that.
newsoftheday 4 hours ago||
My understanding is that rclone does not do true delta sync sending only the differing parts of files like rsync.
cachius 6 hours ago||
rclone --multi-thread-streams allows transfers in parallel, like robocopy /MT

You can also run multiple instances of rsync, the problem seems how to efficiently divide the set of files.

cachius 5 hours ago||
> efficiently divide the set of files.

It turns out, fpart does just that! Fpart is a Filesystem partitioner. It helps you sort file trees and pack them into bags (called "partitions"). It is developed in C and available under the BSD license.

It comes with an rsync wrapper, fpsync. Now I'd like to see a benchmark of that vs rclone! via https://unix.stackexchange.com/q/189878/#688469 via https://stackoverflow.com/q/24058544/#comment93435424_255320...

https://www.fpart.org/

pama 6 hours ago|||
Sometimes find (with desired maxdepth) piped to gnu-parallel rsync is fine.
SoftTalker 6 hours ago|||
robocopy! Wow, blast from the past. Used to use it all the time when I worked in a Windows shop.
bob1029 6 hours ago||
I am using robocopy right now on a project. The /MIR option is extremely useful for incrementally maintaining copies of large local directories.
adolph 4 hours ago||
My go-to for fast and easy parallelization is xargs -P.

  find a-bunch-of-files | xargs -P 10 do-something-with-a-file

       -P max-procs
       --max-procs=max-procs
              Run up to max-procs processes at a time; the default is 1.
              If max-procs is 0, xargs will run as many processes as
              possible at a time.
akdev1l 3 hours ago||
note that one should use -print0 and -0 for safety
adolph 2 hours ago||
Thanks! I've been using the -F{} do-something-tofile "{}" approach which is also handy for times in which the input is one pram among others. -0 is much faster.

Edit: Looks like when doing file-by-file -F{} is still needed:

  # find tmp -type f | xargs -0 ls
  ls: cannot access 'tmp/b file.md'$'\n''tmp/a file.md'$'\n''tmp/c file.md'$'\n': No such file or directory
elteto 1 hour ago|||
You have to do `find ... -print0` so find also uses \0 as the separator.
akdev1l 56 minutes ago|||
find -print0 will print the files with null bytes as separators

xargs -0 will use a null byte as separator for each argument

printf 'a\0b\0c\0' | xargs -tI{} echo “file -> {}"

kwanbix 3 hours ago||
It is crazy to see how difficult google makes it for anyone to download their own pictures from google photos. Rclone used to allow you to download them, but not anymore. Only the ones uploaded by Rclone are available to download. I wish someone forced all cloud providers to allow you to download your own data. And no, google takout doesn't count. It is horrible to use.
buu709 2 hours ago|
Not just bad to use, but doesn't fully work. I've been trying to get my photos off Google Photos to backup elsewhere, but takeout misses something like 20%-30% of them.
MisterTea 1 hour ago|||
How did you verify that takeout shorted you on 20-30% which is a huge number? This worries me as I've done some takeouts but never fully poked through them.
kwanbix 1 hour ago|||
yes, that is what I meant. Once I tried to download 600GB of photos, and it crashed.
indigodaddy 6 hours ago|
One thing that sets rsync apart perhaps is the handling of hard links when you don't want to send both/duplicated files to the destination? Not sure if rclone can do that.
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