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Posted by davidbarker 8 hours ago

Xcode 26.3 – Developers can leverage coding agents directly in Xcode(www.apple.com)
214 points | 176 commentspage 3
avaer 7 hours ago|
I was really not expecting Apple to jump on this bandwagon, but I guess this was inevitable.
thedangler 7 hours ago||
First time I tried it, claude built all the files in the wrong directory lol. It's working fine now.
mohsen1 7 hours ago||
I built an entire iOS app without opening Xcode UI even once. Why so many iOS engineers prefer XCode?
ukuina 21 minutes ago||
What do you use instead? I thought Xcode sign-in is necessary for signing apps?
radicaldreamer 7 hours ago||
Is this bait? XCode has been a mainstay of iOS development ever since iOS was introduced and is a successor to Interface Builder on the Mac.

Why wouldn’t engineers prefer tools they’ve been using (mostly happily) for a decade+?

s_dev 7 hours ago||
>Is this bait?

I don't think it's a serious question or the person is very young.

To answer the question. Xcode is the default IDE for iOS development. The default option will always be a practical choice.

JetBrains or Anthropic could get bought by a larger company or dismantled by the government somehow. Should anything happen to Apple (unlikely as that may seem) the entire iOS ecosystem would be gone as well negating any need for a default.

mohsen1 4 hours ago|||
I wish I was young! I have used Xcode in the past. It's just way too slow and anything it does, other IDEs do faster for me.
wahnfrieden 5 hours ago|||
Some influential iOS devs such as @dimillian and @steipete have moved away from Xcode or even xcodebuild where possible.
forrestthewoods 7 hours ago||
Who cares about AI’s embedded in IDEs? Here’s the tooling I need

* text editor with intellisense * build system * visual debugger * CLI coding agent

It’s totally fine if those four things are different. In fact I actually probably prefer them to be different. Having an all-in-one IDE is a complete and total non-goal.

People have historically confused the first three as needing to be a single IDE. This has always been wrong. The number of people who think you can’t debug with Visual Studio if the exe wasn’t built from a .sln is shocking. They’re all independent!

9dev 4 hours ago|
Why would you ever want a debugger that isn't integrated with the code editor..? I will never not want to debug code when the current breakpoint and evaluated expressions aren't visible in the code itself.

I mean, look at debugging in IntelliJ: https://resources.jetbrains.com/help/img/idea/2025.3/hotswap...

As opposed to the terminal: https://cdn.hashnode.com/res/hashnode/image/upload/v16980433...

forrestthewoods 1 hour ago||
False dichotomy. Terminal debugging is garbage. The GUI you use for writing code doesn’t have to be the same GUI you use for debugging code.

RemedyBG: https://remedybg.itch.io/remedybg

RadDbg: https://x.com/rfleury/status/1747756219404779845?s=46

I mostly edit code in VSCode. I mostly debug code in VisualStudio. They don’t have to be the same.

I do concede that one tool to rule them all is appealing. But ultimately I work with many different languages so it’s kind of a multi-tool world no matter how you slice it.

mrtksn 7 hours ago||
So far I find OpenAI’s Codex app to be the right approach for me. I can’t stand AI integrated IDE’s, it creeps me out when code starts changing at a phase that I can’t follow.

Yesterday in few hours I released an update for my mac App that I haven’t been working on for over a year. The update easily performed as expected, did a few small manual touches on the UI and the app just got approved on AppStore(like minutes ago)[0].

This is very good because normally I would not remember much about the code, so doing an update for a long forgotten code becomes huge pain.

Good for Apple but I think I feel most comfortable on Codex app. I think I like having the AI separated from the IDE so I feel in control in the IDE.

[0] Codex implemented the functionality demo on the paywall, if you want to see it: https://apps.apple.com/us/app/crystalclear-sound-switcher/id...

mlajtos 6 hours ago||
Does it support API key access or only Claude.ai subscription?
openclawai 3 hours ago||
Worth noting that "API key access" vs "subscription" has significant cost implications for heavy users.

Claude.ai Pro is $20/month flat. But if you're doing serious agent-assisted coding (multi-file refactors, iterative debugging loops), you can blow through $50-100/day in API costs.

The math changes depending on usage patterns. Subscription makes sense for interactive coding sessions. API keys make sense if you're batch processing or running agents autonomously overnight.

argsnd 6 hours ago||
Both
Oras 7 hours ago||
As MKBHD would say, welcome to 2026, Apple.
Iridiumkoivu 6 hours ago||
The cancer is spreading...
anthk 4 hours ago|
Can't wait to Tarot or I-Ching based programming.
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