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Posted by jonbaer 4 days ago

0 A.D. Release 28: Boiorix(play0ad.com)
328 points | 114 commentspage 2
evolve2k 9 hours ago|
Looking through earlier news, a July 2024 release note proudly proclaims “The git migration is on its way!”. But I’ve had a look around and can’t easily find any active git repo. Anyone know the current status around ‘moving to git’?

Ref: https://play0ad.com/the-git-migration-is-on-its-way/

13hunteo 8 hours ago|
They have a Gitea instance - https://gitea.wildfiregames.com/0ad/0ad
napsy 13 hours ago||
I really love the iterative progress with 0 A.D. And every time the game shows up in news, it's always amazing to go through the changelog. I just wish I was a but younger with more time to play :) For an OSS project it's quite an achievement!
chadrs 6 hours ago||
I had been confusing this game with Unknown Horizons, another RTS but based on the game 1602 AD. Just realized they're totally unrelated.
tasuki 11 hours ago||
The devs clearly put in a lot of effort. I'm a little surprised no one's created a campaign yet. I love the game anyway, just seems less effort and more fun to create a campaign (of course a different thing to keep the campaign balanced and up-to-date with new releases).
Dunedan 6 hours ago|
Making a high quality campaign is quite some effort and the engine still lacks some features, which would be helpful for this. A dialogue system is one of them, which already has a PR available: https://gitea.wildfiregames.com/0ad/0ad/pulls/8614

There is also a thread in the forum, where people are brainstorming about an official campaign: https://wildfiregames.com/forum/topic/123956-narrative-campa...

tasuki 5 hours ago||
Yes of course. I wasn't talking about a high quality campaign: I'm surprised there isn't even a low quality one. Perhaps that would be contrary to the 0ad philosophy.
mhher 14 hours ago||
I once randomly stumbled upon this in GNOME Software (alphabetical sorting). Was very happy to find such a quality title there.
embedding-shape 13 hours ago|
I first encountered it when I was looking at the biggest packages in the official repositories, in order to stress-test my own APT distribution implementation. Gave it a try, had fun too, and now part of the E2E tests of the mirror :D
dvntsemicolon 17 hours ago||
I tried to play this game once and sucked at it. There are people out there who are legitimately good at this, and that's awesome to see for an open source game
jiffygist 3 hours ago||
I started playing not so long ago. Here's some good lists of tips that helped me. Although I had some headstart with SC2 experience :)

https://wildfiregames.com/forum/topic/22257-a21-multiplayer-...

https://gitlab.com/mentula0ad/0ad-tips-and-tricks

rutierut 16 hours ago||
I know what you mean, biggest gripe I have with this game is how important it is to play the meta and boom early if you want to win at anything other than easy mode.
tasuki 11 hours ago||
I've played perhaps tens of hours of 0AD. I boom early, try to create an unbeatable army, and then go win. When I saw competitive 0AD players on YouTube, they played completely differently: they train cavalry or cavalry archers and go hassle the booming opponents really early. Then retreat to go hunt some chickens for a bit, train some more cavalry, and go raiding again. They simultaneously attacked each other, all the while trying to continually improve their economy meanwhile. It seemed much more fun than the way I played tbh.
Dunedan 6 hours ago||
The best players are incredible at microing (although horse rushs are just one of multiple strategies). It's also equally important to manage resources and units in a way that you use all of them all the time. That's especially important in early game.
NoboruWataya 12 hours ago||
Love this game, even if I routinely get my ass kicked on anything other than Easy.
t43562 11 hours ago||
I love 0ad - it has atmosphere. I was chuffed when a28 came out and the gutted when It crashed for me but it just got fixed and now I'm trying not to think about it until 5pm.....
Dunedan 6 hours ago|
It crashed for you? You must be running Arch Linux. ;-)

Arch Linux used system-provided SpiderMonkey which lacked a crucial bug fix. This issue should be solved by now, by Arch Linux switching back to vendored Spidermonkey.

Check out https://gitlab.archlinux.org/archlinux/packaging/packages/0a... and https://gitea.wildfiregames.com/0ad/0ad/issues/8757 for details.

jnmandal 17 hours ago||
Incredible work folks. Can't wait to try it out. The Germans look cool!
dwighttk 13 hours ago|
It’s macOS not OS X unless you’re supporting a decade old system
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