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Posted by reconnecting 2 hours ago

EDuke32 – Duke Nukem 3D (Open-Source)(www.eduke32.com)
103 points | 31 comments
bombcar 45 minutes ago|
Mac Source Ports has signed and notarized versions of this along with Raze and JFDuke3D - https://www.macsourceports.com/game/duke3d

All ported and ready to go on Apple Silicon - they even have instructions on how to extract the needed data from Steam or GoG.

vunderba 1 hour ago||
Duke Nukem 3D was probably one of the earlier FPS games that really encouraged modding because of Ken Silverman's Build Engine.

Even the enemy AI could be modified (albeit relatively limited) by editing the text CON files.

Anyone else remember playing over LAN with friends, dropping a Duke hologram in an elevator along with a bunch of pipe bombs hidden at its feet?

LanceH 1 hour ago||
It was a wonderful collection of rage inducing weapons: pipe bombs, laser trip mines, shrink ray (then step on them for the kill), freeze gun (any hit shatters for the kill), and the BFG.

We had LAN parties and would play for hours on end with custom maps we had built or downloaded.

vunderba 1 hour ago|||
Same! We used to host "Jetpack Freeze Ray" duels which ended when somebody was frozen causing them to plummet out of the sky and shatter when they hit the ground~~
fragmede 1 hour ago|||
Hail to the king, baby!
latchkey 1 hour ago||
Back when I worked at the AG Group (famous for etherpeek) we'd play late at night we could hear each other screaming from our offices, and I'd walk out of my office terrified. The laser trips were the best. This game truly holds a special place in my heart.

We also had a really good LAN there.

vunderba 1 hour ago||
Nice. The laser-trip alarm effect that would play right before it detonated in your face is forever emblazoned in my memory.
eek2121 27 minutes ago||
Duke Nukem/BUILD was the first level editor that sucked me into level editing/mods, it is also the place where I spent the most hours. I later pivoted to more professional pursuits, however i killed a ton of time building new levels, and exploiting the engine to an obscene level.

I doubt I could get back into it these days, however, I hope the open source effort can inspire some awesome stuff!

shevy-java 1 hour ago||
Hmmm. I do sometimes play old DOS games. And then the era of games that followed, say ... from 1995 to 2005 or so, give or take. Though quite rarely nowadays.

I'd wish there could be an improvement of some of the old games. Not to change their character per se, but to make some small modest improvements to e. g. gameplay, usability, perhaps even the graphics - without killing the old flair it had. Anyone remember Alone in the Dark? I liked the polygons, even though nobody would use these today. So that can probably not be improved a lot without ruining the old feeling. But content-wise? Where is AI when you need it? Can't AI autogenerate more content for those games AND also improve them modestly?

bombcar 47 minutes ago||
Some of the source ports (and some of the reimagining) does exactly what you want:

Various DooM ports go beyond replicating "vanilla DooM" and even beyond updating graphics, to adding true 3D, etc.

VMCI and HotA go way beyond "Heroes III on modern machines"

Augustus expands on Julius until it's not just "Caesar 3" on current equipment.

cjmcqueen 1 hour ago|||
There are a lot of remakes of old games. Nintendo has done this a lot, but one challenge is these old games all come with IP and copyright, so it's hard to remake a game even with the technology. You have to have ownership and a good reason to believe people will buy a slightly updated game.
cindyllm 1 hour ago||
[dead]
midzer 1 hour ago||
Classic!

Play the (only?) WASM demo at https://midzer.de/wasm/duke3d/ (ported from https://github.com/GPSnoopy/BelgianChocolateDuke3D). Miserably only software rendering right now.

AceJohnny2 49 minutes ago||
Offtopic:

> "Click here to load ~19mb"

Oh, how sweet...

The front page of reddit (not logged in) is 11 MB, logged in it is 17 MB for me (variable based on media-heavy subreddits and ads). Facebook's login page is 8 MB. Hell, Google's front, once a bastion of efficiency (long since fallen), is 9 MB.

It's sad how 19 MB now doesn't even register for me in today's bloated web.

esseph 26 minutes ago||
> It's sad how 19 MB now doesn't even register for me in today's bloated web.

I have recently mentally registered that many people look at GB the same way in 2026

coreyburnsdev 22 minutes ago||
wow, first Linux crash in over a year trying to run that. artifacts and unresponsive 2nd monitor, had to hard reboot.
reconnecting 16 minutes ago||
Duke3D deathmatch over IPX was epic, especially to hide in secret places when others didn't know them.
iancmceachern 4 minutes ago|
Yes! And Kali!
Sarkie 29 minutes ago||
I pirated this as a kid.

I've probably bought 10 different versions in the meantime to make up for it

derwiki 1 hour ago||
I spent a lot of time in the Duke Nukem 3D level editor, even had a thick reference book. Really gave me a leg up for CAD in school.
blundergoat 44 minutes ago||
Duke Nukem 3D was my first experience urinating in a video game. Hail to the king, baby.
ctoth 1 hour ago|
Am still looking for where I am supposed to type 'dnkroz' IRL
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