Posted by doener 3 days ago
* Truly random outcomes: Doesn't hurt
* Psuedo-random outcomes: Good enough?
* Unpredictable but unequally distributed outcomes: As long as nobody can know what will happen, is that sufficient?
* Unknown outcomes: As long as the players can't predict the outcome, that's what counts. If the game manager can avoid bias somehow, why not have them pick the number? Even use family birthdays, old phone numbers, etc., like people do with passwords.
All devices will output unequal distributions for most realistic N, and especially for shorter series. Games are played mostly in shorter series. Does it matter if, over the long run, the device outputs a perfectly equal distribution?
Though I do wonder if the hundredths are true or just for show. Maybe they're randomly chosen. :)
Computers use their clock to generate pseudorandom numbers all the time (hehe). It’s great randomness for something like shuffling songs or a sorting algorithm. You don’t want to use it with some “adversarial”, like online poker.