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Posted by mohebifar 18 hours ago

Professional video editing, right in the browser with WebGPU and WASM(tooscut.app)
315 points | 113 commentspage 3
Jaxkr 17 hours ago|
Great project. The last time someone did this idea well they got acquired by Microsoft. Clipchamp has since been enshittified, making them ripe for disruption. The wheel continues to turn…
evegalactica 7 hours ago||
best for every day use! i tried it and it was fun!
anthk 5 hours ago||
For WASM, there are interpreters written in Go:

https://shithub.us/slashscreen/ricket/HEAD/info.html

I'd love to have nethack/slashem, the terminal version, ported to it. No, not HTML+JS, VT220 output with colour at least, usable in any VT emulator with Ricket.

That way I would play Slashem everywhere without even needing to have an ANSI C+POSIX compiler with tons of Unix dependencies. 9front has some compat but the game looks like a maze of ifdefs for different Unix systems. GLHack can be compiled with NPE (a small POSIX+SDL2/3 wrapper) and TinyGL but for these games I'm faster with the terminal output.

bstsb 17 hours ago||
looking good! getting red/inverted video flashes on Firefox, M4 Pro. could be an issue with canvas anti-fingerprinting though, not sure its root cause
SlavikCA 17 hours ago||
Great project!

Is there similar project for image editing?

Just basic features:

- cropping

- rotating

- brightness & contrast

fragmede 17 hours ago|
photopea?
modeless 16 hours ago|||
Yeah, Photopea isn't exactly basic but it's great. If this became the Photopea equivalent for video that would be awesome.
SlavikCA 15 hours ago|||
Thank you. Just tried it.

UI is rather confusing.

Saris 4 hours ago||
It's a photoshop clone but if you have not used that before I can see how it might be a lot!
MofuVideo 7 hours ago||
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caijia 13 hours ago||
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mohebifar 13 hours ago||
Good point. I agree that could be a very interesting direction.

I have used Remotion for years because the DX is great, but the performance and overhead is significant. Even something like attaching subtitles to a video can take around 10x more time and resources than bare FFmpeg because of the chromium layer.

A headless version of this wgpu renderer with a clean API and eventually a nicer DX layer such as a react renderer could be a strong replacement for that kind of workflow.

boppo1 12 hours ago||
>render video assets without needing FFmpeg on the server.

Help me understand: able to do video with less compute? Or offload compute to client browsers?

caijia 12 hours ago||
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chloecv 7 hours ago||
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cerrO 14 hours ago||
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dylan604 14 hours ago|
Brand new accounts with such a positive comments always make me think someone's mom just signed up to make the comment.
cerrO 14 hours ago|
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