Posted by Jaso1024 4 days ago
I wish I could get into hardware chip level jobs, I was a wiz in logic gates back in university but for jobs been primarily in systems and embedded, sure you work sometimes on rtos or fpga, but it’s another thing where your whole job is designing that! Unfortunately the jobs in hardware feels like a cult, and they expect you working on some industry specific software that you can’t do/access to unless you are in the industry to start with, kinda a catch 22 situation.
Also when you give a solution, you probably need an explanation of why that works.
Can't wait till you add the additional coming soon levels.
Your feedback feature seems broken. I tried giving feedback about some basic bugs and it kept saying can't send message.
Please also add a waitlist to notify when you release the additional levels.
NANDgame ( Free! https://nandgame.com/ )
Silicon Zeroes ( https://store.steampowered.com/app/684270/Silicon_Zeroes/ )
Turing Complete ( https://store.steampowered.com/app/1444480/Turing_Complete/ )
Human Resource Machine / 7 Billion Humans ( https://store.steampowered.com/app/792100/7_Billion_Humans/ )
MHRD ( https://store.steampowered.com/app/576030/MHRD/ )
They're all slightly different in terms how the construction of a computer is pitched, none of them are perfect, they all have quirks and flaws, but they're all fun.Some like Human Resource Machine take the approachof
I wish Turing Complete wasn't quite so buggy or awkward, for a while it was by far the most promising of the bunch, but it's never quite polished and it's ended up in a bit of frustrating state.
Notable mention also to The Signal State, Shenzhen I/O, and TIS100 which are higher level than this, but scratch a similar itch.
there's ones like TIS100 which I keep meaning to revisit, but I find it very difficult to get back into these games without starting from scratch, and resetting my TIS100 progress is too intimidating.
Teaching is challenging stuff. You have to step out of your current mindset and think with the mind of someone that sees this stuff for the first time. It is not easy to make things look easy and simple. Specifically, I think you need a lot more exploration about cmos logic, about how one side pulls the output up or the other side pulls the output down but they are never on at the same time, about how they effectively amplify the result so the output does not have to depend on the power of the input, etc. Perhaps you can try to have people design things in NMOS logic than in PMOS logic and then combine the two to make a CMOS design to see how they complement each other.
But I do not want to discourage you. This is a very promising start and you should continue if you have the time.
Also, the timed answers -- are you kidding me? The time is waaay too short. And you fail all if you fail a single answer. Oh what is 0xDE in decimal, all I have to do is multiply 16 by 13 and add 14 to that. In my head in 12 seconds. Also the time is not sufficient for filling out truth tables, especially with a laptop trackpad. I was able to pass the truth tables, but gave up on hexracing.
Ok and here are some more specific issues.
-The wires seem to snap in position in a way that they superimpose each other so it becomes very difficult to see what your circuit is doing.
- truth tables seem to be bugged. If you have more inputs than the gate whose truth table you are looking at, sometimes it will generate a fictitious truth table with extra inputs. Thus, some times i get a NOT truth table that has two inputs.
- the ground element should have its connection circle on the top, not the bottom. I realized that you can rotate by pressing R, but the site does not mention that anywhere.
I intentionally made it s.t the truth tables are based on not just the input into the node, but based on all actual inputs to the node (so if you have additional processing on input x and y, itll show you the not w/ respect to input x and y and not just the immediate input).
will add a rotating cue in the next update
also it kept showing the same table to me like 4 times
G0 = D0 AND SEL
G1 = NOT SEL
G2 = D1 AND G1
G0 -> Ans
G2 -> Ans
I don't see any button labeled that