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Posted by tetrisgm 17 hours ago

Revision Demoparty 2026: Razor1911 [video](www.youtube.com)
336 points | 118 commentspage 3
ttoinou 12 hours ago|
Wow, and this is their “mid career retrospective”. Wait for the end of caree retrospective…
ttoinou 12 hours ago||
Anyone understand why multiple demos have voices singing now.. how do they do it ?
whizzter 12 hours ago||
Most full demo (no tech or sizelimit) soundtracks since the early 00s are just mp3 streams or alike, size-coded that have soft-synths or retro categories were singing is an issue due to datasize or hardware power often don't (sometimes they do as a technical demonstration).

But I did notice some 64k's and small synths-executables had singing this year, I've added small voice-samples (compressed) but that's just seconds whilst these entries had longer sequences so I'm a tad curious as well.

amiga386 8 hours ago|||
It has been a thing for some time. Even back in the 16-bit days:

- Movement Mina Omistan (1994): https://youtu.be/Ryq8fz_XAhI

- TBL Tint (1996) second part: https://youtu.be/KcSV4qAG-xk?t=459

Narishma 2 hours ago|||
Even on 8-bit systems: https://www.youtube.com/watch?v=2SdGkkp1aq8
amiga386 5 hours ago|||
https://demozoo.org/productions/tagged/vocals-in-music/
rustyhancock 12 hours ago|||
I wish there was more info about how they're made but I suppose part of the demo scene has always been secretive and reverse engineer it if you want to know.

The first one said made with Godot and blender so is it using premade assets? (Which I thought was not allowed)

Edit: #22 Heart of Glass says 144kB of WebGL + audio. I assume this means the audio is separate.

z303 2 hours ago|||
As Jare said. Lots of info around

https://github.com/psenough/teach_yourself_demoscene_in_14_d...

https://gargaj.github.io/demos-for-dummies/#intro/1

https://demobasics.pixienop.net/

https://github.com/psykon/awesome-demoscene

http://www.sizecoding.org/wiki/Main_Page

https://www.lofibucket.com/articles/64k_intro.html

Jare 3 hours ago||||
> I suppose part of the demo scene has always been secretive and reverse engineer it if you want to know.

Not really, there's tons of info and source code out there, but fairly scattered and disorganized. It just may not be easy to know how to search for it when coming from outside. But if you can strike a conversation with a demoscener, I never saw anyone wanting to hold back secrets, on the contrary, everyone has always been excited to talk about the magic to another enthusiast like themselves (ourselves).

ErneX 11 hours ago|||
This 64kb intro has speech synthesis to generate the voice of the song.

https://www.pouet.net/prod.php?which=9424

More info: https://www.flipcode.com/archives/08-04-2003.shtml

tetrisgm 12 hours ago||
Literally just singing! It’s an mp3 :)
appstorelottery 13 hours ago||
OMG. Thanks so much for posting this - completely awesome! Such a nostalgic roller coaster ride, from Qmodem to Xcopy and everything in between... brought back so many memories... - thanks again!
igleria 13 hours ago||
as a broke kid from the third world, the amount of coping Razor1911 enabled for me with gaming got me through high school during the 2000s (edit due to not finishing a sentence originally) cannot be understated.
WhitneyLand 10 hours ago||
Great music.

Bright White Lightning, but didn’t see a track name.

Overall, wow.

tomaytotomato 14 hours ago||
Wow, a real throwback to my earlier years exploring the Warez scene as cash poor teenager, which meant you had to get creative to find what you wanted.

Looking back in my 30s, I think part of my brain has atrophied because I can now purchase and download games and content with a few clicks on Steam and £40, which will be ready to play after dinner.

Before you had to think and search forums (both public and private) for DDL links, CD keys, cracks, passwords to unzip files.

Then once you had downloaded these multiple RAR/Zip files you then had to check and verify them for corruption or viruses. After that it was reading the sacred README.nfo file included in the crack zip. Which if you didn't specify to open in Notepad or Notepad++, it would open the Windows System information window.

The last stage before firing up a game was the patching/cracking phase; that could involved things like editing hosts files, unplugging or disconnecting from the internet, or modifying your firewall to prevent network requests for anti-piracy software. Then you ran your crack or copied a patched .exe file over into the game directory. Aye presto, you're ready to fire up (hopefully it didn't have a virus or rootkit)

...but wait there is no loading videos or splash screen (panic). Well that's because the pirates were saving storage space and removed unnecessary game videos and music assets.

<Play game> Bioshock

Ah, that was a nice nostalgia trip.

Also for any other nostalgia trippers, do you remember the first thing you always installed was a cracked version of WinRar (before 7zip became cool), running on a fresh install of Windows_7_SP3_BLACK_EDITION_XXX.iso

tetrisgm 14 hours ago|
Such a throwback. If you were doing floppies there was the whole sing and dance you’d do with pkzip or arj to split your files across many disks!
jansan 13 hours ago||
That Dynamic Duo disk at the beginning reminded me of my friend who got his house raided in 1987 for exchanging (not selling) cracked computer games for the C64 at the age of 18 in super rural Germany. He still managed to get into the army as an officer.
tetrisgm 13 hours ago|
Somebody needed to hack the Soviets! CCC were beasts
krige 15 hours ago||
Excellent demo and good music to go with it. My favorite part was probably the X-Copy sector map transitioning into a 3D cube with a running sprite.
richrichardsson 13 hours ago||
Same! Beautiful nod to this amazing demo : https://www.youtube.com/watch?v=YMFBAOjuMWw
tetrisgm 15 hours ago||
The tunnel going from ascii to RT gave me chills and made me teary. It was 40 years of progress in seconds.
ptype 13 hours ago||
not sure I've experienced goosebumps like this before
conceptme 8 hours ago|
absolute banger :D
unixhero 1 hour ago|
I know. I must have replayed it 20 times already
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