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Posted by blkhp19 11 hours ago

I ported Mac OS X to the Nintendo Wii(bryankeller.github.io)
1264 points | 215 commentspage 6
mlfreeman 7 hours ago|
Uh, I just noticed the Windows NT for GameCube port actually claims Wii support too...so maybe one day we'll see a Wii dual boot NT4 and OS X 10.0
davenporten 11 hours ago||
Hahaha! Yes! We need more of this in the world, love it!
spiderice 8 hours ago||
I bet if me-20-years-ago knew that current me would have no fucking clue how to even begin to tackle a problem like this, me-20-years-ago would be very disappointed. Very jealous of your expertise. Awesome work!
c0_0p_ 11 hours ago||
Fantastic work and a great write up.
kogasa240p 9 hours ago||
Wonder if it can happen on the Wii U
blkhp19 9 hours ago|
With the extra RAM, higher clock speed, and no need to waste CPU cycles converting YUV -> RGB framenbuffers - I bet it would be!
rado 10 hours ago||
Great, how about on iPhone?
postalcoder 8 hours ago||
Sorry if off topic but I was struck by the view from your window. Were you in Hanalei Bay?
blkhp19 8 hours ago|
I was - incredible views indeed!
postalcoder 8 hours ago||
Your post and pictures brightened up my day. Thanks!
lanyard-textile 11 hours ago||
Absolutely atrocious. Congratulations!

That's the hacker spirit.

anthk 7 hours ago||
Not OSX, but I'd love what Aros m68k is doing with the Amiga but for Mac OS System7.

Yes, I know about Ardi Executor being libre and enhanced now, but that's not the point.

I'd love to spawn MiniVMAC with a free system ROM replacement and a free Mac OS 7 reimplementation.

duskwuff 5 hours ago|
Possibly of interest: https://mace.home.blog/

Frustratingly, though, they haven't released any source code yet.

serhack_ 11 hours ago|
awesome, good to see some real content from pre-AI moment
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