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Posted by iamwil 2 days ago

Mahjong: A Visual Guide(themahjong.guide)
118 points | 33 comments
mark_l_watson 8 minutes ago|
A friend taught me and a few other friends how to play Mahjong early this year. Great game! You do need a skilled instructor and four people to play. This article is good, I wish that I had it five months ago.
jader201 6 hours ago||
Some (mostly American?) people know Mahjong as a solitaire game [1] that they likely have played on their phone or Windows PC/Mac.

This article is talking about the (arguably less known?) 4-player competitive game [2], and assumes you already know the difference (which some may not).

[1] https://en.wikipedia.org/wiki/Mahjong_solitaire

[2] https://en.wikipedia.org/wiki/Mahjong

bfbf 6 hours ago||
Probably it’s less popular in America, but it’s huge in Asia, so I doubt the solitaire version is more well known globally
jader201 6 hours ago|||
Yes, but most of HN is outside Asia, so I feel the clarification is helpful here.
phantomathkg 5 hours ago|||
Solitaire version should be pretty well known due to the computer game.
yapyap 3 hours ago||
Less known to the Western centric HN crowd, maybe.
tromp 6 hours ago||
I've known about Mahjong for decades but TIL it has many similarities to a game I play regularly, Rummykub. https://en.wikipedia.org/wiki/Rummikub describes it as combining elements of the card game rummy and Mahjong.
CJefferson 5 hours ago||
This is a really nice website!

In China it turns out there are lots of rule sets. The city I'm currently living in (Changsha) has it's own ruleset for example, with less tiles than these examples.

fortedoesnthack 2 hours ago|
mahjong rulesets are wild. I play Japanese mahjong, and the difference between online and a mahjong parlor is quite different, making it interesting to see what people optimize for in those different settings

I think mahjong is probably "house rules the game" though. Pretty sure most mahjong hands probably just were a result of some guy being like "hey this hand looks like it should be scored man".

t-3 1 hour ago||
It's similar to dominos then - every region and cultural/ethnic group has their own variant, and every family has their own house rules. Or craps! I was so confused my first time playing in a casino after learning to play in the streets.
flobosg 4 hours ago||
In the Kaiji manga, the “Minefield Mahjong” arc uses a variation of Japanese Mahjong. It can be read without knowing the general rules (as I did), but I guess they make some of the scenes more understandable and/or impactful. Maybe I’ll give it a reread after checking this out.
ViscountPenguin 1 hour ago|
The kaiji author is a massive riichi fanatic if I recall correctly.
flobosg 1 hour ago||
Yes, he is! (Which explains other of his mangas, Akagi):

> He has been playing mahjong since junior high school days, and admitted that though he has rarely lost a game when he was in school, his current level of ability is average. According to him, he has "tournament luck" and has even won mahjong tournaments between mahjong manga artists. He has also participated in professional mahjong matches. He played about two games against Akagi and Kaiji's voice actor Masato Hagiwara, who is known as one of the best mahjong players in the entertainment industry, and made Hagiwara say "I don't think I can beat him."

―https://en.wikipedia.org/wiki/Nobuyuki_Fukumoto

test1235 38 minutes ago||
can someone explain this bit to me:

Break the wall

Whose wall?

Count the total counter-clockwise starting from the dealer (East = 1).

東 East 1 · 5 · 9

南 South 2 · 6 · 10

西 West 3 · 7 · 11

北 North 4 · 8 · 12

East -> South -> West -> North - is that not clockwise? What am I missing?

tovej 19 minutes ago|
No, south sits to the right of east, west to the right of south, and north to the right of west.

All chinese card games go counter-clockwise. And the compass directions have a standard order, from 1-4: ESWN. Which is why the seat order is not the same as it would be on a compass.

comrade1234 5 hours ago||
There are so many different variations of the rules, especially scoring. Scoring can vary even from family to family.

We've been learning for a few years now and still ignore things like prevailing winds and I don't remember what else off the top of my head. Basically we have a document of our own rules and we add to it as we get more advanced. Eventually we'll play with the winds and seasons and the goal is Hong Kong scoring.

shlant 5 hours ago|
just played with an American friend who was learning for the first time yesterday. The winds are by far the most annoying part. Not only is the order of them different than what most people are used to (ESWN vs NESW) but the points you get for each depend on what wind you are and this is on top of having to memorize the Chinese characters (although of course some sets number them). Great game but so many little special cases that can make it intimidating to learn.

Don't even get me started on scoring when you are gambling (although the dynamics of who pays who and how much is interesting)

vehemenz 25 minutes ago||
I haven't played in years, and this was an excellent refresher.

OP, can you please include Beijing rules?

lefra 6 hours ago||
> Every fan doubles your base points

Did I miss it, or are the "base points" never explained?

ww520 5 hours ago||
Base point is like the minimum payout. All players agree upon a minimum payout (base point) ahead of time. E.g. $10 as the minimum for the first fan. A fan literally means doubling. A 4 fan win means the payout is $10x2x2x2=$80 from each losing party. It can go up very quickly.
b450 2 hours ago||
We play with a base point being a dime or a quarter. Note also that the function from fan to points is subject to house rules, it's not always p(f) = 2^f (I've seen rules for example that start to "level off" the payout at higher fan values).

I'd add the note that the whole strategy of mahjong really only gets interesting when you play repeated hands (a full game has at least 16 hands, with each player acting as the dealer once per prevailing wind) and when you're gambling (or otherwise tracking points). Most house rules also enforce a minimum fan value for a winning hand, banning the "chicken hand" which wins but scores no points. We play with a 2 fan minimum. If you just play for mahjong (i.e. a a hand that "wins" the round regardless of score), the game is a pretty uninteresting game of luck, and you're not incentivized to gun for the higher scoring hands.

otabdeveloper3 5 hours ago||
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wavemode 7 hours ago|
Really lovely designed website.

Though I get the sense that, typically the easiest way to learn how to play a game, is to walk through actually playing the game. Listing out a bunch of facts about how the game works is mostly just confusing for a newcomer - the brain doesn't retain that kind of information well.

The example of this I often give is Magic: The Gathering. Very easy to learn how to play just by playing it with someone who knows. Very difficult to learn how to play if you start with a reference guide on how casting and the stack and priority and resolution works.

nkrisc 57 minutes ago|
Any time someone starts explaining a new game to me I stop them and tell them to just start the game and walk me through it as we play. If I’m teaching someone a card game we’ll play open hand until they get it then start over. It’s kind of like a physical activity like riding a bike, you just gotta do it, not read about it.
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