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Posted by tosh 19 hours ago

MacBook Neo Deep Dive: Benchmarks, Wafer Economics, and the 8GB Gamble(www.jdhodges.com)
256 points | 301 commentspage 4
isaisabella 8 hours ago|
I take Max Neo as a toy computer. Maybe a good choice for those non-tech users, cuz it's enough for they daily use: writing docs, watching videos, etc. A good marketing product.
tobyhinloopen 5 hours ago||
This article feels written by Claude
mmoustafa 5 hours ago|
[flagged]
khernandezrt 17 hours ago||
Id pay an extra $150 for the haptic trackpad tbh
deely3 8 hours ago|
How about $299?
zeroq 2 hours ago||
let's make it $1099 and we'll throw a monitor stand for free
orliesaurus 17 hours ago||
What if you cool the chassis really really well??? Does throttling go away?
timpera 16 hours ago|
https://youtu.be/lswbpVtAhrc?si=N_z_g0aZmoOUz_Cs

> tl;dw Copper shim mod (using laptop bottom as heatsink) leads to 2x performance over stock.

system7rocks 15 hours ago||
I may buy a Neo just to do this. Intrigued.
conception 16 hours ago||
I think the only gap I’ve come across is that trying to drive two monitors through a display link dock it doesn’t really have the GPU to not have that be laggy.
sbinnee 15 hours ago||
12gb bump soon? I don’t see that happening. It’s Apple.
happyopossum 13 hours ago||
$600 laptop? I don’t see that happening. It’s Apple.
teaearlgraycold 14 hours ago||
The A19 Pro has 12GB. I would bet on an upgrade to that 2 years after release, but a one year update is possible.
bombcar 13 hours ago||
I’ve heard rumors that they’ve run out of A18s and had to pay special for more, so it’ll be interesting to see how they handle this going forward.
notfried 17 hours ago||
Why is the author considering Claude Code a "real developer workflow"? Unless you're doing complex tool calling, is CC really resource-heavy?
xnx 17 hours ago||
Why does a "real developer workflow" need to be resource-heavy?
jujube3 15 hours ago|||
I am heavy developer guy.
bombcar 13 hours ago||
and this is my developer. She consumes one hundred fifty gigabytes and runs two hundred thousand dollar, custom-tooled GPUs at ten thousand tokens per minute. It costs four hundred thousand dollars to develop…for twelve seconds.”

[Laughs]

“Oh my Claude, who touched settings.json? Alright…Who touched my LLM!?”

sannysanoff 16 hours ago|||
IDE written in Java indexing 10K files, compiling + running spring boot apps that take 30 seconds to start on the M4, or C++ compilation, or rust compilation.. Or maybe you were sarcastic?
fastball 17 hours ago||
Yes, Claude Code can use a lot of RAM.
karmakaze 15 hours ago||
> Apple has to keep macOS running well within 8GB, which is actually a nice forcing function against bloat and inefficiency. We could all use a little more of that.

Hmm, I have a very different understanding of how Apple uses forcing functions. Prematurely slowing iPhones with older batteries regardless of charge level as a forcing function to upgrade is what I take away. When the 12GB Neo's are out, I expect another bit of bloat in Liquid Glass or other to motivate the upgrade.

avidruntime 15 hours ago|
Apple's throttling was an undisclosed optimization that was controversial because it was not disclosed. The optimization itself was not controversial. It was not premature either. If the battery's measurable levels (impedance, current, voltage, etc.) fell out of nominal range, then throttling occurred. FWIW I somewhat resent having to 'defend' Apple here, but your narrative frame here has too much speculation for a situation finalized in fact in 2017, almost 10 years ago.
astrange 12 hours ago||
It wasn't an "optimization", it's because aging batteries have unstable voltage and the phone was likely to shut down otherwise.
bigfudge 8 hours ago||
That is an optimisation for stability of the phone over its lifetime.
guideamigo 16 hours ago||
This might win big in emerging markets where there is a desire for a high-quality laptop for non-programmers.
karel-3d 4 hours ago|
I wanted to ask "hm is 8GB that bad for coding? I don't use that much anyway" and now I look at my Activity Monitor and I somehow use 22GB, I don't know why.

Why is Rust Analyzer running and taking 2GB? I don't even write in Rust. Each Electron app takes 300-400MB and for some reason Ghostty takes 400 MB... ok I take it back, I couldn't use 8GB.

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