Posted by david927 22 hours ago
Ask HN: What are you working on? (June 2026)
I'm also building a modern HTTPS-only transport utility called curb. It's an alternative to curl and wget. It's written in Go using only the standard library. curb can stream output or download files and picks the right behavior based on what the server returns and whether the output is going to a human or a pipe. It also has a '--vet' mode that runs the body through security sieves; this is meant to add some protection and friction for the 'curl | sh' use-case. https://gocurb.dev
The most challenging part was getting MVTs to fly but it is very fast already even in mobile. The fun part is tarring the solver solves correctly :) no public version though but I can upload a screen grab somewhere should anyone be interested.
In the style of Sauron I’m channeling all my frustration and hatred of slow loading tools that require you to pay a subscription, buy the digital book on every platform you want to use it on, and won’t let you use the physical book from your shelf.
For my first pass I decided on focusing on a character creator for a single game and streamlining the process.
I started with the 5.5e SRD but got frustrated with the sheer amount of text without much actual content ( 100+ A4 double column pages of spells, only 1 subclass per class ). Plus a number of weird and frustrating rules that make it hard to create software for. As I’m using Nimble RPG at the table a bit recently and it has a much nicer license I’ve switched to that and been getting on a lot better. Character creation is almost done and I’be moved to character sheets and persistent object storage now. This is the first major project I’ve done with sveltekit and I’m really enjoying it.
Recently I've been trying to expand it from just coding focused to any kind of agent workflow. So now there are cron and webhook triggers, and more general agent tasks that aren't necessarily coding focused (https://github.com/jonwiggins/optio/blob/main/docs/persisten...).
I think next I want to try and add features for long term memory for agents, but haven't decided on a good way to do it.
You can find the tool at https://www.cangjieworkbook.com/ and there is a free demo linked inside. It should work on desktop and mobile web browsers.
Still working on my programming language which makes your game multiplayer automatically. Currently working on improving the tutorials. When writing the tutorials I followed the "focus on the action" principle from Diataxis (https://diataxis.fr/tutorials/) perhaps too much. Easel is a unique language in a number of ways and it really does actually have to be taught, so I'm trying to make it do a better job of that.
The concept was, what if Theme Hospital was about Victorian-esq research institution instead of a hospital? You hire strange scientists, have them explore dangerous fields of research, collect messy findings, turn them into theories, prototypes and eventually products, all the while trying to convince investors they're worth funding before they hit the market and work out what they might actually be worth
The gameloop is broken down into two parts, Exploration / Discovery and Exhibition, the closest comparison I have for the first part is take Kerbal Space Program, but focus it on Mission Control rather than the astronauts
While the mad scientists are going into weird, unstable research domains, the player is managing the institution around them, funding, equipment, research direction, safety
On the other side as you discover interesting things or successfully develop prototypes worth showing off, have investors show up and see what excites them, will they give you more funding? Push a grant your way? How are you going to keep this circus going?
You're balancing two plates, you need to invent tools to delve deeper and if you don't keep finding exciting new discoveries, your investors will slowly get bored of you
I’m still actively working on it but just submitted to App Store review. TestFlight is open if anyone wants to try it before launch: https://testflight.apple.com/join/baWAQ4tj
Happy to hear any feedback, especially from people who currently store recipes across Notes, screenshots, and 15 open browser tabs.
I am actively working to support iOS 27 (and the other 27 OS’s) and will be posting development updates over on mastodon: https://mastodon.social/@saxtechsolutions