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Posted by david927 1 day ago

Ask HN: What are you working on? (June 2026)

What are you working on? Any new ideas that you're thinking about?
296 points | 1042 commentspage 15
zazuke 6 hours ago|
I try a minimal newsletter survey, that works within Markdown, and I don't have to pay 24$ per month, as tally or others.
larodi 13 hours ago||
Im putting together a foraging map which correlates wood, heat, temp, and whatnot to tell me where various edible fungi fruit. It is mostly working so far, has bike trails and we tested it at least once.

The most challenging part was getting MVTs to fly but it is very fast already even in mobile. The fun part is tarring the solver solves correctly :) no public version though but I can upload a screen grab somewhere should anyone be interested.

shaylas 12 hours ago|
Sounds interesting! What type of data are you using? I am building something also related to the fungi world, but far less ambitious: a logging diary to identify and log findings so it's easy to log those findings without phone signal.
nk91 23 hours ago||
I’m working on small agent harness at home for a personal assistant. In spirit it’s similar to OpenClaw or Hermes Agent but I’m mostly using it for learning about agent harnesses to get a better understanding of the ecosystem.

Overall it’s been a fun learning experience and I’m looking forward to some more of the hardware work I’ll need to jump into soon. I really want to get a more focused kitchen / cooking oriented voice assistant working. So far I have a few simple voice-to-timer settings done e.g. “set a 10 minute timer for the pasta” that tells me “ding! Pasta timer” when it goes off. You can set as many concurrent timers as you need with different names.

I need some better hardware before I try using the pi for full hands free while cooking. I’ve mostly been using a webapp on my phone but afaik you can’t easily wake word a phone on a web app without some real hacking.

Overall the projects been enjoyable, once you understand the basics of a harness it feels like there’s a lot of problems you can throw them at.

baddash 22 hours ago|
i'm working on something similar, not a full agent harness but an agentic workflow app so i can learn too. if you're interested in sharing it would be awesome to take a look. i can share my project too!
nk91 20 hours ago||
If you have it on GitHub or gitlab would love to take a peek when I get a chance.

I’m still pretty early on in the explore phase. Once I get through a cleanup pass or ten I’ll see if I feel good enough about it to share haha.

baddash 20 hours ago||
i haven't finished either, but once i do i can send you a message or something. my email is on my profile if you wanna exchange contact info
nk91 17 hours ago||
Sent you an email
spmartin823 6 hours ago||
Built in AI editor for Wordpress to make it easy to make your site better. Originally just for online newspapers but starting to get interest from Wordpress agencies. First user is free: https://presspass.ai/ai-editor
shortercode 13 hours ago||
Arcane Scholar: a local first application for all your TTRPG needs. Create and manage characters, classes, spells, and more. Then package them up to share with your table.

In the style of Sauron I’m channeling all my frustration and hatred of slow loading tools that require you to pay a subscription, buy the digital book on every platform you want to use it on, and won’t let you use the physical book from your shelf.

For my first pass I decided on focusing on a character creator for a single game and streamlining the process.

I started with the 5.5e SRD but got frustrated with the sheer amount of text without much actual content ( 100+ A4 double column pages of spells, only 1 subclass per class ). Plus a number of weird and frustrating rules that make it hard to create software for. As I’m using Nimble RPG at the table a bit recently and it has a much nicer license I’ve switched to that and been getting on a lot better. Character creation is almost done and I’be moved to character sheets and persistent object storage now. This is the first major project I’ve done with sveltekit and I’m really enjoying it.

dvorka 1 day ago||
Working on MyTraL - sovereign athlete / personal training log: https://mytral.fitness/

I went on sabbatical to fulfill my dream project - consolidating 30 years of training logs that span everything from paper and Excel spreadsheets to various fitness services and devices I used. I'm enjoying the technical challenges involved - digitizing paper hand written logs using OCR / visual generative models, navigating the maze of athletic metrics with their crazy trademarked names and SOTA multidimensional models. Having incredible fun building AI coaches: agents ranging in character from Al Pacino in Any Given Sunday to the coach from my teenage years, utilizing ICL / PFN model-based predictions, ... and more.

The best part is the rush of memories while ingesting my own history - photos and recordings I completely forgot, as well as navigating data shared by friends - records they didn't see in years because the original applications they used no longer exist or won't run on their current HW.

oms1005 20 hours ago||
I'm really interested in gamedev tooling and I'm working on a tool called PixelAid[0] right now. A lot of people are essentially discovering AI image gen as a way to make art for games, but AI is especially bad at pixel art right now. Color palettes, grid sizes, animation drift are some really big issues that basically make those things unusable. I wanted to take a non-AI approach to fix these things with some good ol' math and tools.

I'm trying to build more things around AI pixel art - honestly, I think it's crazy some people out there are charging money for things like this and seeing where I can help (and also just learn more about this stuff myself).

[0] https://oscarsanchez.com/tools/pixelaid/

vunderba 19 hours ago|
Look up Sprite Fusion as well - it's a very good tool for grid-snapping / palette reduction / etc. and was specifically developed with cleaning up AI assets.

https://github.com/Hugo-Dz/spritefusion-pixel-snapper

bmalicoat 19 hours ago||
Building a gameboy speaker from scratch. Kind of like a record player or mini disc player, but using gameboy and gameboy color games. Trying my best to document the process https://www.youtube.com/shorts/MQ16pvz3xeQ

Lots of fun and novel problems to solve across hardware, software, firmware, enclosure, legality, manufacturability! It also got me collecting random carts just to hear the incredible music locked away (some samples at the end of this video https://www.youtube.com/shorts/7naKAga8hAE )

steelcm 9 hours ago||
Working hard to finally ship my co-founded product - Edit Square, an online motion graphics editor https://editsquare.com/ - private invites are going out this week, wish me luck!

This has been in the works for many years! The project originally started as web forms driving After Effects templates on a Windows server, and has now evolved to a point where the web technology landscape has matured enough to build a full-on motion graphics editor right in the browser, using WebGPU and WebCodecs.

gwbas1c 23 hours ago|
I started wearing glasses about a year ago, and I really struggled to find frames that fit well. So, I'm learning CAD so I can 3d-print my own set of frames.

My first goal is to 3d-print frames for reading glasses that I can wear in bed while I read. This way, if I fall asleep with them on and break them, I can just print new frames and pop the lenses in.

MaikaDiHaika 23 hours ago|
Haha, intersting idea. Best of luck on your CAD journey!
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