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Posted by david927 10 hours ago

Ask HN: What are you working on? (June 2026)

What are you working on? Any new ideas that you're thinking about?
156 points | 571 commentspage 4
ndaugherty18 1 hour ago|
I've been building a site to help someone start a small business. Think figuring out how to get a loan, what neighborhood I should build in, what permits I need, etc. I feel there is a ton of content for people wanting to start a VC funded business but not enough for small business local to your area.

Its still in the building phase but what I have currently is at:

https://locallane.ai

auto 8 hours ago||
Two months ago I went full time on my indie game after just under a year and a half of part time work. I’ve been prototyping in Godot for about 6 years now, and finally had a game that my business partner and I were really interested in and felt matched the current market desires. It’s cozy world builder, drawing inspiration for Sim City, Rollercoaster Tycoon, The Sims, with an aesthetic influence of Stardew Valley, Animal Crossing, and the like.

This was very much a passion project and an idea I’ve wanted to see alive for decades, and also let me explore some tech I wanted to get deeper on. I’m bullish on the the tighter integration of CPUs, GPU style cores, and shared memory. Our game, LocoMo, relies heavily of GPU processing of entities under the hood.

You can see me do a walkthrough of the current state of the game here: https://youtu.be/NbB0DCX8Pis?is=vGEw5oTMu_W9f-zT

phaser 7 hours ago|
Loving the art style! I'm also bullish on the simulation games that can be created with newer architectures.
auto 7 hours ago||
It’s such an untapped domain, and despite the consoles being more tightly integrated this generation, we’re still mostly using the horsepower for traditional AAA realism-focused graphics, as opposed to this whole new world of computation available.

Edit: Also, thank you! The game has evolved a ton over the last year and is really coming into its own stylistically, bit by bit.

alphaBetaGamma 8 hours ago||
My wife and I are working on a math/science/CS-inspired jewelry business.

We try to create pieces that stand on their own aesthetically but have a hidden meaning. We currently have two styles: lambda calculus based pieces (we depict the lambda/Tromp diagram) where we have Y-Combinator earrings (well, strictly speaking they are one beta reduction away from Y-combinator. Aesthetic oblige) and a pendant depicting a lambda expression computing Graham's number. The other style is quantum computing circuits, based on quantum computing research my brother (a physics professor) is doing: a pendant that is actually a non-local controlled-NOT gate.

I wrote a tiny DSL to describe the jewelry pieces, and an interpreter to produce CAD files. We then either 3D print them or have them produced by lost-wax.

We are 200% out of our comfort zone (and love it): I know nothing of front end dev, payments, or anything like that. The diamond district in New York is a neighborhood we normally actively avoid, but if you are forced to go there it is fascinating (people examining diamonds on the corner of the street, others in fur coats in summer straight out of a mafia movie...), and especial marketing. Jewelry is a completely saturated business (luckily we are not doing this to pay the rent); we think we have a unique angle, but we are still figuring out the target audience (if there is one).

Store: https://studio-galois.com/

kmoser 1 hour ago||
Cool! Reminds me of these: https://store.madewithmolecules.com/
robofanatic 4 hours ago||
would love to see some Fibonacci ear rings
properbrew 6 hours ago||
I fell down the rabbit hole of voice transcription about a year ago, always had a love for utilising fine tuned LLMs so have put two and two together and built https://whistle-enterprise.com. The biggest challenge being it all running on CPU with the target device being your low to mid spec office laptop that's a few years old (I5, 8gb RAM). All nicely packaged together in a single completely offline selfcontained app that you just install and run (no environment setups, packages to download, models to download etc).

One of the hardest parts I've found is the diarisation (who said what) side of things. Trying to tune this and have it working in a way that doesn't absolutely grind the laptop to a halt or take forever to complete has been _hard_ but also extremely rewarding.

Another part has been the fine tuning side of the Phi-4 model, I'm on version 10 now, getting that pipeline down was a journey in itself, but I've got some great results. I wrote a bit about it in a comment here - https://news.ycombinator.com/item?id=48385906#48389625

I absolutely love working on this, I still wake up and the first thing I think about is voice transcription pipelines (sad I know), but I'm excited to see how much further performance and utility I can squeeze out.

abdullahkhalids 1 hour ago||
Do you think this can just be used as is to create subtitles for a multi-person video?

How good is it at foreign languages?

I am looking for a nice solution to subtitle some old movies.

watchlight 5 hours ago||
Are we the same person?? Haha, this is super close to the scope of work I've been doing and just released. Different objectives though. It sounds like yours prioritizes legacy hardware and is more enterprise focused (good for you!). Mine is focused more on long-term project tracking and program management for solo developers or solo builders.

I also got hammered when it came to diarization... I found that the biggest pain was creating an appropriate environment for cross-compatibility of the different backends required for whisper/faster-whisper/pyannote. It's especially challenging on older systems, so major kudos for giving it a shot.

Have you gotten any traction yet from the community?

zacharyfmarion 2 hours ago||
I’m working on a web app called Pitch coach. It has vocal exercises and shows you in real time whether you are flat or sharp. Everything is saved in browser so there’s no account creation. Coolest part is that you can upload a song and it will split the vocals, recognize all the vocal pitches and then you can sing along. Crazy how much you can do in the browser these days! https://pitch-coach.pages.dev
aguacaterojo 2 hours ago|
This is very fun. Having just tried it with my maybe tone deaf partner, she showed progress when she sang at the same time as the notes. It might be good if there was like a faster looped version where the notes would play more frequently.
jsomau 8 hours ago||
A small thing I've been building as an antidote to doomscrolling. Open a new tab and see a public domain artwork from a real museum: https://toregard.art

Mostly I wanted more art and colour in my workday - something to look at, learn through and draw inspiration from in the moments between meetings and code. You can create an account to save your favourites and curate your own gallery. Just released collections that you can make public.

Art from: The Metropolitan Museum of Art. Art Institute of Chicago. Rijksmuseum. Cleveland Museum of Art.

a-arbabian 7 hours ago|
good stuff, thanks for sharing
loganboyd 7 hours ago||
I’m working on a tensor computing language/compiler called i with a simple explicit scheduling model (loop splitting, loop ordering, input “staging”). These mechanisms alone are enough to express complex algorithms like FlashAttention, generating target code with techniques like loop fusion, minimized intermediate allocations, and “online” reductions.

Right now there is a runtime and compiler targeting C, written in dependency-free Rust, and a minimal Python frontend. The project is very much proof-of-concept stage so not yet fast. Working on a CUDA backend now.

The goal is to enable automatic discovery of FlashAttention-style optimizations which is not feasible with current compilers.

Very open to feedback/discussion from anybody interested in or knowledgeable about tensor compilers!

repo: https://github.com/ilang-dev/i

TheAceOfHearts 9 hours ago||
I've been thinking a lot about soul cultivation as a concept, and the general structure of the soul, and doing a bit of writing on the topic. I feel like this topic is surprisingly under-discussed and under-explored relative to how impactful it is. By soul I mean "the part of you that is an observer", in case this isn't clear. I think a lot of discourse gets caught up with metaphysical speculation instead of focusing on what is there and what is knowable.

Most recently I was also probing people about how they conceptualize of the soul, making my own drawings, and asking others for drawings. If you have a few minutes I would also be interested in seeing how you would draw a soul, given pen and paper or equivalent materials. It often feels like for a lot of people the concept of the soul gets comingled with very confusing definitions.

There's a general problem where certain concepts become so overloaded that just disambiguating and clarifying what is meant becomes a challenge. I will note that if your first thought or question is whether the soul is even real, you might be confused about the definition or we might be referring to different concepts.

skyberrys 9 hours ago|
Drawing a soul sounds inspiring. I could give it a go sometime. When you asked I realized I still hold a mental model of a spirit animal.
gbro3n 9 hours ago||
https://www.asnotes.io - a Foam / Dendron / Obsidian / Logseq alternative with tasks, kanban board, static site publishing for VS Code

https://www.agentkanban.io - Github Copilot / Claude Code integrated Kanban board with context management

https://www.asmusictheory.com - Music Theory lessons, tools, including piano roll with midi in the web browser

holistio 9 hours ago|
awesome, your notes and music theory apps are very close to two of my hobby projects as well, the main difference is that my music app is guitar-centric

unfortunately, I did not have the time to pursue them. good luck to you!

alfg 2 hours ago|
Launched my suite of media inspection and encoding tools a few months ago, based on FFmpeg.

https://video-commander.com

Still iterating through refinement and features. It's built on Rust + Tauri with a React frontend, in case anyone is curious.

I've created various open-source and commercial tools in the multimedia space over the last 10+ years and wanted to put it all together into something more premium.

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