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Posted by joachimhs 5 days ago

Akse3D – open-source 3D modelling anyone can master(akse3d-en.skaperiet.no)
146 points | 44 comments
jonatron 1 day ago|
Clicking "Try Aske for free" takes you straight to it, no sign up! I usually avoid clicking these buttons because they usually take you to a sign up form.
thenthenthen 1 day ago|
Yeah, i was also confused and made me scroll down searching for the ‘real’ try for free option lol
lucasoshiro 1 day ago||
Really nice!

Do you have plans to release it for desktop (maybe using Electron)? One of my main complains about tools like Tinkercad is that they are browser-based, and it's easier/faster to have everything local. That's one of the reasons that I moved to OpenSCAD

prmoustache 1 day ago|
Browser based is not opposite to being local. Given it is open source I guess you can self-host locally on your computer.
lucasoshiro 10 hours ago||
> Browser based is not opposite to being local

Technically no, but in that sense everything cloud-based is local in some machine.

I wouldn't consider it "local" if I need to run a web server (!), "upload" if I want to open file or "download" to save it locally. This is client-server approach where both my machine acts as both client and server.

jopsen 1 day ago||
This is really cool, like tinkercad, but like tinkercad it desperately needs fillets.

Ideally also ability to drag faces like plasticity.

serf 1 day ago||
it's a valid idea to try to make an 'easy' modeling/cad system -- the problem is that every such version of software that takes on that challenge makes the suite near useless or incredibly hard to use/clunky for experts. glaring holes, omitted features, zero render or post-process support, poor drawing/print support, etc.

i'm convinced this will always be the case and that the right approach, if there is one, is to take an industrial grade cad/modeling suite and attach a guided 'novice' interface onto it rather than making a novice-based cad system from scratch.

I haven't seen an example of that, either -- but it feels like an easier approach.

darksim905 1 day ago||
I am a very basic beginner/familiar with tools like Solidworks that have every feature under the sun, but I never really took a class or learned beyond experiencing it at work for a company that made cosmetic packaging. What you're saying is somewhat right, because unless you're a trained engineer who even understands what the hell GD & T means, yeah, you're going to be confused as hell from a design perspective.

CAD/CAM software with Cartesian planes are already confusing as is for most folks. Once I started watching some videos discussing tolerances and such from an engineer perspective, the layout, tooling and concepts made a lot more sense to me.

At that point, it's essentially understanding the intention of the tools and if you're performing additive manufacturing or subtractive. A lot of CAD/CAM software is geared toward machine shops and setups and mindsets like that and not necessarily 3D printer-esque communities. I think these solutions are great for the 3D crowd and not so much the engineer.

There are some in-between things that break the mold and do things in unique ways for people who are product designers like Rhino. The node editing in that is so cool. I look forward to seeing what more people can do with AI now and scripting.

btown 1 day ago|||
The problem, of course, is the moment you have some aspect of the model not representable by the basic primitives - do you make it impossible to switch back to the beginner interface?

I'm reminded of the concept of "ejecting" from e.g. Create React App a few years back - the idea was that if your beginner-friendly interface is actually built on the same underlying engine (in this case bundler and deployment assumptions) you can have full fidelity when you need customization, albeit with a one-way transition.

In the JS world things moved more towards build systems where beginner-friendly-DX and full-configurability could coexist. I'm not sure that CAD has the same dynamic.

Perhaps something like nested layers could work: you can use a complex model as a layer, but only opaquely, and build things around it with solids-and-holes; you can then lift that to itself a complex model, do things with professional CAD, and then treat the result itself as an opaque complex model if you switch back? That gets complicated fast.

desdenova 1 day ago|||
This is closer to an open Sketchup than a Blender. I think they fill different niches.
dofm 1 day ago|||
Much closer to Tinkercad in operation (negative solids etc.)
thenthenthen 1 day ago|||
Agree, this is very much needed.. is there a repo? Would love to add fillets at some point
zuzululu 1 day ago||
I didn't get that impression it was trying to be anything other than a beginner friendly tool, did you ?

Why can't we have both ?

kleiba2 1 day ago||
OT, but from a web design perspective, this site is a good example of a design pattern I really disapprove of: I go to the site, start scrolling down a bit, not reading everything in great detail, but trying to get a feel for it.

But then when I get to the bottom, I feel like what I saw did not really satisfy me - but hey! Look! There's a menu at the top with promising sounding entries!

And then I click on something and instead of getting something new, it just scrolls the page... so, I've already seen everything. That feels like a big disappointment every time.

WillAdams 1 day ago||
Nice!

I use BlockSCAD a lot --- maybe an option for more math-oriented students?

Some quick testing:

I really wish the dimension objects around the editable dimensions were draggable (the "nudges" (up/down spin arrows) are nice).

I couldn't get "Hole" to function as I expected (assumed it would remove itself from all other objects).

No panning of the 3D view?

Towaway69 1 day ago||
Does this work with quest headsets?

Are there “simple” tooling for doing 3D sculpting using quests? Any recommendations?

danbruc 1 day ago||
Bug report. In blueprint the selection rectangle does not align with the mouse cursor except at the origin.
stiray 1 day ago||
Was preparing a rant about CAD solutions being free as long as people didnt get hooked and then closed behind paywall with ever increasing price.

Then I see that I can self host it. This is interesting novelty.

But there were so many bad apples in CAD area, that I will stick with FreeCAD and after 20 years, if this will evolve and prove it is just not another scam, happily give it a try.

kennywinker 1 day ago||
I think this is a free alternative to tinkercad, not to freecad. Tinkercad is a lot of people’s first cad program, so now instead of putting them on a path towards autodesk products, this could put them on a path towards freecad
darksim905 1 day ago||
Bad apples?
contingencies 1 day ago||
Many major companies switched local forever-licensing to monthly SaaS payments. Others which looked promising (SketchUp) were effectively sold/abandoned.
luccabiagi 1 day ago||
I'm trying to keep having faith in Chilli 3d because of that
majorchord 1 day ago|
Now if only they could master a name everyone can pronounce.
krapp 1 day ago|
I've probably heard half a dozen pronunciations of "Godot" at this point, it's fine.
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