Posted by HaxleRose 2 days ago
Readers may also enjoy Simon Tatham's puzzle collection, available for mobile as well: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/
(My favorite currently is Dominosa. Playing the Hard mode is teaching me new patterns.)
(I'm stuck on Guess aka Mastermind right now, and damn good at it if I say so myself! Also Solo aka Sudoku on 6 sub-blocks, with X+Jigsaw+Killer & No symmetry+Unreasonable difficulty.)
My favorite is pearl.
I had intended to add more solitaire games but moved on to other projects. At the time it was an excuse for me to learn Javascript.
So you need to:
1) Build Halibut from source:
git clone https://git.tartarus.org/simon/halibut.git
cd halibut
cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build -j
# binary lands at: halibut/build/halibut
2) Build the puzzles app, pointing CMake at that halibut binary. Do this in a fresh build dir (don't reuse a stale top-level CMakeCache.txt that already recorded HALIBUT-NOTFOUND): cd /path/to/puzzles
cmake -B build-osx -DCMAKE_BUILD_TYPE=Release \
-DHALIBUT=/full/path/to/halibut/build/halibut
cmake --build build-osx -j
3) Now you have build-osx/Puzzles.app and can (optionally) build the dmg: cd build-osx && cpackCurious if you could let me know what code or images provide the backgrounds on your Kakuro, is it a CSS diagonal line, or a tile? What comes up if you run a quick:
find . -name diag.png -type f
Reminds me of mine!.kakuro-clue { background-image: linear-gradient(to top right, transparent calc(50% - 0.5px), rgb(148 163 184) calc(50% - 0.5px), rgb(148 163 184) calc(50% + 0.5px), transparent calc(50% + 0.5px)); }
The site uses Tailwind CSS for the styling generally.
EDIT: just played a hard game, and genuinely made a mistake. Having it tell me immediately definitely was cheating as there was then only one other answer that square could have been.
After 3 attempts (all moves were mistakes! maybe I'm too stupid?) asked for my email.
Is emails collection the end-goal of this (vibe-coded, I suppose) page?
I'm a software engineer for my job and just code apps for a fun hobby in my spare time. Pretty much, most every software engineer uses agentic AI coding tools these days. I built this the same way I build software for my job. So it's not some slop codebase with API keys sitting in the HTML :)
Missing small details like these makes it fall into the uncanny valley. It looks like a typical puzzle on the surface but when you try to solve it all the mistakes stick out.
And that's fair; this whole thing could be one-shot with any of the leading models.
I'm curious, What kind of details are you thinking of? I'm not sure I really have much of a radar for LLM websites in the way I do for LLM pictures or music.
- Off-white or sepia toned backgrounds, similar subdued color palette for icons, grey ALL CAPS subheadings
- Serifed headings
- Various "Item: Quantity" lists (Puzzle types: 10, Puzzles solved: 1,951, etc.)
- Middle dot character for separator
One common tell it is lacking is the placement of colored dots or circles in the corners of panels or other UI elements, sometimes animated/pulsing.
To be clear it's not bad, it's a clean and friendly style. It just has that certain look, like a visual "it's not X it's Y".
It can definitely be prompted pretty successfully though, a bird spotting app was up her on HN recently with some really nice looking woodblock prints that were AI generated (I always feel disappointed/tricked when art turns out to be made by AI, I'm not sure why, it seems to pull the joy out of it for me)
going there on an ios device will give you a link to the app store, both the site and app are free to use.
It has several puzzle games already and we're trying to release around one new one per month. Any feedback is welcome.
When I was a kid, learning programming, I toyed with writing my own logic-puzzle solver program, but the challenge of turning words on their side defeated me at the time. Now it's just one line of CSS. :-)
Would you be interested in adding logic puzzles / logic grid puzzles? They're not that hard to create automatically; spend long enough on https://logic.puzzlebaron.com/ and you'll definitely notice that those puzzles are being auto-generated by an algorithm.
https://roulette.free/ https://blackjack.free/ https://baccarat.free/
little less heady than your site! but i still enjoy to play the games for free lol
It's a good aesthetic for your site, and I thought it was a good one for one of my sites. But eventually I redesigned my site significantly when I saw that it's gonna be common among vibed-up website designs and they look exactly the same.
I'm the same as you, not much of a designer, I was kind of elated when I got some good, themed, opinionated designs for some of my sites that felt like it was coming out of a collaborative brainstorming session, and matched the vibe I wanted. And then let down when I worked out there's only a limited number of things I can get the LLM to express, and it's gonna be similar for others.
So I am in a position to notice a design choice that I made appear in a somewhat substantially vibe-coded collection.
Though not a globally unique or revolutionary design element, the diagonal pinstripe background in this site’s Kakuro looks surprisingly similar to my own.