Posted by cemdervis 12 hours ago
We still had our silver coinage, though... and that lasted until after JFK was assassinated by groups still unknown[2] 60+ years later. The subsequent decision to remove silver from coinage left us without hard money, that we could hold, and instead substituted the "Johnson Sandwich".[3]
Worldwide, however, there was still convertibility to gold, at FDR's reduced value. This was ended by Nixon in 1971.[4] Since then, the value of the dollar, relative to gold, has fallen from $38 per ounce, to ~$4000 per ounce today. That's a decline of more than 99%.
The only thing holding the dollar up at this point is the PetroDollar System[5] that Nixon helped create in which Oil is exclusively priced in Dollars, and the dollars are recycled into US markets.
It's my Personal opinion that Trump is speedrunning the destruction of this system.
[1] https://en.wikipedia.org/wiki/Executive_Order_6102
[2] https://en.wikipedia.org/wiki/Assassination_of_John_F._Kenne...
[3] https://en.wikipedia.org/wiki/Coinage_Act_of_1965
Cash that you can hold in your hand it's yours, whereas the cash that you own at the bank is a IOU subject to the contract that you sign .
Gasoline, diesel, bullets, firearms, explosives, water, canned food, lubricants, soil, seeds are the only thing that are truly yours and cannot be taken from you or diluted into irrelevance
There's another side to that as well: many people (contentiously or not) realized that when something is free, then you are the product. Now look at penai, anthropic, google, etc. Anyone that has basic GCSE level math skills can work out that their pricing does not cover their costs. Some people are in denial about it, some don't care and some truly believe that they are not the product cause they pay what is effectively a symbolic subscription. Or all three, but still, you are paying for something you don't own.
I don't come from a wealthy family and when I was a kid, all the software I used for making dumb games like flash, photoshop, etc were pirated. Same with music and movies. Eventually I switched over to Linux and open source projects. When I grew up and could finally afford those things, it only felt right to pay for a netflix subscription, spotify and whatnot. But due to the vile invasion in my personal space and the 0 guarantee that I'll have access to my favourite song the next morning, I got fed up and went back to self-hosting and pirating(to a degree). One of my best friends is a musician and I know that spotify is a big f-u to most artists since they have a winner-takes-all policy which makes me feel a lot less guilty. And frankly, if it is something I enjoy, I'll just head on over to the artist's website and buy a digital copy as a form of gratitude(even though I have often already downloaded the music): an album which I had very high hopes for dropped yesterday, I listened to it, liked it, downloaded it and bought a digital copy about an hour ago. Despite having it on my navidrome library since last night. At the end of the day, the artist will get a better compensation that way compared to what they'd get if I was listening to them on spotify, even on repeat.
So while the author has the right idea, sadly it's only part of the story.
What this post is actually pointing out is that intellectual property that has transferrable physical representation has more value to the consumer.
And intellectual property that does not have transferable physical representation has more value to the producer.
Reselling or gifting a book you've read to a friend is wholesome.. it feels good. Truly.. but every time we do that we also take from the artist.
Are you sure that's true? If so, in which century did it start being true?
The difference between ownership of a physical object and ownership of an intellectual one is a matter of conventional. It's easier to define ownership of an object that is excludable, but that's human convenience, not a physical law.
Is that why it did fall apart?
Fighting physically for ownership predates fighting judicially for ownership.
To the extent that you can "own" another animal: the ownership of a female by a male is definitely a thing in the animal kingdom.
And before the first law was ever written, human slavery (estimated to be at least 4000 BC, with mentions in the first law ever written) did exist too.
Ownership predates the law that later on codified the concept of ownership.
Article I, Section 8, Clause 8 of the US Constitution
Which empowered Congress to "promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries."
Scientists and the artists and their "exclusive rights" have built quite a lot over the centuries.
No, every time we do that, we do not give to the artist. But not giving is not the same as taking.
The obvious answer is that you take away a purchase the person to give the gift would have made. One could argue that there is also value in propagating someone’s art and potentially increasing the artists customer/patron base. Think of it as advertising or to put it in the context of a drug deal, the first hit’s free. The gift recipient may then go on to buy another work from that artist and even pass on the one they were given to someone else, continuing the cycle.
I’d also argue that there isn’t widespread agreement on reasonable compensation for artists. Personally, I don’t consider artists to be special enough in the context of people that make and produce goods, that they should get unique treatment. Why does a family deserve the financial benefits of trademarks and copyrights decades after the artists death. That’s just one example, but in a time when many’s artists view their livelihoods to be at risk because of AI, it’s not popular to engage in any debate that undermines the artist in any way.
Isn't this untrue with surprising frequency? Decoding devices phone home, come under new copyright laws, etc etc etc.
Do you have a citation for that? I don't believe it, partly because I can imagine the sort of class action it would engender.
There are reports of bricked players on the internet, and unbricking, but those mostly seem to have been caused by bad firmware updates.
The wikipedia page on AACS only mentions revocations affecting future content.
https://en.wikipedia.org/wiki/Advanced_Access_Content_System
A standalone offline player that can play Movie A today will be continue to be allowed to play Movie A forever.
Subsequently-purchased movies B, C, and/or D may or may not work (because of shenanigans like key revocations systems), but Movie A still plays fine even after these later titles have been introduced.
It's ugly, but it's not quite a brick.
The ugly part is shaped like this: A person buys a new movie and it doesn't work. They can't return the movie to the store because it's been opened, so now they're left with a disc they can't use and with less money than they had before. (Solutions include figuring out how to update the player's firmware if it's still supported, spending more money on a newer player, or becoming an Amish leatherworker and forgetting about all of this nonsense for the rest of their days.)
The other side of this is something no one speaks about: Spotify, youtube made it possible for me to listen to _any_ music from anywhere. This kind of profound open access to art should not just be dismissed. The concerns about price increase are laughable because without spotify I wouldn't be exposed to this music in the first place.
I think the obsession with owning it physically is because of many reasons
1. a sense of identity forms when the access to own things has barrier - a whole niche/hobby forms with owning vinyl that is separate from the art itself
2. there is a sense of loss of agency when the art you like is taken away from you - this unpredictability is one of the few reasons I agree with the article
3. subscription services allow normies access to all the same art that you might have had access and dilutes your own identity
4. owning tangible things is just nicer - there's no better way to put it
Overall there's a tradeoff that subscription services give vs what they take away. I'm not very obsessed with art enough that I need to purchase them physically. Personally, youtube is all I need.
But there's music that Spotify doesn't work with. Music that I'd like to listen to, and that I used to own on CD. I've also got stuff in my Spotify favorites list that I have listened to on Spotify in the past, but which is greyed out today.
To pick something specific: Spotify won't play Front 242's album 06:21:03:11 Up Evil. It's present[0], but it won't play.
(I'm not even a tiny bit interested in hearing some rando's rip of that album on YouTube. I like that album because of the way the noises tickle my earbones, and that's exactly the kind of thing that gets lost with layers of lossy compression.)
If you grew up in any past era where owning a physical 'thing' was the default, you naturally feel the inherent lack of ownership in a digital version of that same thing.
If you grow up in a time of mega platforms that can give you almost all of a certain media type for a subscription fee, the idea of lining up at midnight to pay 3x that fee for one plastic disc from one artist/publisher must sound insane and suboptimal.
It was a good time though.
I'm guessing its just a feral fascination of owning a physical thing rather than an abstract thing which was my last point. But I think it is that but with a combination of limited supply - owning something even physical, if it is abundant, defeats the purpose.
> Would you be able to explain why you liked owning things that isn't already explained by my points 1) 2) 3) 4)?
Your point 4 may have covered everything, but it didn't actually explain anything. So it's a bit unfair to be asking jgorn to explain, because you didn't actually explain either.
A spectacular number of publishers region-block all their music videos on YouTube for copyright reasons
I think it's a good middle ground: you pay a subscription, artists at least get a little something (the biggest issue for artists is the unlimited amount of fully AI-generate slop music), and you get to have actual DRM-free files.
Ripping physical music CDs to bit-perfect FLAC files --and automatically verifying with online databases of other people's rips that your rip is instead bit-perfect-- is kinda a big thing in the audiophile world too.