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Posted by _tk_ 9 hours ago

Nintendo has raised its employees base salary by 10%(mynintendonews.com)
449 points | 272 commentspage 3
tekla 7 hours ago|
It mostly seems that Nintendo is trying very hard to prevent any concern over their stock price dropping like a rock

https://www.shacknews.com/article/149817/nintendo-ntdoy-pres...

mcphage 7 hours ago||
Stockholders seem concerned that Nintendo isn't throwing away enough of their seed corn, like all the other major game publishers are.
2OEH8eoCRo0 3 hours ago||
Oh no, their poor stock! They should lay everyone off, cut pay, and join the dystopia like everyone else!
dartharva 7 hours ago||
Great thing about Nintendo is unlike its competitors, they don't go around chasing new tech and business models. All their focus is concentrated on the playing experience - interfacing, fun value, guilt-free hooks etc. In many ways they are more a classic toymaker than a tech firm. This is the reason why they have such a strong following, their product at least is not run by MBAs chasing every chance at a point increase in margins.

I wish there were more such successful "craftsman shops" out there than soulless "service providers" that today's video game companies are.

engeljohnb 7 hours ago||
I replayed Luigi's Mansion during a long flight the other day, and my wife looked over my shoulder and went "That game looks cool. Is it new?"

This is exactly why Nintendo games tend to have strong legacies. Everyone back then could see realistic graphics just on the horizon, but they weren't there yet. Nintendo knew that the play experience is the important thing, and made art and designs that work within the limitations. Luigi's Mansion, Wind Waker, Super Mario Sunshine, and Pikmin all still look and feel so good.

tskj 7 hours ago||
Interestingly Wind Waker's art style was its main detractor among critics when it was released, which is wild and incomprehensible to me now. One of my favorite games of all time.
kipchak 6 hours ago|||
Part of this was the Spaceworld 2000 demo creating expectations for a game which looked basically like Ocarina of Time but on the GameCube. Then when Twilight Princess came out people missed the Wind Waker art style and the cycle continued.

https://www.youtube.com/watch?v=UNrOHY2HZqs

tisdadd 4 hours ago|||
My favorite Zelda game for sure, also the first that I played. Cell shading aged much better than the competition for sure but felt weird at the time.
mghackerlady 6 hours ago|||
Indies are where it's at. Increasingly, the modern games I play are either by nintendo or indie devs with the exception of the occasional atlus game
ThrowawayR2 7 hours ago||
Don't forget their patent trolling, e.g. https://news.ycombinator.com/item?id=43059215 and general IP related bullying.
dartharva 6 hours ago||
Yeah I'll admit that's obnoxious but one could argue that's technically Nintendo of America, not Nintendo of Japan.
iLoveOncall 7 hours ago||
Before people praise them (a bit late for that I guess given the current comments), Nintendo seems to pay quite poorly their employees in the first place, as you can see from the salaries on https://www.levels.fyi/en-gb/companies/nintendo/salaries/sof... for a company that has a stash of cash and is as successful as they are.
chalupa-supreme 6 hours ago||
100k for entry level roles at one of the most recognizable brands of the world doesn’t seem too bad to me. Then again, I’ve never been to the Seattle/Washington area.
iLoveOncall 2 hours ago||
BECAUSE it is one of the most recognizable brands of the world it's a bad salary.
groundzeros2015 5 hours ago||
160-250k jobs? I think no action would satisfy you.
Varcolacus 5 hours ago|
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