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Posted by makepanic 9 hours ago

Box3D, an open source 3D physics engine(box2d.org)
343 points | 80 commentspage 3
dude250711 5 hours ago|
> ...native physics engine (called Chaos)...

I have to say, based on those videos, that is one accurately-named engine.

jackling 4 hours ago||
Glad to see the release, Box2D has some of the best code I've ever read.

It's interesting to see that Box3D was originally a fork of a physics engine made by Dirk. Dirk is one of the best presenters in GDC, and so influential in Physics Engine space, nice to see how he's continuing to push the latest and greatest forward.

LoganDark 5 hours ago||
I first heard of Box3D when s&box loudly ripped out the Source 2 physics engine in favor of it (along with ripping out all cross-platform rendering code, etc). Nice to see it really is open-source now.
gafferongames 5 hours ago||
Yeah this library is great. Use it!!!
ajdoingnothing 3 hours ago||
I love your articles. Used some techniques almost 10 years ago for hobby projects. Box2D/3D would make physics synchronisation a lot easier.
gafferongames 2 hours ago||
Thank you. I agree, Box3D is great! Maybe Erin will even add rollback determinism at some point. That would be a huge step forward for network physics rollback!
gafferongames 3 hours ago||
Who the fuck is so petty to downvote this. Shame on you. This is a great library and Erin deserves your support. https://github.com/erincatto/box3d
dym_sh 5 hours ago||
Box>:3Drawr
vardump 2 hours ago|
Great, now we can have Angry Birds in 3D.