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Posted by Tiberium 7 hours ago

Physical disc production ending in Jan 2028 for new games on PlayStation(blog.playstation.com)
312 points | 400 commentspage 2
buran77 6 hours ago|
Discs are less convenient so people have slowly moved to digital sales. This worked even better for console manufacturers, cheaper to drop that disc reader, and the second hand market is effectively dead which increases new game sales.

The side-effect most people didn't consider is that you never really own a digital copy. And the most relevant part is that you cannot transfer/sell a digital copy. For everything else around ownership I know I can count on Sony to still screw it up even with discs, like disabling a disc game with some online checks.

fennecfoxy 5 hours ago||
And also quality.

I wouldn't think that the copy of some movie Netflix is streaming to me will be 60-100GB over the duration of the movie. Not to mention when their services have issues and you're watching 5-10 minutes of low quality content until it settles and snaps up to full (streaming) quality.

mghackerlady 5 hours ago|||
Most people really don't care, which is a shame. The sheer quality difference between a 4k digital movie and a 4k bluray is astounding. Hell, oftentimes a standard bluray looks better despite the lower resolution since it isn't being compressed
rhinoceraptor 4 hours ago|||
A 4K movie uncompressed would be something like two or three terabytes depending on the format. I think Arri are the only cinema cameras that can even shoot uncompressed or losslessly compressed, the rest shoot lossy compressed video in their native raw formats.
nly 3 hours ago||||
Theres no technical reason one should look better than the other.

Both should use multipass ahead of time compression with a rate control algorithm, and both should have enough slack streaming bandwidth to handle complex scenes with buffering

fishgoesblub 5 hours ago||||
> since it isn't being compressed

Isn't being compressed as much. All Blurays are compressed either with MPEG2, VC1, H.264, or H.265 if it's an UHD Bluray.

mghackerlady 5 hours ago||
Huh, I always thought they were uncompressed. That's why people preferred it over hd-dvd
Telaneo 5 hours ago||
Uncompressed 24-bit 1080p running at 24 FPS requires 1.192 Gbit/s, or 0.149 GByte/s. So a 25 GB (single-layer) blu-ray has enough space for a whopping 167.8 seconds of uncompressed 1080p video running at 24 FPS. You can double that with a dual-layer blu-ray, and there are more corners you can cut, but I don't think you'll fit your movie in there.

Video is really big. Compression was needed to make it even vaguely possible unless your quality was in the toilet.

HD-DVDs were smaller, so they were more compressed.

eska 4 hours ago||
I don’t think that you guys should be debating compressed vs uncompressed, but lossy compression vs lossless compression. Your math seems to derive from a naive storage format.
Telaneo 3 hours ago|||
Blu-ray is lossy too. All video codecs of note that aren't for professionals are lossy, so the point mostly still stands. Lossless compression doesn't go very far when it comes to video.

An uncompressed 24 bit 1080p image is just under 6 MB. If you save it as a compressed PNG, you cut that down to roughly 2.5 MB. Now, PNG compression isn't very efficient, and you can probably do some interframe magic if you really wanted to (cf lossless h264), but the whole exercise is mostly futile, since even if you cut your bitrate down to an eighth, you're still looking at, like, 20-ish minutes of runtime with 25 gigabytes.

Meanwhile, blu-ray looks as good as it does at an average of 25-30 mbit/s (0.03 gbit/s) (while UHD blu-ray even more so, with a better codec, so even more detail is preserved). The compression used saves so much space the trade-off is obviously worth it unless you're a production company making an actual movie, where every detail counts.

eska 2 hours ago||
I just looked up the compression rate of FFV1 because I never thought about this. It’s apparently 4x. More would be possible, but increase computational requirements.

Another use cases seems to be archival of historical footage.

mghackerlady 4 hours ago|||
Ah, that's what it was. I'm still half asleep, I didn't drink enough caffeine this morning haha
jeffbee 5 hours ago|||
Even a well-mastered DVD can look better than online streaming.
antisthenes 5 hours ago|||
What's kind of an annoying side effect of this is that you have all this fancy new display tech, like quantum dot LED (marketing term, but w/e), or OLED, but it's all pointless because you're just watching it with crappy compression, negating the quality gains.
artisinal 3 hours ago||
The football World Cup 2026 is being broadcast in 1080p with washed out colors. Yet every shop was advertising 4K OLED for the best experience of watching the matches.
amlib 1 hour ago|||
It looks great on youtube at 4k, at least if you are somewhere where they are transmitting it through youtube.
vel0city 2 hours ago|||
Supposedly the master stream from FIFA is in HDR, so if the colors are washed out its probably a bad conversion with your TV provider or TV.

I do agree its insane to me we're still not at 4K coverage for world major level sporting events.

artisinal 1 hour ago||
The TV channel broadcast was 50Hz, 1080p and used image compression. They did not broadcast the master stream directly. That would have cost too much money.

It feels misleading to advertise a 4K OLED as the best viewing experience with such a poor source signal.

wtetzner 1 hour ago|||
> The side-effect most people didn't consider is that you never really own a digital copy.

This is true for consoles, but on GoG for example you can download the DRM offline installer for the games you buy. So going purely digital doesn't have to be terrible on its own. But of course, for consoles it will be.

mittensc 6 hours ago|||
> And the most relevant part is that you cannot transfer/sell a digital copy.

EU or any other gov can pass a law to allow that and we'll have the option.

Uvix 3 hours ago|||
Or they’ll just stop “selling” copies in those territories and only allow short-term rentals or monthly subscription services.
tialaramex 2 hours ago||
One of the EU's backstop "Fuck Trump" options is to stop enforcing America's IP rights.

Maybe this USB stick full of MCU movies isn't the highest possible quality and two of the Thor movies are missing for some reason, however it cost less than €20, so who cares ? Oh it's illegal? Well my government said they don't give a shit about that until you get rid of the orange lunatic

In a world where American media companies are also trying to fuck over consumers that sort of action could probably get a rotting corpse re-elected in a landslide, that's one of the reasons it's on the backstop threat list - dry policy responses don't connect with voters, but "make as many copies of their stuff as you like" is incredibly popular.

gunsle 16 minutes ago||
Imagine having TDS this bad in the year of our lord 2026, as a European no less. Lol.
tokai 1 hour ago|||
They did

https://curia.europa.eu/site/upload/docs/application/pdf/201...

kuu 2 hours ago|||
"The side-effect most people didn't consider is that you never really own a digital copy."

I understand that this is the reality we live in, but I don't know how we have accepted it.

fzeroracer 6 hours ago|||
It's a weird trajectory to see because with the music industry people have started catching on and either support sites that offer more durable forms of ownership or have straight up reverted to physical ownership.
cryptoegorophy 5 hours ago||
I remember joke “you will own nothing and will be happy”, it is less of a joke now.
Telaneo 5 hours ago||
It's from a 2016 essay. I'm not sure it was ever only a joke. I didn't even perceive it as a joke back then (unless you wanted to joke about companies being knobheads). It was already clear by then that that was the direction they wanted to go.

Adobe Creative Cloud became the only option for new Adobe software in 2013, 3 years before that essay. Sure, Adobe is on the forefront of being knobheads, but still.

OuterVale 6 hours ago||
Shutting down the stores on the PlayStation 3 and PS Vita, too.

https://blog.playstation.com/2026/07/01/an-update-on-playsta...

Discussion here: https://news.ycombinator.com/item?id=48745476

fredoralive 6 hours ago||
Closing the online store for older systems simultaneously with announcing the dropping of physical media leaves an interesting question for the future. Even if you’ve never bought an online PS3 or Vita game, you’ll still be able to use the systems for physical games. Presumably once the PS6 store is gone, any console is just an ornament if you don’t have access to an account with games already purchased (and how long will the download servers stay up anyway? What is the foreseeable future?).
dice 6 hours ago|||
I was having this discussion with my 9 year old yesterday. He mentioned that a friend had Rocket League on their Switch 2 and "it didn't even need a game card". I told him that anything without a physical card can be taken away, the company that made it can decide to take it back or to stop letting it work. Compared that to my old DS which he found along with game cards for Lego Star Wars and Scribblenauts that still work ~20 years later.

I think he "got" it. He was certainly annoyed at the idea that something purchased could just be taken back. Maybe it'll stick and he'll be better able to understand why I'll push back on a new PlayStation or any digital only games.

pavon 1 hour ago|||
What is frustrating is that even when you buy physical games, often what you get is a buggy beta release of the software that isn't playable without GBs of day-one patches. I have little confidence that 20 years from now I will be able to play console games I bought today, without resorting to "pirating" and console mods or emulators. I'm pretty sure that the Switch will be my last console because of this.

At least with PC I have the actual files for the game I am playing, and can backup and mod them as I wish.

wtetzner 1 hour ago||
I've thought it would be cool to have a console where later updates are installed on the game cartridge directly.
ZiiS 6 hours ago||||
Be aware that many (most) new games with physical disks can also be taken away (see Concord).
officeplant 5 hours ago||
We must simply raise kids to understand the pitfalls of live service games and how they should never be trusted or given money.
bigfishrunning 6 hours ago||||
Your point stands, but Rocket League specifically is free (this wasn't always true, but is now...)
vel0city 2 hours ago|||
I mean Rocket League is game focused on matchmaking through an online platform. Its main game types will stop working when that platform goes away. That's just the kind of game it is, its not like playing Lego Star Wars at all.

I see playing a game like Rocket League more in lines of having a membership to club to play a certain game rather than owning a copy of the game to play alone, forever. The club will eventually go away, that's just the nature of such things.

I do agree its a good lesson to teach your kids about the limits and issues of digital "ownership" though.

AussieWog93 6 hours ago|||
The assumption is that it'll be jailbroken well before they shut down the store.
Cthulhu_ 6 hours ago||
I'm not convinced, jailbreaks are becoming more difficult.
Telaneo 5 hours ago|||
Given enough time, I'm sure it will happen, if only because they're not going to get security updates until the end of time.

And even if true, there's always emulation (also a pain though).

MYEUHD 2 hours ago||
Emulation requires the ability to dump games.

And dumping games requires a jailbreak.

That's why there's no switch 2 emulation as of now.

mghackerlady 6 hours ago|||
theoretically, the playstations are the most vulnerable since they run static versions of a FreeBSD derived system. the xbox doesn't really need to be jailbroken and the switch line is nearly impossible
ZenoArrow 2 hours ago|||
> switch line is nearly impossible

Nah. Switch 1 is already compromised and I'd predict we'll see modchips for the Switch 2 in the next 3 years.

mghackerlady 1 hour ago||
Sorry, I should've specified soft mods. iirc there's only been 1 softmod for the switch that was patched out extremely early on before we knew about it
Teever 3 hours ago|||
> the switch line is nearly impossible

Werent early versions of the Switch 1 jail broken pretty fast and people were dumping switch 1 roms online to play in emulators?

I don’t follow this stuff too closely but I thought that I saw people playing the sequel to Breath of the Wild on PCs to get acceptable frame rates when it came out.

mghackerlady 1 hour ago||
Yeah, I should've specified softmods. There was a hardware bug in the launch switches SOC that wasn't patched until a year or so after the consoles launch
Hamuko 6 hours ago|||
This is why I will not be buying a PlayStation 6. I've had my Steam account for 20 years (21 come October) and I can still download every single thing I've ever bought there. Why should I invest in buying PS6 games when they're gonna be made obsolete by Sony?
artisinal 3 hours ago|||
If I am being a bit pedantic. Yes you can still download your old games, but they will likely be different from the original release. Grand Theft Auto games are known for dropping songs from the soundtrack due to licensing.

If you have Vice City on DVD and install it you can still enjoy Michael Jackson. Not with the Steam version.

ThrowawayR2 2 hours ago||||
As much as I like Steam and dislike Sony (quite a bit in both cases), I will point out that while you can still download every single thing you've bought on Steam, there's no guarantee that it will run on a modern PC. A handful of my past Steam purchases don't. Consoles still hold the advantage of being a tightly defined target platform and a game written targeting a console is compatible with it indefinitely.
Uvix 3 hours ago|||
You can still download games for PS3 and Vita after they stop selling them. It’s no different from how Steam no longer sells some titles it used to.
mghackerlady 6 hours ago||
Shit, they tried a while ago with a lot of pushback. I hope they don't. I love my vita, and while realistically anybody playing one nowadays has it hacked and can get games from wherever they please, it sucks that the only official way is going the way of the dodo
zache6 6 hours ago||
Sucks to see this right after the Studio Canal movie situation [1]. I won't be getting another PlayStation.

[1] https://news.ycombinator.com/item?id=48691346

steve1977 2 hours ago||
My thought as well. "Great" timing.
MBCook 6 hours ago||
Why would anyone “buy” movies from PlayStation. That’s not their business, I would never have expected them to be in it for the long haul, just like MS did a rug pull on this a few years ago didn’t they?
steve1977 2 hours ago|||
Why not? Maybe people already have an account there with payment set up, the console hooked up to the TV and soundbar and don't want do sign up somewhere else?

Furthermore, Sony Pictures is huge, so selling movies is absolutely part of Sony's business as a whole.

MBCook 2 hours ago||
Sony Pictures. A different division of a huge conglomerate. And Sony already has other movie selling divisions/streaming services.

It’s not all one Sony. Just like Samsung or MS divisions fight and get into spats.

podgietaru 5 hours ago||||
It was their business, because they sold them....
x13 5 hours ago|||
Convenience? Maybe a belief the media would be accessible for a long time, versus the ever-changing catalog available from streaming services?

Consumers are lured into walled-gardens all the time - consoles, app stores, hardware. Where would you suggest someone purchase a digital license for a movie?

MBCook 4 hours ago||
Apple has been selling movies for far longer haven’t they? Amazon is clearly invested in the space. Even Google.

From a video game store is the part I find odd. I get walled gardens. Not this one for this purpose.

Varelion 1 hour ago||
This move, executed when storage prices are as outrageous as they are? Again, class warfare is being waged one-sidedly.
ProllyInfamous 4 hours ago||
I have a PS4pro; technically I also already own a PS5 (kid-brother arrangement; not currently in my possession). When he gets his PS6, I'll get my PS5 back... then still keep the PS4 (always been offline: RDR2; GTA5; &c).

If Sony doesn't offer GTA6 on disc, offline: I'll sell the PS5, too. I just got a 5070Ti, so it's probably back to PC-MasterRace I'll go...

Reasons like this [Sony's 2028 disc-stop] are exactly why I won't be purchasing a PS6. At least (in Sony's defense) they're telling us oldtimers about this now, as opposed to on the day of [stopping disc retail sales].

tapoxi 3 hours ago|
Rockstar has already announced there's no disk for GTA 6, if you buy a physical copy it's just a download code.
MrGilbert 2 hours ago||
This will hopefully backfire. As soon as there are no more physical copies of games available, Sony will run into the same situation that Apple is currently, which will make them a Gatekeeper in the EU. That will eventually mean that they need to open their platform for third-party-vendors. But, yeah. It will be bad for a few years at least, I'm afraid.
jwitthuhn 2 hours ago|
Why would physical copies matter for this? All physical games have to be signed by Sony anyways so it's not like a third-party can produce them.
MrGilbert 2 hours ago|||
That doesn’t matter. It’s about the end-users perspective in that case. You can sell physical copies in physical stores or online on competitive pricing. The main point is that the customer has a choice. As soon as the physical discs vanish, they won’t. And that’s where gatekeeping starts.
raro11 2 hours ago||||
They'll be forced to embed alternative stores in the PlayStation.

I won't wait for it though. After 28 years of always having a Sony at home, it ends here for me at the age of 35.

overfeed 2 hours ago||
> They'll be forced to embed alternative stores in the PlayStation.

Steam Summer sales on a PlayStation? I want that today.

If this decision somehow ends up with Steam and Proton for PlayStation, it will be well worth it. Gaben, please get some lawyers to write to the EU posthaste, and start porting Proton to iOS & PlayStation

testfrequency 2 hours ago|||
Retailer exclusion. Monopoly behavior. Total market control of goods.
yumraj 1 hour ago||
This is an opportunity for MS to make a contrarian bet and keep supporting physical media. IMO they will benefit from acquiring gamers who want to keep using physical media.

Though, I think they will follow what Sony is doing.

legitster 6 hours ago||
In contrast, Nintendo's idea to sell physical games that are essentially transferrable keys seems like a much smarter compromise.

Part of the appeal for the Switch and Switch 2 is the stability of their resale market. It's easier to pay for a new game when you know you can get 50% of your money back on the used market.

Uvix 3 hours ago|
Sony wouldn’t see any benefit from switching to game key discs. Nintendo introduced them to save on manufacturing costs, but game key discs wouldn’t give Sony any additional market or reduce costs any; they’d only shrink the physical market further.
r0ckarong 6 hours ago||
Most games with retail copies drop in price soon after the hype window is over. They stay full launch retail price in the PSN store unless there is a "sale". Anti-consumerism at its finest.
gdulli 6 hours ago||
I wonder if that's because there's a downward price pressure on physical inventory because it needs to get liquidated to free up physical space for new inventory.
toast0 5 hours ago||
That's certainly a factor, especially if demand was less than predicted, stores don't want to hold on to stock that's not selling, distributors and manufacturers don't want it returned. Better for everyone to reduce the price and sell the product.
postexitus 2 hours ago||
Ok great don't buy them in digital form so Sony learns a lesson?
Lammy 2 hours ago|
They also changed the way DRM works for digital games purchased after March 2026. It used to be a permanent license at purchase time and is now a temporary license that requires online check for the duration of the refund period with the claimed reason of combating “refund fraud”.

It's pretty hard for me to believe that going through the trouble to set up an entirely new Playstation account, buy a game, refund it, and have the dedication to stay offline forever to keep the game could possibly have been a widespread behavior. It will obviously be easy for them to ratchet that into online check required every 30 days once the current thing is out of the news cycle: https://kotaku.com/playstation-drm-ps4-ps5-support-30-days-o...

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