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Posted by Tiberium 13 hours ago

Physical disc production ending in Jan 2028 for new games on PlayStation(blog.playstation.com)
567 points | 595 commentspage 6
asimovDev 11 hours ago|
https://www.doesitplay.org

I guess this resource is relevant to the topic at hand. It lists games and whether you can play and complete them fully from disc without an internet connection

javierhonduco 4 hours ago||
This is very sad. I bought a PS5 with disc precisely to “own” the games. End of an era, I guess.
fredoralive 12 hours ago||
Well, I guess that answers the question of whether the PS6 will have an awkward snap on disc drive.
bigfishrunning 12 hours ago||
to be fair, the "awkward snap-on disc drive" on ps5 isn't really awkward -- it's a one time install and is now indistinguishable from a built-in drive.
MYEUHD 8 hours ago||
It will probably have one for backwards compatibility with ps4 and ps5 disc games
stego-tech 8 hours ago||
My household has been tied to the gaming industry in some form for decades. We’ve owned at least one of every console and handheld during that time, and a myriad of games for each. Collectors Editions, physical copies, digital if there was no other way or it was on sale.

We all agreed that we’re done with this. Nintendo gets a pass for making physical carts, but we’re done with paying full price to rent content in general. That also means no PS6, no Xbox-Whateverthefuck, and avoiding Game Key Cards where possible on Switch 2 (or buying them used).

If it’s not on GOG or Itch.io free of DRM, or there’s no physical copy available for sale, then we’ll wait for a deep discount on Steam or use our family library instead.

Fuck this noise, we’re out.

VectorLock 8 hours ago||
They want this even more than they want $100 games. Rockstar not shipping discs for GTA6 and PlayStation ending disc production is the perfect two pronged approach.

Honestly gamers have been stomaching this for decades with Steam so Sony wants in on some of that sweet sweet action as well.

somenameforme 8 hours ago||
I don't think this is really comparable at all. Sony is trying to kill off the used game market in hope of being able to coerce people into paying more. Steam is basically one giant used game market in that you get stuff constantly for 50-90% off.

And pirating stuff off Steam is generally extremely trivial, so it's a largely coercion-free business-customer relationship, and I think that's a large part of why they're doing so well. People like to support businesses that treat them well. And for those that don't? Well I think there's a reason that video game piracy is plummeting, while film/media/streaming piracy is surging.

Jiro 5 hours ago||
Prices on Steam are set arbitrarily. Getting things at "50-90% off" could just as well be described as sometimes getting them at normal price and otherwise getting them at 2-10 times normal price.

It's not a used game market unless you can transfer it to other people an unlimited number of times without the original company getting a say.

overfeed 8 hours ago||
> They want this even more than they want $100 games

Killing the secondary market for games hasten how soon they can sell $100 games.

Animats 7 hours ago||
Note related article yesterday: "Sony Deletes 551 Movies PlayStation Owners Paid For". Seems to be part of a general anti-ownership policy.

The lord giveth, and the lord taketh away. Blessed be the name of the lord.

wprstw 9 hours ago||
The PSN store does have sales often and digital games can be up to 90% off even AAA titles. This news has me wondering how the supply of used physical copies drives game prices lower. It's possible that eliminating physical releases gives Sony the pricing power to eliminate sales, or at least cut back from the huge sales they do currently.
germandiago 9 hours ago||
Bye bye then. I love physical collection. If I buy it, it is my copy, not my provider's copy for rent.
officeplant 11 hours ago|
Rip main stream physical game market.

Long live independent physical game market. We already see people with 3d printed carts, designing labels and making their own homebrew games for retro consoles. Some people are also producing their own big box PC games for the hell of it.

As I continue to largely ignore AAA & mainstream gaming companies I look forward to how the indie gaming market takes advantage of everyone's growing nostalgia for physical ownership of games.

deadbabe 9 hours ago|
Nearly all of the people who sell third party physical carts and media are also selling digital versions as well, which sell in much greater numbers.

The physicality is a novelty, much like vinyl records. It’s a market sure, but not a significant one that calls for a paradigm shift.

officeplant 8 hours ago||
>also selling digital versions as well, which sell in much greater numbers.

Happy for them, I'll even buy it if it's DRM-free with off-line installers I can back up.

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