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Posted by Tiberium 16 hours ago

Physical disc production ending in Jan 2028 for new games on PlayStation(blog.playstation.com)
614 points | 640 commentspage 8
catapart 10 hours ago|
I remember having a goal of eventually publishing on a Nintendo and/or PlayStation console, when I first got in to game dev. Now they've both gotten so far away from gaming as I knew it that I would be embarrassed to publish on either company's consoles.

Now my focus is to be able to publish high quality games that run well on those anbernic/miyoo/ayn-style handheld devices. Those things are actually priced for consumers and the ones that have card slots provide a method for physical media. And of course, using those as a floor, the games could always upscale for more powerful machines.

I'm just so tired of this continual march toward investor appeasement at the expense of the consumers. They're games. They're entertainment. For people to play. Not how I want them to play them; how people want to play them. People shouldn't have to have an account to play them. They shouldn't have to invest a month of rent to play them. They shouldn't have to worry about me revoking their ability to play them. It's just so frustrating to see how far we've gotten from "drop in a quarter and enjoy". The industry is in sad shape and getting sadder by the day.

metrognome 10 hours ago||
To play devil's advocate here, imagine a world where the exact opposite has occurred: physical media (CDs specifically) is the norm, and there's no DRM, so the raw data can be copied right off of it. In this world, scalpers scoop up all available inventory of physical media from local retailers, consumers pay a premium to them for the original product, the scalpers sell cheaper copies where the game binary has been modified to insert advertisements or mine cryptocurrency, out of the woodwork appears a cottage industry of companies offering services to modify game binaries and connect them to the ad networks and crypto exchanges. The scalper gets a cut, the gamer gets a cheaper game, everyone is happy.
javierhonduco 6 hours ago||
This is very sad. I bought a PS5 with disc precisely to “own” the games. End of an era, I guess.
Getchowned 8 hours ago||
It's a pretty cynical move for certain. Hang on to the disks/consoles you have, ready for the boom in the used disks market.
zuInnp 10 hours ago||
I hope for the EU to come after Sony. Before you could argue that you could buy games as a disc and just play them. It of course was a monopoly before, but now it is pretty clear
1-6 11 hours ago||
I wonder why Sony or Microsoft don't try to 'game' the used market by becoming the used marketplace for virtual copies. They can charge a commission for every game that changes hands.
bhelkey 11 hours ago||
Because if they don't offer a used virtual marketplace, everyone has to buy new games directly from them.

A used game market provides downwards pressure on new games.

hootz 11 hours ago||
Why would someone ever buy new, if that was the case?
1-6 11 hours ago|||
I'm sure they can think of some things to make new copies a differentiator such as DLC's and perks in game.

Also, 'new games' eventually get discounted as the title gets old. It's one way of keeping money in the game store ecosystem constantly changing hands.

postexitus 11 hours ago|||
Maybe introduce virtual scratches? Or like maybe blur the textures a bit every time it's played?
jespinel 15 hours ago||
I thought CDs were (mostly) no longer being produced. I'm surprised this decision was not made years ago.
Shank 15 hours ago|
They're Blu-Ray discs.
Insanity 14 hours ago||
Haven’t bought a physical game in at least 15 years (because of Steam). I do wonder how many people still buy physical copies these days.

Not sure what the sales are like on PS but at least on Steam you can find great deals for the digital copies as well. (You lose the reselling though)

petetnt 14 hours ago||
Unlike Steam keys, there are no ways to distribute Playstation keys outside of Playstation platform. By removing retailers and second hand markets, what exactly would make Sony or any other publishers to continue offering any deep discounts on their products on a closed platform, especially when their biggest competitor Xbox has dropped the ball heavily.
crumb1e 14 hours ago|||
I constantly rotate physical games for my PS5.

I'm in the UK, and CeX is a great shop to trade in a game for store credit once I'm finished with it, then pickup whatever I want to play next. Most of the time I can completely cover the cost of the next game with the credit received from the trade, or use some store credit leftover from a previous visit!

asimovDev 14 hours ago|||
When a Sony studio Insomniac Games were hacked and a lot of internal documents were leaked, there were statistics for Sony's first party titles and their sales stats and what the split was between physical and digital sales[0] and for some of the titles, they sold mostly physical compared to digital. Apologies for poor quality, couldn't find a better image

[0] - https://imgur.com/lDhRmUh

rrreese 14 hours ago||
Due to the steam sales and deep discounting its easy to buy games on steam for much cheaper then the consoles. For console where a game may be £60 for several years, buying physical means you can resell. For anyone with a budget, it makes a huge difference on how many games you can play.
artisinal 11 hours ago||
Red Dead Redemption 2 is €59.99 on Steam and if you wait for a sale €14.99

For PS4 you can buy the disc version for €19.99 regular price and €17.99 on sale. Used discs start from €9.

If you don’t mind waiting for a sale then Steam is great. Otherwise PlayStation is a better deal.

nsbk 15 hours ago||
Bummer! Based on the current trajectory, PS6 will be the first non-handheld PS I will not own.
Varelion 10 hours ago|
This move, executed when storage prices are as outrageous as they are? Again, class warfare is being waged one-sidedly.
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