Posted by whoishiring 19 hours ago
Ask HN: Who wants to be hired? (July 2026)
Location:
Remote:
Willing to relocate:
Technologies:
Résumé/CV:
Email:
Please only post if you are personally looking for work. Agencies, recruiters, job boards,
and so on, are off topic here.Readers: please only email these addresses to discuss work opportunities.
Searchers: try https://nthesis.ai/public/hn-wants-to-be-hired, https://www.wantstobehired.com.
Remote: Yes, EU timezones preferred
Willing to relocate: Depends on the location (but with a strong bias for EU-Schengen/US locations)
Technologies: Java, Python (and variants thereof like Groovy, Clojure, Pypy), Node/TS | AWS/Lambda Serverless, GCE/Kubernetes | Redis, MySQL, PostgreSQL, DynamoDB
Resume: https://bit.ly/3B3o65M (It links to my CV repo at Github, pinky promise. You can also visit github.com/<hnusername>.)
I'm not actively looking (hence why my resume link is obfuscated like that) but I'm at least interested in getting a feel for the market right now. That said, I'm willing to consider a position with a great fit for my skill set and career goals.
Here's my pitch: I have experience in a multitude of industries and positions. From improving legacy infra and processes in an established telco company to scaling a fast-moving startup from 200K to 2M users. In my free time, I love writing Code That Is Poetry but day-to-day I am not an idealist engineer who doesn't compromise. Well-engineered code is clean and correct but correct above all else.
Oh, also, I'm great at writing documentation. I consider myself introverted but apparently my communication skills are above average for Software Engineers. I also pride myself on my humility and modesty. :v
I'm currently a backend engineer developing features and improving infra for an online game with millions of daily active users. I'd love to explore other technical positions in the games industry short of joining a AAA studio because (a) I don't want to crunch and (b) my skill set does not lay that way; other tech-creative industries would also appeal to me! Another particular interest is in B2C businesses where the 'C' is software developers. I'd love to chat and network about opportunities; if you think you have a product that could benefit from my skill set, drop me a line!
Remote: Yes (preferred) or Hybrid (from Paris)
Willing to relocate: No
Résumé/CV: https://andrewssobral.pages.dev
GitHub Profile: https://github.com/andrewssobral
LinkedIn: https://www.linkedin.com/in/andrewssobral
Email: andrewssobral@gmail.com
Summary: AI Systems and Platform Architect with 25 years of experience building software systems and over 15 years in AI, machine learning, and computer vision across academia and industry, I specialize in ML platforms, MLOps, and AI orchestration across cloud, HPC, and hybrid environments, helping organizations automate AI pipelines and move AI from research toward production.
Technologies: Python, C/C++, PyTorch, OpenCV, scikit-learn, CUDA, FastAPI, Docker, Kubernetes, MLflow, Hugging Face, REST APIs, Cloud (AWS, Azure, GCP), MLOps, CI/CD, Generative AI, LLMs, HPC (Slurm), Distributed Systems, Dask, Ray
Location: South East Asia
Remote: Yes
Willing to relocate: Yes
Technologies: Java, Spring, PHP, Laravel, C++, Godot, Unity, C#, Linux, Git
Email: hire@arseniyshestakov.com
Linkedin: https://linkedin.com/in/arseniyshestakov
I’m a software engineer and game developer with 15+ years of experience. My background ranges from full-stack web development and data scraping to building custom OpenWRT firmwares and maintaining C++ open-source project using CMake, Valgrind.For the past five years, I co-founded and ran an indie game studio. As gamedev CTO, I led a small team of devs, designers, and artists to ship three publisher-funded commercial games, including a simultaneous PC and multi-console (PS, Xbox, Switch) release. Most recently, I've explored integrating LLMs into my workflow, allowing me to single-handedly build two complex 50,000+ LOC client-server multiplayer prototypes in just six months.
I am very extroverted person with experience of managing a company P&L, crafting pitch decks, or driving bizdev. I know how to hire, lead, and execute fast.
I am looking for both full-time roles or contract work, in or out of gamedev. I treat my work as my life, and will dedicate 200% of my energy to it. So if you looking for contractor, co-founder or just advice on indie gamedev feel free to reach me!
Remote: Yes
Willing to relocate: No
Technologies: Java EE, Spring, Spring Security, REST, HTML/CSS, JavaScript, JQuery, Node.js, Python, Jaspersoft Studio, Eclipse, Tomcat, MySQL, Oracle, Git
Résumé/CV:
https://www.aroranishchal.com/resume
Email: nishchalaro[at]gmail[dot]com
I am a senior developer and consultant with over 15 years in the industry. My expertise is in building robust, secure and scalable backend services and enterprise applications.
My expertise includes data visualization, business intelligence and analytics. I have extensive experience with the TIBCO Jaspersoft BI suite - Jaspersoft Studio, JasperReports Server and Jaspersoft ETL (Talend Open Studio and Server).
I am looking for part-time or full-time freelance / consulting opportunities at the moment (up to 40h/week).
Website: https://www.aroranishchal.com
Beyond coding, I am focused on creating business value and bridging the gap between engineering and business. I've authored 10 comprehensive technical proposals for state government projects and led an organizational effort that slashed customer time-to-resolution by 75%.
I'm looking for a senior to principal-level role where I can solve complex technical challenges and drive business value.
Location: Seattle, WA
Remote: Open to remote opportunities
Willing to relocate: No
Technologies:
* Cloud: AWS, GCP, Azure
* Languages: PHP, Python, Go, JavaScript, C/C++, Java, C#
* Data: PostgreSQL, MySQL, NoSQL, Snowflake, SQL, ETL, Data Warehousing
* DevOps/Tools: Docker, Git, Linux, Bash, Automation, Reliability, Testing
* Architecture: Distributed Systems, Microservices, Data Modeling, REST APIs
Resume/CV: https://content.mashio.net/wp-content/uploads/2025/07/Resume...Email: matt@mashio.net
Willing to relocate: Yes
Technologies:
- Frontend: Javascript, Typescript, React, Redux, Node.js, HTML, CSS, Ember.js, Tailwind, Sass, Next.js, React Native, Webpack, Cypress, styled-components, SCSS, jQuery, D3.js
- Backend: Python, PHP/Hack, Express.js, GraphQL, MongoDB, PostgreSQL, MySQL, Neo4j, Elasticsearch, npm, hapi.js, Node.js
- Tools & Platforms: GitHub Actions, Docker, Mercurial, Jira, Amazon Web Services, Linux, Netlify, Vercel, Retool
Résumé/CV: https://mariovillacreses.com/assets/files/resume.pdf
Email: MarioVillacreses@outlook.com
Well-rounded fullstack engineer that has worked in teams and companies of all sizes, and across diverse industries. Extremely strong in frontend, with proficiency in backend, and some DevOps exposure.
Location: US EST
Remote: Only
Technologies: IAM, VPC, Cloudwatch, EC2/ASG/ELB, Lambda, API Gateway, RDS, Redshift, DynamoDB, CodeDeploy, Cognito, Athena, S3, Cloudfront, Kinesis, SQS, SNS, IoT Core, Sagemaker, ElastiCache, MediaConvert
Email: hn@cldcntrl.com
Remote: Yes
Relocation: Case-by-case
I'm an engineer and data professional interested in team-building, consulting and architecting data pipelines. At Edmunds.com, I worked on a fairly successful ad-tech product and my team bootstrapped a data pipeline using Spark, Databricks, and microservices built with Java, Python, and Scala.
At ATTN:, I re-built an ETL Kubernetes stack, including data loaders and extractors that handle >10,000 API payload extractions daily. I created SOPs for managing data interoperability with Facebook Marketing, Facebook Graph, Instagram Graph, Google DFP, Salesforce, etc.
More recently, I was the CTO and co-founder of a crypto gaming startup. We raised over $6M and I was in charge of building out a team of over a dozen remote engineers and designers, with a breadth of experience ranging from Citibank, to Goldman Sachs, to Microsoft. I moved on, but retain significant equity and a board seat.
I am also a minority owner of a coffee shop in northern Spain. That I'm a top-tier developer goes without saying. I'm interested in flexing my consulting muscle and can help with best practices, architecture, and hiring.
Would love to connect even if it's just for networking!
Blog: https://ai.dvt.name/whos-david/ (under construction)
GitHub: https://github.com/dvx
Email: [d]@[dvt].[name]
Remote: Yes
Willing to relocate: No
Technologies:
Design: Figma, Adobe Illustrator, Adobe Photoshop, Adobe Experience and Miro
Presentation: Keynote, InVision, Microsoft PowerPoint
Project Management: Jira, Kanban Boards, and Trello
Prototyping Tools: InVision, Axure RP and Figma
Programming: Basic HTML & CSS
Résumé/CV: https://drive.google.com/file/d/1stXm3PbP-_20SKp-RK-KEPfINGO...
Email: shetyemanasi18[at]gmail[dot]com
Introduction: I am a UI/UX designer with a background in graphic design, art direction, and more than six years of experience in the design industry. I am proficient in creating digital products in agile environments for the consumer and healthcare markets. With my strong analytical, research, and teamwork skills, I have successfully led a variety of projects from conception to development in both office and remote settings. I have extensive experience crafting personas, qualitative analysis, user journeys, user flows, user interface design, low and high fidelity prototypes, stakeholder presentations and design systems for UI components.
I am looking for full-time contract or freelance/consulting opportunities at the moment (up to 40 hours/week) in UI UX Design
Portfolio: https://www.manasishetye.com/
Résumé/CV: linkedin.com/in/marcinseredynski · portfolio: vigrid.xyz Email: marcin.seredynski@gmail.com
Generalist programmer and technical lead, 20+ years across games and software in C#/.NET, Unity, and C++. I've worn a lot of hats — lead, development manager, senior — across both systems and gameplay. Currently a systems engineer on a top-down action-RPG with solo and co-op PvE/PvPvE. Previously led the gameplay programming team on the MMORPG Ember Sword (C++, ECS/EnTT), built deterministic network rollback and other core systems at BetaDwarf (Unity DOTS/ECS), and did UI programming on Gwent at CD PROJEKT RED. I've also done UI work with MVVM (NoesisGUI and WPF-style stacks).
I'm comfortable owning systems end to end — netcode, rollback & lag compensation, creature AI, crafting/looting, movement/interaction, procedural generation, profiling/perf, and MVVM-based UI — and equally at home leading: Agile/Scrum, code review, technical hiring, and release management. On the side I build a variety of projects using Claude Code targeting PC and Steam Deck: a space game inspired by EVE Online, a co-op dungeon heist game, team-management tools, among others.
I'm open to having a conversation about senior, staff, principal or lead roles, desktop/console-first, in Unity + C# or C++ with a custom engine. Open to a C#/custom-engine setup as well.