Posted by nozzlegear 21 hours ago
That said, I can't seem to find any evidence of this particular thing being patented to support my case, so it's probable that I'm wrong.
The iPhone was eight taps. The Nothing was six. (Yeah, I could have noticed it while watching, but I was situationally incapacitated; namely, I’ve just waken up.)
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Edit: I’ve rewatched it at 0.5× and the Nothing was eight taps after all, too. Author’s point was, indeed, that all taps should register regardless of what animation state is, and Nothing doesn’t do that. Sorry for the confusion!
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Regardless! I still find the iPhone one more pleasant to look at, because the animation doesn’t stop. But if you press quickly enough, I guess what they could do is animate until the taps stop, then:
• if the image will arrive to the desired state: finish up the current 90°;
• if it’ll still be 90° away: finish up then show one more 90°;
• if it’ll be 180° away: flip it upside down, then finish up the current 90°;
• if it’ll be 270° away: flip it upside down, finish up, and show one more 90°.
But that’s not a very practical thing to implement I suppose.
No? It makes the opposite argument.
> And it would be so much more predictable and pleasant if you could just tap the button three times at any pace you wanted without thinking, without paying attention, without getting your UI blocked by an animation that no longer helps you.
Am I misreading this?
The Nothing isn't executing all the taps, some are blocked by the animation. It is responding visually and haptically to all of the taps, but some are blocked from doing any work by the animation.
You also said the Nothing was 6 taps but I'm not seeing anywhere the article says that. I believe it was 8 taps on both.
Every button has two jobs. One is to accurately convey what it will do. Two is to then do it.
Several of us can neither remember what your dynamic, curvy, arrowed, action lines do, nor can we extrapolate from them. They are an exercise in frustration. The nod to situational disability is appreciated, but most would have been useless without text descriptions.
No interface should, on a regular basis, contain buttons that, if pressed -- harm the computer and other computers near it.
And of course, this is links in modern email.