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Posted by theanonymousone 11 hours ago

Mario Meets Pareto(www.mayerowitz.io)
808 points | 142 commentspage 4
demibabs 8 hours ago|
This article isn’t quite accurate; acceleration is surprisingly unimportant in Mario Kart and not really considered a major factor when choosing a optimal combo. The optimal combo is solely decided on the basis of speed and mini-turbo. Otherwise good analysis.
nwsm 8 hours ago||
Nice article, I'm sad to learn that I shouldn't be using Koopa. How are Peach and Mario not dominated on acceleration by Tanooki Mario and Luigi respectively?

Also, wonderful visualizations, but the change between blue and white backgrounds is really jarring to me.

SubiculumCode 8 hours ago||
Koopa came out in offroad vs weight..without being that familiar with the game, I don't know whether that would ever be important enough to care about
mef51 7 hours ago||
I always pick koopa, I always win
sendes 7 hours ago||
Finally an important and realistic application of economic theory to real life!
phoghed 8 hours ago||
To think I gimped myself so much by using baby Rosalina on a scooter with rollers
danilocesar 4 hours ago||
Shame it isn't Luis Pareto.
reconnecting 9 hours ago||
Thanks! Very useful information. I will never play for Bowser again.
Jepacor 9 hours ago||
Once at a Mario Kart 8 tournament I was helping run there was a kid who had picked Bowser and max speed and he was struggling to make every turn.

I switched him to the meta build and suddenly boom, he went from like 10th to 2nd against the AIs.

It's kinda weird that you can shoot yourself in the foot so much when picking your kart in this game.

latexr 9 hours ago||
> It's kinda weird that you can shoot yourself in the foot so much when picking your kart in this game.

Nintendo optimises for fun, not competitive play. Infamously, to curb the competitiveness of Super Smash Bros (SSB) Melee, they introduce a random tripping mechanic in the following SSB (Brawl). Everyone hated it so they removed it in the one after that.

elwell 6 hours ago|||
> I will never play for Bowser again.

What do you mean "play for Bowser"?

latexr 9 hours ago||
It might still be the best option, depending on your play group. For example, if you’re in a play group with a bunch of novices and you’re destroying them, like finishing a full lap before the second place, choosing Bowser gives you a handicap. Lowers your chances of winning but increases fun for the group as a whole.
rakamotog 9 hours ago||
This was fun, thank you
declan_roberts 6 hours ago||
Fun but still didn't tell me who the "best" player is.
bleuarff 5 hours ago||
There's no ultimate best player/build. When you factor in that each cart has different stats depending on the terrain, there's a "best" build for each track.
johnisom2001 5 hours ago||
Dependent on your play style and which of the 3 main attributes you care about.

Did you even read the post?

Aeroi 9 hours ago|
wow that took alot of work. nice job
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