Posted by david927 20 hours ago
Ask HN: What are you working on? (August 2026)
Contextify (https://contextify.sh)
It is very flexible, you use it the normal flow of CLI AI conversations:
1. Resume unfinished work → "where did we leave off on that?"
2. Recover the intent/scope → "what was the actual goal of this whole effort?"
3. Verify it got done → "did we ever finish that, and which session proves it?"
4. Recall a fix → "how did we fix this the last time it broke?"
5. Reconstruct a decision → "why did we go this way instead of the other one?"
6. Branch/PR archaeology → "what was this branch even for?"
7. Recall a plan → "what was the plan we landed on for that?"
8. Activity over a window → "what did I ship or close in the last few days?"
Just add "use total recall" or invoke the skill directly via /total-recall or $total-recall.You can self-host your database to keep it local and sync your history across multiple computers. The local server is source available under FSL-1.1-Apache-2.0.
There are macos and linux clients, and I'm pretty close on a windows client. All share a common Swift-based core.
At a high level: 1. Define your schema: TS classes model each one of your underlying tables. 2. Encapsulate your schema: Add methods on those classes (encapsulation 101 applied to your database) -- that compile down to SQL. This gives you the equivalent of computed columns and first-class relations 3. Expose your API: explicitly mark members of your classes to expose 4. Use it: Now - and this is the crazy part - the client (e.g., a web browser) can use your data-model directly to query data with SQL-level power (joins, aggregations, etc -- compiling into a single query) over RPC, securely!
Real example visuals are better at describing it: https://typegres.com/
Recently added SQLite support and live queries; playground shows the live queries: https://typegres.com/play/
also has minimal implementations in clojure, go, php:
https://github.com/smol-env/smol
cheaper, faster, less peak RAM per task than OpenCode, Hermes, Codex, pi:
https://smolenv.com/t/nested-template-includes-60636/
https://smolenv.com/t/duckdb-sessionization-23811/
exploring what the minimal setup is for an agent to work well
> smol is so smol you can understand it in an afternoon
> smol is easy to adapt
I would argue that golfed code is not great for these. Asking a LLM to expand out the code and comment it results in very concise, easy to understand code - nice job on that front, it's very simple. The blurb just isn't readable as-is.
i will also provide ungolfed versions
intentionally moving the security boundary to where it should be (the environment)
It's been quite useful for our small team and we plan to open this to public beta, soon.
You can try it out here: https://harmless.atomic14.com
I'm planning on doing it Open Vibe Code. Add an issue and I'll set Claude on it.
PRs will be rejected out of hand. I don't want your code. I want your words.
It's just a bit of fun to see what's possible.
At the moment I’m having more fun adding features than playing it.
You can also tip and receive tips for your posts, which can then trigger a stream alert.
You can use your own custom emotes in posts and your Twitch subscribers can also use them.
I'm really excited to be building this and we have 135 users signed up.
https://chattr.online is the link and the app is on the Play Store and Apple App Store
Twitter, sorry X, weirdly has a really nice and welcoming game dev community so I've mostly been posting about it over there where you can check out progress posts: https://x.com/AngryGoblinDev
Astro is a framework that uses no JavaScript by default. I also use just HTML and CSS, so no bloated additional frameworks or styling libraries.
All blog content is written as Markdown or .mdx files, so it's easy to write and move to any other tool if you wish to do so.
You can host it for free using any major provider since it's just a static website (e.g., GitHub Pages, Cloudflare, etc.).
Making it similar to my own website which is on: https://bryanhogan.com/