What makes you say this is stolen from LinearMouse?
Example 1: “as a JavaScript front-end developer working with React and node, I think LLMs save 500 hours a week and are better than anyone on our team.” <— easy to believe
Example 2: “as a backend Erlang developer working on life-critical systems the inconsistent output makes LLMs dangerous and the code is tidy but terrible at scale.” <— fully congruent with the first example
As an iOS developer, I have yet to see two different teams agree on best practices, architecture, or code style, and the only reason I've seen anyone agree on UI frameworks is that I've been in slightly more teams/seen more ads than there even are widely-used UI frameworks; and despite all the big promises in the job adverts, 95% of the work has been to take someone else's existing UI design and connect it to someone else's existing API.
LLMs fit right in.
(Unlike me: I'm burned out by iOS and LLMs came at exactly the right time).
The point is that "Vibing" still does not produce worthy output.
I'm curious if OpenLogi might be better. Despite the vibecoding accusations here, it has 55 contributors, is open source and seems well designed.
At some point my settings kept getting lost every time my mac went to sleep, and I had to restart the app all the time. I messaged the developer, but never received any response or acknowledgement and I just dropped it. It's a pity, because I did like it for a period of time while I was initially using it.
Was not aware it is even possible to replace the shitty logitech surveillance software. thanks for the tip!
Can you give maybe an example of a `funky stuff` for the mouse, like those touchpad gestures? i cant think of any, just to get an idea
Another thing I've configured is scrolling through a key press and dragging the mouse. Or opening a floating menu by using the thumb button on my MX Master3.
And that's only mouse functions, I have a bunch of other shortcuts/remappings/automations, many of which run only for specific apps.
Have a look in the forum - it's a gold mine and a lot of people have shared their presets.
Previously this only worked with the built in AI assistant.
It takes 3.5MB of RAM currently.
I myself have an accessibility related plugin to make clicking easier [2] built using their Logi Actions SDK. It finds the clickable elements near the cursor and displays them in the Actions Ring and the LCD keypad. If you have the Logi Dialpad then you can have a complete mouse free workflow with Access Ring.
Click-to-screen latency is a combination of reporting rate, polling rate and latency within the software stack. Default USB HID polling rate is 125Hz so if you don't do anything extra on top this is what you get anyway. Even higher grade "office" mice offer higher reporting rates than that, "gaming" mice can easily be 1 kHz.
For modern ones there are some cool posts like this one [1], where most of the time there "were no statistically significant difference", or even wireless was more responsive.
Gamepads always impressed me - they can deliver insanely good response times while streaming high quality audio with no lag. I never found other BT accessories for phones/computers that were even close to that smooth experience.
[1] https://www.reddit.com/r/PS5/comments/m020e3/dualsense_wired...
Saying this as someone who has tried dozens of mice in my life. Last corded-one, bought for my son yesterday (razer cobra minecraft edition). I don't think I'd be able to tell the difference between wired and wireless in a blind test.
there is no reason not to, even pro player in esports is using wireless mouse
the technology is there even for top 1%
I have had cases where dongles were practically unusable in my setup, up to completely losing connectivity when transferring data through an adjacent port.
[0] https://www.intel.com/content/www/us/en/content-details/8416...
maybe in 2012 as paper suggest, also millions of gamer also use these today
there is exist mouse gaming that have 4k,8k polling rate right now
You also want to have Nordic MCU specifically
USB ports have probably better shielding nowadays. But even so, the protocols and radio frequency ranges are still the same, so if I do not see a specific test on that (measuring latency distribution while adjacent port busy) I would not trust it if latency was important, even if it "feels" the same. And not all of us have professional gaming equipment or otherwise of much better quality.
If adjacent ports are not busy there should not be an issue nowadays, probably.