[0] https://www.digitalfoundry.net/news/2026/06/valves-hdmi-2-1-...
So now the HDMI Forum just doesn't really care anymore I guess.
Update - Happily eating the downvotes on this one.
I’m sure it will hurt my 11k internet point account.
What type of info do you get out of this for those who read this? So i can glance your insight?
New filesystems and major changes to existing ones (large performance improvements, new features like adding better compression standards which I now know I can use, fixes to long-standing bugs which open new use cases).
New protocols like wireguard when it was new and exciting (still is now that I think of it). When that was mainlined, I knew I had some network rearchitecting to do.
New device drivers like amdgpu when it was massive news. Less so these days since most hardware is well supported, and I don't buy the absolute latest.
New kernel APIs which I can use in my programs — like landlock, when it was merged I knew it was time to improve sandboxing in some of my stuff.
Though LWN and kernel newbies do it best, already linked by others.
I install Linux on a wide variety of hardware for both work and personal reasons.
I don't read the detailed changelogs religiously but after years of paying some attention to them I can understand most of it and see where the industry is investing developer efforts, what cool new hardware is gaining support and what new security or performance features people are focusing on.
This is a well-formatted changelog of the changes that Igalia has contributed to the release, AFAICT.
KernelNewbies publishes a much more general summary of changes (it is much longer than this one).
This new thing is pretty cool :
=USB4STREAM for streaming data with USB4=
In addition to Thunderbolt networking, which was already supported, this release adds support for streaming data directly over a cable as well (USB4STREAM). It is very simple and basically just transfers raw packets from one host to another. The driver exposes /dev/tbstreamX devices on each side of the link that can be used to transfer data using regular filesystem operations such as read(2) and write(2):
host1 # cat /dev/tbstream0
host2 # echo hello > /dev/tbstream0
This can be useful in cases where network tooling is not available or just for existing applications like dd and cat that do not support sockets. This feature can be used at the same time with thunderbolt_net so they don't rule each other out, and it allows multiple streams to be created.https://lwn.net/Articles/1078068/ https://lwn.net/Articles/1078539/
Per @sph, as Linus provide no changelog, seems like the firm is putting it together for others
ty for sharing
All my monitors support DP, my GPU has more ports for DP ...
I am genuinely interested as I've never even considered using HDMI for my Desktop.
It's just nice when technology is not hampered by nonsense.
I'd say it's usual for displays released in the 2-5 years old range. HDMI 2.1 got somewhat quick monitor support for consoles, but search for "first DP2.1 monitor" gets results from 2024
TVs.
So this is a win for couch gamers and open source in general.
> DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.
> User-space programs can use the DRM API to command the GPU to do hardware-accelerated 3D rendering and video decoding, as well as GPGPU computing.