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Posted by chilipepperhott 1 day ago

Zig’s Io.Threaded is neat(matklad.github.io)
129 points | 75 comments
_old_dude_ 8 hours ago|
Just here to say that Java as interruptible channels since the beginning of 2000.

You can interrupt a blocking IO operation with either interrupt() or close().

https://docs.oracle.com/en/java/javase/25/docs/api/java.base...

twic 6 hours ago||
Pretty sure you've been able to interrupt a thread blocked on IO in a normal InputStream since 1.0.2 in 1996.

There is a significant caveat to this, which is that if the underlying blocking IO operation isn't natively cancellable (and the JDK doesn't use the trick Zig uses here), then the interrupt is allowed to close the IO resource as a way of ending the operation early. In practice this is usually fine, as you're interrupting the thread precisely because you want it to give up on whatever it's doing, but it precludes some particularly subtle possible IO designs.

Not sure if this changes under virtual threads, where the thread is much more loosely coupled to the syscall.

gdcbe 8 hours ago|||
You might want to read the “prior art” section of their article…
embedding-shape 7 hours ago|||
Who's right though? The article seems to go directly against what parent said above?

> In Java, there’s a similarly looking thread interruption mechanism. Critically, it doesn’t support interrupting syscalls: IOException and InterruptedException are both checked and unrelated, meaning that IOing functions are not interruptible

One says IOing functions are not interruptible, other says "You can interrupt a blocking IO operation" :)

Sharlin 7 hours ago|||
The article seems to talk about how `Thread.interrupt` works with synchronous IO, rather than the async IO machinery of `java.nio`. So I'd say the article is inaccurate or at least incomplete.
twic 6 hours ago|||
> IOException and InterruptedException are both checked and unrelated

https://docs.oracle.com/en/java/javase/25/docs/api/java.base...

dtj1123 8 hours ago||
Name checks out.
lll-o-lll 9 hours ago||
All my days of low level stuff were in the windows world where async/cancel was supported since nt kernel days at least. Wrapping this coherently at some level of abstraction was always worth doing, although threads are just one way. Overlapped I/O let you do it all on one thread. Linux looks harder.

Great that Zig is supporting this more “first class”; not strictly required, but looks useful.

lukaslalinsky 3 hours ago|
If you are comparing to overlapped I/O, you should use io_uring as reference and cancellation in io_uring is fairly simple.
up2isomorphism 15 minutes ago||
Just use C, these are well understood things 20 years ago.
two_handfuls 1 day ago||
Oh man this finishes too early, I would want to read more!
memco 26 minutes ago||
Agreed.

There's this line:

> Wouldn’t it be cool if we could just use standard OS threads, blocking APIs, avoid new shinies like io_uring, but still get to cancel any work reliably?

Wish more was said about this: why would that be cool? I get that having robust cancellation in standard threads is cool, but why do we want to avoid io_uring?

skrebbel 8 hours ago||
It got cancelled halfway
inglor 5 hours ago||
Cool writeup but... Signals are not some opaque or roundabout feature to do this. Signals are a thing for a reason and this is how it's implemented in any threaded I/O library I've read.
eptcyka 3 hours ago||
Ye, but signals are cumbersome and a foot gun. Should a library ever install signal handlers? What about languages with runtimes? Ever read the spec on how go handles signals differently depending on how it is compiled?
Asmod4n 2 hours ago||
how do they handle that malloc aint async signal safe?
fenestella 5 hours ago||
[flagged]
phplovesong 10 hours ago||
I know syntax does not REALLY matter, but Zig is just kind of subpar syntax wise. Its really verbose and picked weirdly from what already exists. Zig code is usually hard to read because it really noicy, and has weird things not existing in other languages without merit.
flohofwoe 7 hours ago||
Well, compared to what? Zig is much nicer to read than Rust or C++, about the same as Typescript, but not as nice as modern C.

But that's just my opinion.

Such questions usually come down to "how familiar am I with this programming language", and anything that doesn't look like your pet language looks ugly. Except Rust and C++ of course, those are objectively ugly ;P

rjzzleep 4 hours ago|||
Early Rust was a lot more readable as well. Somehow it turned into the perl 6 of systems languages. They crammed everything they could in there.
panzi 4 hours ago|||
Early Rust had ~ and @ references.
a2ff6eeb0 3 hours ago||
Which, IMO, read nicer than words and ::s drowning out names.
panzi 14 minutes ago|||
I'm not really against such special symbols, only if they are too much, like in Perl.

~ and @ weren't replaced by anything with ::, though, ~Foo is Box<Foo> and @Foo is Rc<Foo> (or is it Arc<Foo>?). :: to access a member of a module already existed when ~ and @ was in Rust.

allthetime 1 hour ago|||
Custom syntax highlighting / theming to emphasize names vs. qualifiers is very helpful.
andrepd 3 hours ago||||
Weird thing to say when early Rust had sigils everywhere.
jjgreen 4 hours ago|||
Favorite comment of the day; you do know it will get downvoted to crap right?
mkeeter 1 hour ago|||
Probably because this is a post about Zig’s threaded IO, and complaints about Rust syntax is two conversational leaps away from that subject!
rjzzleep 2 hours ago|||
Maybe I'm living in my own bubble, but I feel like criticizing Rust has become a little more acceptable recently.
phplovesong 7 hours ago|||
Ofc it boils down to familiarity. But making a custom version of, say structs is just a weird design. The mainstream struct syntax is something everyone knows, and zig made all kinds of weird decisions around it. Same goes for @SpecialThing, looks like PHP to me. Multiline strings are also a weird addition. The list goes on.
flohofwoe 7 hours ago||
> But making a custom version of, say structs is just a weird design.

This I don't understand? Zig structs are pretty much the same as in any other language, except that the declaration can be more flexible by building the struct type via comptime code (e.g. how Zig does generics) - and Zig groups structs and namespaces under the same keyword (which hardly matters in practice though).

> @SpecialThing

...not any weirder than `__builtin` keywords in Clang or GCC and at least in Zig it's obvious that anything starting with a `@` is a builtin, while in Clang/GCC the `__` is not explicitly reserved for builtins. ObjC also uses a leading `@` to separate ObjC keywords from regular C keywords. Agreed that the @-noise can get a bit excessive in Zig though (mainly because implicit casting is heavily restricted, at least compared to C).

> Multiline strings are also a weird addition

AFAIK the 'weird' multiline syntax is for keeping the parser simple and fast. Multi-line-strings themselves are a good feature to have though.

In general, if Zig code starts to look too 'noisy', that's usually a sign that the code should be simplified.

I definitely don't agree with all design decisions in Zig, but the syntax is mostly fine (my main critique points are that Zig often tries to lean too much into 'design purity' than 'programmer convenience' and that parts of the stdlib are too 'object oriented'.

Twey 2 hours ago||
> in Clang/GCC the `__` is not explicitly reserved for builtins

In fact in C identifiers starting with _ are reserved for the implementation (except for in local scope if the second character is not an underscore or capital letter).

pzittlau 10 hours ago|||
I don't think that it's really subpar. It's just unusual compared to others. In and of itself it's very consistent. For instance there's `|capture|` for capturing all sort of things(errors, optionals, ...) in nearly all control flow constructs. `blk:` for naming blocks, `if`s, `switch`, and so on. Have a look at this blog post: https://matklad.github.io/2025/08/09/zigs-lovely-syntax.html
ulbu 10 hours ago|||
|capture| hides an inconsistency that bugs me – everywhere else, assignment to a variable flows leftwards. |capture| is an unnatural rightwards assignment.

in general, I like zig syntax, but i find that it had very little regard to how the eye moves on the page. it’s jarring at times.

simjnd 8 hours ago||
But the capture is conditional so it makes sense.

if (evaluation) result = evaluation

if (evaluation) |result|

Although assignments as expressions in C are convenient, I don't think they make a ton of sense and find Zig's capture easier to read (easier to immediately see what's being evaluated)

ulbu 8 hours ago||
if |result| (evaluation)
simjnd 3 hours ago||
I think you could argue for it both ways. Then you could claim ternaries are inconsistent too, shouldn't it be:

resultA : resultB ? (evaluation)

if we always put result first?

I think the most important piece of if statements and ternaries is the condition being evaluated and it's worth putting that first?

ulbu 1 hour ago||
but zig has no ternaries, so it does not apply to a discussion about zig’s syntax.

and ternary is a branch with no variable introduction, so it doesn’t apply again.

(it’s basically a weak switch expression, and the value moves leftwards towards its invocation.)

phplovesong 10 hours ago|||
I saw that article previously. Nearly all of the syntax seem to be in-house with little benefit. All the examples could just use some modern c-like thing.

Zig has benefits, like comptime, no hidden control flow, memory mngmt, cross compilation etc. But its syntax is just a mouthfull of wats, whys and wtfs.

I can forsee a compile to Zig languge popping up sometime soon.

nromiun 9 hours ago|||
Of course syntax matters in any programming language. That is like saying the alphabet and grammar does not really matter in English.
zuzululu 9 hours ago||
with LLMs? syntax doesn't really matter anymore exactly because of what you mentioned in your last sentence.
kryptiskt 5 hours ago|||
Some people are actually interested in programming, coming and bleating about LLMs making all the finer points of it unimportant is as clueless as a manager coming here and telling us that syntax is unimportant because he has programmers for that crap.

If you don't care, don't go around in programming threads telling you how it doesn't matter anymore. It doesn't matter to you, because you prefer to be ignorant about the details of programming, and you have found tools that let you live in ignorance, good for you. But some of us do care, and are going to continue to do so.

zuzululu 44 minutes ago||
My point isn't that what you are doing is pointless or that you shouldn't enjoy what you do but that it ultimately holds very little economic value especially as someone in charge of hiring developers, their experience is more valuable in the sphere of architectural design than expertise over syntax.

LLMs compile english to whatever code you want and it can write it better, faster and more efficiently than a human can over the long run. You might have an edge in shorter sprints but that gap is quickly reduced when LLMs simply learn and apply whatever optimization they find and it can continue to output without any diminishing returns and at fraction of what it takes to pay a human to do it.

fishgoesblub 3 hours ago||||
It does if you actually want to understand what the slop-bot is doing.
ModernMech 6 hours ago|||
With LLMs you pay per token, so if you can express the same code in 1 / 10th the tokens that absolutely matters. Moreover they have a finite context window, so more concise syntax can make that more economical.
zuzululu 48 minutes ago||
Sure but how many devs can sustain that level of efficiency around the clock and how much thought do you think their employers will give when the LLM tokens pay 1/100~1/1000th of the wage paid
ModernMech 44 minutes ago||
Wdym, the devs aren’t doing it the static analysis, the Rust toolchain is.
ModernMech 6 hours ago||
You might be interested in this recent talk which argues concrete syntax does actually matter: https://slim.computer/concrete-syntax/
zuzululu 11 hours ago|
I'm shipping in Rust but any reason to do so in Zig ? What does it offer over Rust ? Something tangible benefit to end user or developer using ai assisted development ?
rahen 10 hours ago||
Use Rust if you're not writing code yourself.

The borrow checker will catch all kinds of bugs that AI-generated code will happily compile in Zig but will blow up as UB at runtime.

Zig's value prop is different and closer to a modern C: it fits in your head and maps fairly closely to assembly. There is no hidden control flow or hidden allocations, so you can tweak performance at a very low level. You're the pilot, not the compiler.

Rust trades the low-level clarity for compiler-enforced safety. If you're not a code artisan or don't care about being one, then please use Rust.

flohofwoe 7 hours ago|||
LLMs are actually pretty good at finding potential memory corruption issues in unsafe langauges upfront, to a point where I wonder if it even still makes sense using Rust with its slow compile-edit-test loop in a fully automated code generation scenario.
ModernMech 3 hours ago||
Part of the reason the compile-edit-test loop is slower than in other languages is because Rust is doing a whole borrow checking phase other languages don't. I don't see why it'd be faster or more accurate to get an LLM to do the same static analysis as the Rust compiler. Although I'd be interested in an analysis of how much each would cost in dollars.
solatic 9 hours ago||||
> The borrow checker will catch all kinds of bugs that AI-generated code will happily compile in Zig but will blow up as UB at runtime.

This has not been my experience; Claude does a great job of writing unit tests for the Zig code, and combined with Zig's fuzzing features and a Python-based integration testing suite, I have avoided hitting runtime UB so far. In exchange, I get much faster compile times, which are important for the agentic development loop.

je42 9 hours ago||||
So far claude has been fine to generated zig code. Dont have lots of issues. Tijy local models have more problems with zig, need additional instructions.

In general, what helps is to instruct ai to use test coverage to ensure the cover all edge cases with tests.

bsaul 8 hours ago||||
it's also my opinion. Which makes me wonder : isn't there an opportunity to create a variant of rust that would make absolutely zero compromise on UB and safety at the detriment of user experience ( which we don't care about now, with AI generating the code) ?

Like programming in a kind of super strict IL. Or the opposite : super poweful, super abstract language, yet extremely strict.

Ygg2 9 hours ago||||
Use Rust if you want to write in a memory safe, high performance language.

> Zig's value prop is different and closer to a modern C: it fits in your head and it maps fairly closely to assembly.

This can't be correct for the simple reason that it has both a modern optimizing compiler (LLVM) and UB.

A modern compiler will try to autovectorize your code, so you don't really know what the assembly will be.

UB gives compiler license to rewrite your code however it sees fit.

zuzululu 9 hours ago||||
Can LLMs not write Zig code ? I'm not really understanding your explanation for why we can write other languages with LLM but not Zig here.

> Rust trades the low-level clarity for compiler-enforced safety. If you're not a code artisan or don't care about being one, then please use Rust.

Not really seeing the connection here. What do you mean by code artisan? Are you trying to gatekeep Zig because you think Zig is too difficult for LLMs?

rahen 8 hours ago||
You asked if there was "tangible benefit to end user or developer using ai assisted development". My answer is no, it can be done but has no benefits for this use case. Use Rust here, because its compiler acts as an AI safety net.

Being a code artisan is not gatekeeping. It means if you're used to being close to the metal and sometimes know better than the compiler, Zig is for you. If you're not, use Rust.

9dev 8 hours ago|||
> if you […] often know better than the compiler

With all due respect, that tickles my spidey senses. People claiming to know better than a compiler about low-level details of their code are most often either engaging in premature hyper-optimisation, or suffer a specific kind of greybeard hubris IMHO

norir 2 hours ago|||
This reads as rather dismissive and not so humble. Compilers generating suboptimal and sometimes broken code very slowly is the norm, not the exception. Whether or not it's worth worrying about is indeed a development tradeoff but not one that should be so casually dismissed.
applfanboysbgon 8 hours ago|||
The idea that humans can't solve a specific problem more efficiently than a generalised algorithm that has to work for all code ever written in the language is a lie that JS script kiddies tell themselves to justify remaining ignorant without feeling bad about it.
zbentley 2 hours ago|||
Sometimes, but measure the number of people like that against the massive number of people who blow their whole leg off by trying to second-guess the compiler. If I had a nickel for every “performance critical” (which it never is) weird bullshit thing I’ve seen people do to “defeat” (really: totally misunderstand) a compiler behavior, which instead resulted in severe bugs, I’d have a lot of nickels.

The overlap of situations where compiler-second-guessing truly being necessary and the programmers present are capable enough to implement it is narrow enough that I’m fine with most languages’ escape hatches being similarly narrow.

9dev 8 hours ago|||
Oh, humans can definitely do that, in some capacity, if they're attentive, slept enough, aren't hungry, or in emotional distress, for a limited amount of time.

A generalised algorithm can do this consistently, billions of times, which happens to be the amount of problems involved in building an application.

applfanboysbgon 4 hours ago||
Which is why we don't write entire programs in raw assembly, but that doesn't mean it's actually difficult to do better than a compiler. You focus your efforts on where benchmarking and profiling tell you your bottlenecks are in your hot paths. If you actually engage in this in a regular basis, you will recognise that despite the myth-building and fear around writing low-level code, compilers do "stupid" inefficient stuff all the time, and it's not hard to do better than them with the specific context of your project in mind.
mohamedattahri 4 hours ago||||
Nobody's writing Zig because they think they can beat the Rust compiler.

Comparisons to Rust usually stop at memory safety and overlook what no-hidden-control-flow buys you when it's applied consistently across the whole language.

The same mechanism that lets you control allocation (passing an allocator) extends to I/O. For instance, writing Zig, I know exactly when I'm handing control to the kernel and when I'm not. In the vast majority of languages, it's something you'd observe at runtime, whereas in Zig, it's simply the source code you compiled.

So the point of writing Zig over any other language isn't beating the compiler, it's understanding and controlling what your program does at any given moment.

zuzululu 8 hours ago|||
> Being a code artisan is not gatekeeping. It means if you're used to being close to the metal and often know better than the compiler, Zig is for you. If you're not, use Rust.

You are saying that if you are not a code artisan (who by definition can't use LLM) likeyou then they should not use Zig. Honestly, I don't care. I'm not a code artisan, if Zig can help me ship faster and better with LLMs, my job is done and that's what I get paid for.

> Codex CLI taking over 15 minutes to recompile on my fairly high-end machine. Zig's incremental compilation optimizations are amazing, giving near-instant recompiles measured in ms instead of minutes.

So there is a benefit here mentioned by the non-arisans which is what I wanted to know but you wouldn't know if you don't use ai assisted delivery.

eptcyka 10 hours ago|||
> You're the pilot, not the compiler.

This to me reads like an LLMism.

ErenayDev 6 hours ago|||
Zig's compiler somehow feels lightweight to me compared to Rust's. When i develop something in Rust, the compiler and LSP is overheating my CPU. So im using Zig nowodays for long life my laptop.

When I had problems in my Zig codebase(latest version), the LLM cant resolve my problem. It kept giving me results based on older versions of the Zig code. This was due to breaking changes in every version. Thats why I no longer ask the LLM for help with Zig-related code. The folks on Zig Discord server and its forum, helps me very much.

hiccuphippo 10 hours ago|||
Zig lets you be very explicit about what you want. Zig's hello world takes 3 or 4 lines where other languages take 1. That is how much other languages make decisions for you. Some people care to make those decisions themselves.
applfanboysbgon 10 hours ago|||
This is the weirdest basis for comparing a language I've ever seen. Zig is one line as well, `std.debug.print("Hello, world!\n", .{});`, unless you're counting defining main and its brackets as 4 lines, in which case... Rust has that too, Java is 7 lines and C# is 8 lines to import System library and define the Program class as well if you're not using top-level statements / implicit usings.

---

Edit for replies complaining I used debug.print:

Okay, `try std.io.getStdOut().writer().print("Hello, world!\n", .{});`. Still one line, more explicit with chained methods, but that still just goes to show you how arbitrary this metric is -- Zig's standard library makes you be more explicit with one function, but it doesn't make you be as explicit with another one that works essentially the same way but writes to a different stream, ergo this has nothing to do with the language's inherent explicitness but rather comparing the implementation of a single random function.

denismenace 9 hours ago|||
As the name suggest `std.debug.print` is a short hand for debug printing. In a CLI app for example you should use IO.
ErenayDev 7 hours ago||||
(reply to edit)

small typo fix:

instead of `std.io`, it should be `init.io`. `init` is first parameter in `main` function.

solatic 9 hours ago|||
std.debug.print is, as its name suggests, for debug output, not for program output.

In Zig, you create a buffered writer for the stdout file handle, write hello world to the buffer, and then flush it. It exposes what's actually happening underneath.

zuzululu 9 hours ago|||
As does C++ and other languages. What is so special about Zig that you cannot use LLMs with it? Please provide examples.
caspper69 4 hours ago||
The breaking changes version to version. Zig tends to be quite liberal about moving forward, as should be expected at its version level. It simply outpaces the llms datasets.
applfanboysbgon 10 hours ago||
I often use LLMs to build and modify open-source tools for personal use and Rust's compile times are disgusting, eg. Codex CLI taking over 15 minutes to recompile on my fairly high-end machine. Zig's incremental compilation optimizations are amazing, giving near-instant recompiles measured in ms instead of minutes. I would certainly classify four orders of magnitude faster compilation as a tangible benefit even if you're not writing the code by hand.
zuzululu 8 hours ago||
Rust is quite slow but that is an interesting benefit but still not sure what the trade offs are, Rust has a huge mature ecosystem and there are lot of jobs for it.

Are you able to ship faster with Zig vs Rust? How did you arrive at the 4x figure?

I'm really puzzled why people are so angry over using ai assistance with Zig. LLMs are always going to be able to write better code faster and better than anyone who calls themselves code artisans in this day and age.

I think this comment posted a while back someone who worked on Zig is pretty telling:

> The key problem with Zig nowadays is how much of its community and adoption is driven by anti-Rust sentiment. As a result, while Rust puts beginner onboarding and documentation at the center of its culture, as opposed to the “C neckbeard”'s culture, Zig is going the other way around.

And ultimately this didn't stop people from using AI generating Zig code as much of the users in the thread are already using it to ship quality faster.

Happy to use the work the community outputs and culture is largely irrelevant when prompting LLMs outputs code that doesn't really require any intimate knowledge with the syntaxes