Top
Best
New

Posted by smoser 17 hours ago

Inception-style curved map for turn-by-turn directions(www.orbify.eu)
461 points | 149 commentspage 3
Coeur 15 hours ago|
Beautiful perspective if you need to take a left in 500 meters. Not so great if you have to take a left in 3 kilometers because that would just not be visible.

Now of course you could change the parameters so that the upper screen border is 3 kilometers. But normal standard perspective is even better, because it can show you up to infinity. The inherent concept here is that there is a cut-off at the top, and that there is always a lot of unnecessary stuff near you whizzing by to look at / dopamine kicks. So you would have to constantly look at the screen - instead of at the road.

Navigon (among others) back in 2009 showed a perspective that balanced between showing the next junction and the next few kilometers. And leaving out anything unnecessary. I like that better. Example: https://www.notebookcheck.com/fileadmin/_processed_/csm_Garm...

micromacrofoot 15 hours ago|
The trick would be adapting relatively, which a lot of apps already do... zoom/flatten out if it's a long stretch of nothing, back in when you start approaching more complicated sections.
efficax 14 hours ago||
I've been playing video games for decades and this made me sick to my stomach almost immediately, but neat otherwise
jonash54 13 hours ago||
A problem of open GeoData is very much their coverage and availability in the EU. While the countries and their survey offices are required to release high value datasets in standardized form, some simply don’t. In Germany we have 16 states and every one of them has their own standard and pipelines for generating that data, and everyone releases it differently. Take LiDAR: Bavaria should be distributing it through OpenData portals and is required to by the EU, but they simply ignore that and charge 8000€ for it. Building international or even EU wide geo-projects from OpenData like https://hillsha.de is difficult because of that, you never get full coverage.

But as a tool for mapbuilders for small areas or planned tours i think this could be great

angiolillo 16 hours ago||
Neat!

It might be useful to be able to configure the map viewing angle at the top and bottom of the frame, perhaps even the degree of curvature between them.

I say this because I wonder if a shallower gradient (slightly more top-down at the bottom and slightly more angled at the top) would be more understandable and familiar while providing almost as much information. Not as cool-looking, but potentially more useful as a real navigation aid.

Orbify_Karsten 16 hours ago|
thanks. Im still tweaking the map and camera settings, its far from perfect yet. Maybe next demo update I'll include some of the sliders to play around with
dom96 8 hours ago||
Gets stuck loading at 90% for me
speby 9 hours ago||
Neat. Kinda novel. But sort of impractical and doesn't solve a problem anyone actually has with current navigation UIs. I still like it anyway.
ChipopLeMoral 7 hours ago||
This made me feel sick in 5 seconds.
andy99 13 hours ago||
Very cool, after watching a minute it grew on me and I can see why the perspective is useful.

My immediate thought is that this is what is would be like to drive in The Spindle in Neuromancer or any similar space environment that’s spinning for artificial gravity.

dengsauve 12 hours ago||
The top down view of upcoming traffic complications ahead of a forward angled view of your surroundings seems incredibly practical to me.

I'm fortunate to not suffer motion sickness in general, but I showed this to my wife for 5 seconds and she was feeling motion sick.

Personally, I love it. It's fun, and I look forward to using it one day in lieu of exclusively top down or forward angled alone nav tools.

hexator 15 hours ago|
A variant of this but taking place on an O'Neill Cylinder would be amazing. I've always been captivated by the idea of the horizon curving up in front of you.
More comments...